• Commodore Free, Issue 52 - Part Four

    From Stephen Walsh@39:901/280 to All on Mon Aug 22 15:04:30 2011

    http://greatnorthweb.com/bioterror!/


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    HYBRIDSID - EMULATED CPU,
    REAL SID CHIP
    *************************************

    Loading...

    This is kind of a hybrid between an emulated and a hardware SID Player. The
    CPU and CIA stuff runs emulated on a PIC32 and the sound is generated by a hardware SID chip.

    Detailed explanations, pictures, schematics, and the firmware can be found here: http://dangerousprototypes.com/forum/viewtopic.php?f=56&a...

    Have fun,

    Markus

    P.S.: A follow-up video demonstrating digi-support is available here:

    www.youtube.com/watch?v=1nCUBvLy_ps


    *************************************
    LOADRUNNER PORTED TO PLUS/4
    *************************************

    Loadrunner has been ported to the Commodore 264 series of machines you can download it from here http://plus4world.powweb.com/software/Lode_Runner_Plus4

    The well known run and jump game Loadrunner a classic on any system has been ported to the 264 range of machines by KiCHY, guide your man around avoiding the guards and collect the gold

    NOTES FROM THE PROGRAMMER

    Lode Runner +4 by KiCHY of ASN

    The game source was downloaded from http://noname.c64.org/csdb/release/?id=92529

    which is a modified/enhanced C64 version.

    Sorry for the (sometimes) blinking figures. If you think you can improve it (sure it is possible, I were a bit lazy) drop me an e-mail and I can provide you the sources.

    Thx for Honz for the great source/disassembling/commenting!

    11 of July, 2011.
    KiCHY of ASN

    =====================================

    *************************************
    REVIEW: CLONE
    C16/Plus4 Game
    By Commodore Free
    *************************************

    http://plus4world.powweb.com/dl/games/c/clone.prg

    OVERVIEW

    Skoro of the well known group Assassins has released "Clone", a logical game. It's based on the C64 version but this implementation is all his own work.

    OBJECT

    Match the left side of the board to the right. There are a few twists however, play it and see. The Objective of the game is to change the colour and arrangement of the tiles in the left side window, in order to match those in the right window.

    The player can perform this by pointing and clicking a given tile space.

    This action performs an on/off switching in the selected place and in the four nearby tiles ("cross EORing"); plus, any single tile's colour will rank down, complying the colour sequence you can see in the reminding column located in the centre of the screen. Beyond the lower ranking (YELLOW), a tile disappears,
    leaving a blank tile space.

    There's a time limitation to achieve any level, once you've finished to play, you can choose to start the next match in the last level you've faced before.

    COMMODORE FREE

    So Armed with a joystick, we load the game and are intro, pressing space takes us into the main game, on the right is the mach set, and on the left is our set, you need to match the set of tiles on right with your tiles that are on the left, do this by moving the joystick and clicking the button to change the tiles colour, the colour rotates matching the colour in the centre of the screen. Very frustrating to play, especially with the time limitations.

    Graphics: 7/10
    Sound: 7/10
    Gameplay: 8/10
    Lastability: 8/10

    OVERALL: 8/10

    Brilliant very addictive.


    *************************************
    REVIEW: ON THE FARM
    By Commodore Free
    *************************************

    CREDITS

    Code: Achim
    Music: Richard of Blazon, Scene World Magazine, The New Dimension
    Graphics: Achim
    Idea: Wayne Womersley of Art Ravers
    Loader: Martin Piper

    DOWNLOAD

    Disk image:

    http://noname.c64.org/csdb/getinternalfile.php/97510/On_the_Farm_2.d64

    Tape image:

    http://noname.c64.org/csdb/getinternalfile.php/97511/ON_the_Farm_2_TAPE.tap

    REVIEW

    Arrrrrrr me young farmer laddo

    Its time for you to round up the Sheep, and guide them into the pen, doing so will not only aid the farm but gain you points. The game seems to consist of you "a sheep dog" and the enemy "some sheep" you have to guide the sheep into the sheep pen once X amount have been gathered you are then guided to the next round where obstacles are included like a cat and Bird in level 2, hitting either will reduce your health, hit one twice and you will die.

    The Music is by Richard Bayliss, not sure how it ties in with the theme on the farm, but it's a decent enough tune, I was expecting sheep style noises and
    dog barks in the game however these are just musical sounds rather than
    samples or sounds closely matched to dog barks, its more white noise really than anything.

    The game is controlled via a joystick in port 2

    And looks a lot like a SEUCK game although that may not be a bad thing necessarily!

    So the joystick can move Left right up down this will move the sheep dog and pressing the fire button makes the dog bark; causing the sheep to scare and start to move, the idea is position yourself standing behind the sheep and pressing fire causing the sheep to move in the opposite direction. You can
    move the sheep to steer them into the pen by pushing them up and down.

    As the levels increase various obstacles hinder your progress, a wolf appears who will kill the sheep and it floats up to heaven, there is also a bird that drops its mess on you casing some damage. Because sheep are a little stupid they sometimes forget and start moving in the wrong or random directions.

    The actual animation on the characters is very convincing the dog moves well and the various creatures that pop up like the swooping vulture and a mole popping up on later levels look very nice, the background isn't much to speak of although it's a field full of grass, some bits of grass are blowing in the wind. On one level it looks like some sort of toadstools are randomly placed, hitting on will kill you instantly, presumably dogs don't like magic mushrooms.
    The whole game feels like a Mastertronic release from the 80`s, its playable and amusing for a while

    Graphics: 5/10
    Sound: 5/10
    Gameplay: 5/10
    Lastability: 5/10

    OVERALL: 5/10


    *************************************
    REVIEW: CHANG'S ADVENTURE
    By Commodore Free
    *************************************

    PROGRAMMERS NOTES

    Chang's Adventure

    (C) 2011 Mad Productions All Rights Reserved.

    To load, rewind the tape, then press SHIFT + RUN/STOP, then press play on the tape recorder. The program will now load.

    In his previous adventure, Chang, along with his lover Koong-Shee,
    successfully escaped from Li-Chi's island. They sailed to an unknown island called The Unknown Island, in the hopes that no one would ever find them.

    However, after several weeks of peace, Li-Chi's spies have found the secret


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