upToEnd^self next: self size
Anyways, shortly after writing the original message I came across https://github.com/rko281/Swazoo, a WebSockets implementation for Dolphin, so I'm going to try that next.
I actually made a websocket package a while back when trying to make a multiplayer game. I didn't perfectly implement the protocol, although most of the work is done and it worked for my scenario. I tried loading it in dolphin 8 and it said it requireda prequisite package "Sockets Connection", but I think it will load in Dolphin 7. You could try it and if you have any issues I could fix it up. I'm hosting it here:
http://zenchess.com/dolphin/WebSocket.pac
Sysop: | Keyop |
---|---|
Location: | Huddersfield, West Yorkshire, UK |
Users: | 493 |
Nodes: | 16 (2 / 14) |
Uptime: | 191:18:09 |
Calls: | 9,707 |
Calls today: | 2 |
Files: | 13,740 |
Messages: | 6,180,052 |