Commodore Free, Issue 70 - Part5
From
Stephen Walsh@39:901/281 to
all on Mon May 13 17:43:00 2013
www.tnd64.unikat.sk/seuck/SeuckCompo2013/Zombie_Brain_Eaters.zip
COMMODORE FREE: Wow now this is pushing the box out, Great spooky title music, that drifts in and out it's a scrolling sideways game with zombies appearing
in front of you and walking along the roads, some odd things happen like your gun target disappears behind bins and to shoot the popup zombies you have to shoot their arms then torso then hands then head! Heck that's a lot of shooting, congratulations on the format though really off the wall idea with SEUCK, I also love the trance techno music with the Documentation check out
the tap file and the graphics file as well, pity they couldn't all be combined into one file or menu system!
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SYNERGY SUECK C64
SEUCK Version: Vertical SEUCK
Game by: Alan Simek
Music: by: Drax (Intro),
Wacek/Arise (Title),
Fanta (In game)
Tape loader: Martin Piper
Richard Bayliss
Instructions:
You were exploring the Space Station, "Synergy" until you were held captive by the alien forces. Luckily you managed to break free from the laser powered cell, and found yourself a space craft to escape. Unfortunately the space station consists of deadly cargo. Being transported by the transporters. You find you have a mission, in which is to destroy the cargo carriers and fire those rockets at the aliens. Is there a way to escape from this hostile space station? Good luck pilot
www.tnd64.unikat.sk/seuck/SeuckCompo2013/Synergy.zip
COMMODORE FREE: Nice spacey music on the title screen, pressing on ohhhh nice title screen and graphics, in game music is just superb very spacey almost to much space, the graphics look amazing on the backgrounds not so much the ships though, really nice use of colour and depth the static picture doesn't do this any justice at all, it does suffer from some graphical glitches and slow down but this is more the SEUCK engine than anything else, it's a top down scroller I kept going back to this mainly for the graphics and music more than the game still it's a very commendable effort
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AMAZON GOLD SEUCK C64
SEUCK Version: Sideway SEUCK
Game by: IndyJR/FanCA
Music: by: Shade/Flash Inc(Intro)
Scortia/Bonzai (Title)
Tape loader: Martin Piper
Richard Bayliss
Instructions:
It is the year 1933. You are Greg Troublynsky. An intrepid explorer who is having trouble. Trouble with money in fact. Until one day his old uncle sadly passed away, and left in his possession, a map. A map to the secret temple of gold. Your quest is to trek through the amazon to the temple in search for the missing gold. There are 3 levels in which you enter, but beware. Traps have been set, and also the bomber planes are out to stop you as well.
Treasure map.
After you crashed your plane in jungle you must find lost pyramid full of gold and take this treasure to home.
Controls:
Joystick in port2
* up: jump/climb
* down: crouch
* left: move left
* down: move down
* fire: shot
Game Download
www.tnd64.unikat.sk/seuck/SeuckCompo2013/Amazon_Gold.zip
The game downloads as a ZIP file with
both the D64 and the Tape image
included and of course the
instructions TCT file
COMMODORE FREE: Interesting piece of music on the Instruction page, quite sombre, nice tune but pressing on....Back arrow to decrunch.
Oh very interesting music on the title page, lovely base but it's not a techno trance tune, quite experimental even oriental in parts.
The games main problem is that the main character seem to blend into the background and personally I found it hard to see him, the in game sounds, some are ok some don't really fit the game, it's definitely a SUECK game albeit a sideways scrolling one. If you are a SEUCK fan then it's worth a look other wise.....
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AUFWAERTS SEUCK C64
Name: Aufwaerts
(Going Upwards)
SEUCK Version: Vertical SEUCK
Game by: Sonny Top (Bamse)
Music: by: Richard Bayliss
Tape loader: Martin Piper
Richard Bayliss
Instructions:
You are a soap bubble, moving its way upwards toward heaven. The trouble is that you have a long distance to travel to get up there. Guide your bubble safely through the course, avoiding contact with enemies or the sides. Beware, because if you lose a bubble you might appear off course. Memorise the map at the beginning of each level carefully before making your journey across the course. Player 1 controls a large bubble, which cannot shoot. Player 2 controls a small bubble which can shoot.
www.tnd64.unikat.sk/seuck/SeuckCompo2013/Aufwaerts.zip
COMMODORE FREE: It's an interesting game as far a SEUCK can go, you are controlling a bubble! Now it's not everyday you play a game as a bubble, collecting various things along the way, however some of the routes lead to dead ends where you POP and die, then you could be randomly re emerged out of the course and die almost instantly. The key is learning the track and layout (as with all SEUCK games) the title music is jolly and foot tapping and the in game sounds are good.
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TETWELS RELEASED FOR THE VIC 20
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Name: Tetwels
Author: Pallas (OPByte)
Released: March 9, 2013
Requirements: Unexpanded VIC-20
Description: As you would have already guessed, it's a mix of Tetris and
ewels (or Columns or whatever). In this game you should pile 3 blocks of the same color. You can rotate the falling bar and drop it in order to speed up. Try to keep the board clean so it doesn't fill up to the top, or the game will be over.
--- CrashWrite 2.0
* Origin: --:)-- Dragon's Lair BBS --(:- (39:901/281)