Commodore Free Magazine, Issue 86 - Part 7
From
Stephen Walsh@39:901/280 to
All on Sun Apr 12 11:47:56 2015
rake disks. The
simulation features a simple damage
model, collisions, tire and wheel
properties (springs, dampers,
stiffness,), aerodynamics (ground
effect, spoilers,) and much more. The
game play allows different types of
races from the simple practice
session up to the championship. Enjoy
racing against your friends in the
split screen mode with up to four
human players.
TORCS was initially created by Eric
Espié and Christophe Guionneau;
substantial parts have been added by
other contributors. The project is
currently headed by Bernhard Wymann.
The TORCS source code is licensed
under the terms of the GNU General
Public License (GPL 2), most of the
artwork is licensed under the Free
Art License.
www.os4depot.net/index.php?function=s
howfile&file=game/driving/torcs.lha
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RENEGADES 2104
*************************************
Wayne Ashworth has released a new
updated version of Renegades. The
game is a clone of the game Alien
Breed, but it is played with two
players. Changes in this version: New
title screen and music (Mark Becker).
Improvements for character selection
and character statistics. New
tile-set, folders, blocking doors,
not real walls, random pick-ups.
wayneashworthart.com/Amiga.html
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TILEWORLD - AROS
*************************************
TileWorld is a free clone of Chip's
Challenge, a puzzle/logic game where
the aim is to collect computer chips
and solve puzzles. This version
includes the freely distributable
content, but using chips.dat file
from the original game (if you have
it) allows the play of the original
levels. This is not required to play
TileWorld.
archives.aros-exec.org/?function=show
file&file=game/puzzle/tileworld.i386-
aros.zip
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GUIDEMAKER
*************************************
Guide Maker is a program for the
Amiga that allows context-sensitive
help documents for Amiga to create
programs. New in this version:
Improvements to the user interface,
more program display settings.
Documentation updates and some bugs
have been fixed.
aminet.net/package/text/hyper/GuideMa
ker
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THE ALMOST FORGOTTEN STORY OF THE
AMIGA 2000
*************************************
Glen Van Den Biggelaar has written an
article about the Commodore Amiga
2000.
He documents the different models and
the add-on cards for the A2000, and
also talks about Video Toaster and
the use of Amigas at NASA.
amigalounge.com/b271.html
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GOATLIZARD DX
*************************************
Andrew Gillen released an update for
the game, the Incredible Adventures
of Moebius Goat Lizard. In the game
you have to collect the alien
creatures and stay away from the
bombs. Changes in the updated version
include: In-game music, more enemies,
enhancements for 2-player game, and a
modified game in which you can create
your own screens.
blackjet.co.uk/amiga.php?redir=Goatli
zard-DX
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ADTWIN
*************************************
ADTWin is a free tool for writing
Amiga disks from a PC. It requires a
PC with a parallel port running
Windows XP (later 32bit versions of
Windows might work as well) and a
floppy drive that is connected to the
PC's parallel port by a self-made
cable .The disk content has to be
provided in the form of an Amiga Disk
File. Only the original
double-density disk format (for 880kB
disks as used solely on all Amiga
models from Amiga 500 to Amiga 3000)
is supported (though HD disks can be
used). The write process is about as
fast as on the original Amiga (~40s
per disk using appropriate PC
hardware). It is not possible to read
disks.
The main use case of ADTWin might be
to get Amiga software (that is
available on your PC by means of an
ADF) running on an original
old-school Amiga (e.g. the Amiga 500)
that has no other means (like USB,
CDROM, Ethernet, PCMCIA) but its
floppy drive to exchange data with
the rest of the world.
m1web.de/ADTWin/
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SPIDERCAVE
*************************************
Achim Kern has released a new game
for the Amiga.
SpiderCave - Written with Hollywood5
and available for AmigaOS 3 (m68k)
AmigaOS 4 (PPC) AROS (i386) Mac OS X
(i386)* Mac OS X (PPC) MorphOS (PPC)
WarpOS (m68k/PPC) Windows (i386)
Linux, Android, IPad2
The goal of this little computer game
is building ladders and collecting
yellow spider eggs.
Our hero must build long ladders with
help of a space ship from a working
platform to reach the spider nets.
This is very dangerous because the
mother spiders will drop blue eggs
with green acid gas to destroy your
ship and ladders. The game becomes
more difficult level by level - round
by round. Watch for bonus, extra
life, weapons, secrets, and much more
to discover on your way fighting
through the cave. You can save the
level codes if you reach the higher
levels.
www.keho-software.com/spidercave_holl
ywood.html
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SMOKIN' GUNS - AMIGAOS4
*************************************
Smokin 'Guns is a first-person
perspective shooter set in the Old
West the game includes weapons that
have been created historically
correct according to Firepower,
shooting speed, reload time, etc.
Requirements: AmigaOS 4.1 system with
a 3D Card (128MB VRAM min) and Warp3D
support (will not work with WaZp3D).
At least 1GB of RAM is needed to play
the game. LibboostyGFX version 1.x.x.
must be installed.
DOWNLOAD
os4depot.net/share/development/librar
y/graphics/libboostygfx.lha
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BOXX
*************************************
Lemming880 has created a new platform
game for the Amiga using Backbone.
You will need an Amiga A1200 or
faster, but the game can play on an
A500, albeit with a lower frame rate.
In the game you must collect all the
coins, kill the enemy and destroy the
final boss!
aminet.net/package/game/jump/Boxx
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DISK IMAGE DEVICE - AMIGAOS 4
*************************************
This is a from scratch development
for AmigaOS4.x that aims to be an
improved version of Thore
Boeckelmann's diskimage.device for
AOS3.x.
Thore's DiskImageCtrl program doesn't
work with this device for this
reason. This should not be a problem
however as there is now (as of v52.2)
a ReAction GUI that provides the same
functionality as this program and
more.
Some new features of this device are:
no hardcoded limit on the amount of
useable device units, large file
support, CD audio tracks and support
for many more disk image formats
through an extensible plugin
interface.
After installing a new version of
diskimage.device you should always
perform a soft reboot as this is the
only way to make sure that the new
device version has been loaded.
DiskImageGUI tries to be within
reason backwards-compatible with
older device versions, but this might
not always be perfect, so it's not
recommended to use a newer
DiskImageGUI with an older device
version (or vice versa).
REQUIREMENTS:
* AmigaOS >= 4.1
* capsimage.device (IPF plugin) -
softpres.org
* z.library >= 52.1 (CSO, DAA, DAX,
DMG, ISZ, UIF and VMDK plugins) -
aminet.net/util/libs/z_library.lha
* bzip2.library >= 53.1 (DMG and ISZ
plugins) - included with MUI 4.0
* expat.library >= 4.1 (DMG plugin) -
os4depot.net/share/development/libr
ary/misc/expat-ppc.lha
* mpg123.library >= 52.1 (MP3 audio
tracks) - os4depot.net/share/librar
y/
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