• Commodore Free Magazine, Issue 74 - Part 9

    From Stephen Walsh@39:901/280 to All on Sat Dec 14 22:25:50 2013
    al in its design by
    that I mean it's not a complete rip off of either game. One thing to note is that the game is fast, but the in game sound is again rather minimal with just some bleeps and random noise when you lose a life.

    You also lose a life if you have 2 blocks of the same colour side by side, stacked one on top of other, it's such an easy concept and like all the best created easy concept designs, its rather more ish. The limited graphics and sound don't detract from the game. However the game is so difficult as the speed of the block flying across the screen is just so fast!

    Scores

    Graphics: 2/10
    it's a coloured block although they
    are different colours
    Sounds: 2/10
    some bleeps
    Gameplay: 5/10
    infuriating but in a good way
    Overall: 4/10
    strange Tetris / Columns / Breakout
    clone

    Well what could you add, in game music would be nice and maybe some bonus articles like in Breakout/Arkanoid that cause the block to slow down or allow you to change its colour, however its simple addictive and fun. But maybe it has limited last-ability (if that's a word)

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    FACE VERSES HEEL

    Now this does sound interesting Pro wrestling on the Commodore VIC 20.

    The instructions Read like this;

    Tonight's the night! you will walk that aisle, and wrestle the great
    champion of the squared circle. you have 5 minutes to vanquish your foe to
    reclaim the heavyweight title.

    The game concept.

    You have 4 moves that are executed with the function keys f1 to f7, you can execute these moves when the Screen border goes green, the moves start with f1 the easiest and work up in toughness up to f7. The moves change depending on how you have a hold on your opponent or where he is for example down on the floor, the list is in the readme so you need to study this before you begin
    you battle.

    Pressing F1 we are invited to "get it on" so on we get then!

    The ring appears and again we need to press F1 to start the game. The game shows the ring and a side on view of the characters, it's quite plain and we don't see any spectators or any extra graphics to enhance the scene. When you press a move the name appears on the bottom of the screen which is a nice touch, it's basically waiting until the screen border turns green then
    deciding on what Function key to press and hoping it's good enough to reduce the enemies power somewhat.

    Sound is just bleeps with bleeps to signify the bell,

    Scores

    Graphics: 3/10
    not to much realism but its colour
    Sound: 1/10
    just a few bleeps
    Gameplay: 2/10
    just gets a little boaring pressing
    a key
    Overall: 3/10

    Summary

    Not that new idea, and the whole thing plays a little like a type in listing, minimal sound and dull gameplay, its one player only. The whole thing just doesn't work.

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    MAGITOOL

    About

    magiPROG is an ML assembler that uses decimal numbers. Use the following
    format when you program:

    ASL Accumulator
    LDA #255 Immediate
    LDA Z255 Zero Page
    LDA Z255.X Zero Page,X
    LDA Z255.Y Zero Page,Y
    LDA $4096 Absolute
    LDA $4096.X Absolute,X
    LDA $4096.Y Absolute,Y
    RTS Implied
    BNE @4096 Relative
    LDA (255X) (Indirec,X
    LDA (255)Y (Indirec,Y
    JMP (4096!) Abs Indir

    also lets you save programs which are stored with the PREFIX: P.*

    The MEMORY USED for saving your work is 6656 -7679

    Single Key Commands:

    Assemble Disassemble Run Load Save ZExit

    The following programs list the commands that you can use on screen.

    magiCHAR (PREFIX: C.*)

    Build 8x8 custom chars for your own programs. MEMORY`USED: 7168 - 7679

    magiDRAW (PREFIX: D.*)

    Make 64x96 multi-colour graphics. Use SYS 6016 to display the images. MEMORY`USED: 5888 - 7679

    magiSONG (PREFIX: S.*)

    Play and record music with a piano keyboard. MEMORY`USED: 7424 - 7679

    Now not being too hot a programmer I can't really comment on the actual assembler the character tool is useful though, and can be used to create a custom character set with easy access to rotate mirror and flip characters and design things to perfection, oh and of course it allows you to load and save your creations to disk!

    Draw

    This is a screen drawing program

    The help file lists the following commends

    * 1. background colour
    * 2. border colour
    * 3. character colour
    * 4. auxiliary colour
    * <-. change colour
    * B . draw box
    * C . draw circle
    * D . draw line
    * E . erase the screen
    * F . fill area
    * G . go home position
    * H . set home position
    * Z . return to menu
    * SPACE - draw pixel

    So you can edit and save your creations for use in your applications it's a useful pixel editing tool although it does run "Very" slow so you need
    patience to create a masterpiece,

    Magi Song

    Magi Song is the music creation tool!

    This is a step time recording program, the main problem is you can't actually edit your tune if you make a mistake, but rather you have to re-record the whole tune again, also adding a space is just a space you can't specify the space duration or even note length, so any tune will sound; well robotic at best, you have the ability to change voices and have some preset sounds at
    your disposal, this is better than nothing and easier than poking data into memory, but it could do with more work, so to at least make some form of editing mistakes.

    One nice feature is the POKES accessed by F7, but you should be able to edit them somehow, unless I missed something it's just a list of poke comments corresponding to the tune/music you have created!.

    Over all a useful tool for the casual programme, it's not in any way perfect but as an all in one tool for the VIC it works relay well.

    Scores

    Well it's difficult to score and obviously doesn't count as a gameplay options so overall I score the application.

    7/10 a useful

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    OLYMPIC DASH

    On yer marks get set go......

    Basically you move the joystick in the direction of the arrow on screen to
    race your man along, of course you need a joystick plugged in to follow the on screen arrow! From what I have read this was part of a series of games based
    on the Olympics but the others were never finished.

    The screen is quite sparse, you see only the track and the distance markers
    and of course the main character who is competently animated, rather than just floating along the screen. The sound is also lacking and to be quite honest it's not really much of a game. All you do is compete to better your score
    over 100 meters. The meters are marked along the bottom of the screen with
    the latest record and your current time at the top of the screen.

    Scores

    Graphics: 4/10
    the runner is quite nice
    Sounds: 1/10
    nut much happening here
    Gameplay: 3/10
    with a group it could be fun to
    beat the record
    Overall: 3/10

    Not too much of a game and obviously added as a filler to the package.

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    SPACE WARZ

    May the fourth be with you!

    in a universe millions of light years away, a bad evil galactic empire has plans for a super deaf star that can destroy a whole planet....

    Led by princess Lela, rebel forces have concocted a half-baked plan for you to fly to this fortress, get rid of darf vader so that the rightful dudes can
    once rule again as the supreme dictators...

    To play, you type one or two word commands when the computer asks "what shall
    I do now?"

    the first word is always a verb and if a second word is used, it is to do something with an object.

    For example "GET BOOK"

    * help - lists commands

    * look - to see the room

    * get xxx - to grab item

    * inventory - shows all items you're carrying.

    * drop xxx - remove item from your inventory.

    * examine xxx - take a closer look at object.

    * north south west east: used for moving around

    * quit - to restart game

    A fairly nice adventure game for the VIC and the text colours make it easy to see whets happening on screen also if questions are asked and what the answers were are coloured differently to differentiate the question from the answer.
    Of course as its text only! I suppose that's why it's called a text adventure! There isn't much you can review other than

    --- MBSE BBS v1.0.01 (GNU/Linux-i386)
    * Origin: Dragon's Lair (39:901/280)