• Re: Fix the Most Annoying iOS 17 Features

    From Wally J@21:1/5 to nospam on Tue Sep 19 18:45:36 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    nospam <nospam@nospam.invalid> wrote

    upgrading to ios 17 is *optional*. if you don't like the new features,
    then don't upgrade to it.


    How is it optional? Won¹t everyone have to upgrade to it eventually to
    maintain software support?

    nope. there is no requirement to upgrade nor is it forced. when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Hi badgolferman,

    You are correct. It's nospam who is wrong (again).

    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17*

    It's not surprising that nospam is completely ignorant of this basic fact.

    Yet again... *iKooks are completely ignorant of everything about Apple*

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to Wally J on Tue Sep 19 10:55:01 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-19 10:45, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote

    upgrading to ios 17 is *optional*. if you don't like the new features, >>>> then don't upgrade to it.


    How is it optional? Wonšt everyone have to upgrade to it eventually to
    maintain software support?

    nope. there is no requirement to upgrade nor is it forced. when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Hi badgolferman,

    You are correct. It's nospam who is wrong (again).

    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17*

    Sorry, but that's simply a lie.

    Not a mistake: you are LYING.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Wally J@21:1/5 to nospam on Tue Sep 19 17:02:18 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    nospam <nospam@nospam.invalid> wrote

    How is it optional? Won¹t everyone have to upgrade to it eventually to
    maintain software support?

    Based on Apple's policies, in about 6 years everyone will have had to
    upgrade to iOS 17.

    SIX YEARS

    nope. they can keep using whatever they have now.

    It's not surprising nospam is completely oblivious about Apple support policy, where the _only_ fully supported iOS release is iOS 17. <https://support.apple.com/guide/deployment/about-software-updates-depc4c80847a/>

    Not iOS 16. Not iOS 15. Not iOS 14.... *only iOS 17 has full support*.
    <https://arstechnica.com/gadgets/2022/10/apple-clarifies-security-update-policy-only-the-latest-oses-are-fully-patched/>
    <https://hothardware.com/news/apple-admits-only-fully-patches-security-flaws-in-latest-os-releases>
    <https://screenrant.com/apple-product-security-update-lifespan/>

    Which means anyone with an iPhone 8 or older is holding onto a radioactive device in terms of security exploits that are already on it - and will be.

    It's not a coincidence that Apple has the shortest support period of all smartphone operating systems - and - at the same time - the most exploits.

    *iOS... double the security holes... over ten time the active exploits*

    --- SoupGate-Win32 v1.05
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  • From Wally J@21:1/5 to Chris on Tue Sep 19 17:06:24 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.system

    Chris <ithinkiam@gmail.com> wrote

    Clearly not true. iOS 14 hasn't had an update in nearly two years whereas
    15 and 16 have had several. If you want a fully patched ios, it needs to be the most recent or next most recent for a short time.

    FACT:
    *iOS has more than twice as many security holes as Android*

    FACT
    *iOS has over ten times the number of active exploits!*

    Much of which is due to Apple's lack of support for older iOS releases.
    <https://arstechnica.com/gadgets/2022/10/apple-clarifies-security-update-policy-only-the-latest-oses-are-fully-patched/>
    <https://hothardware.com/news/apple-admits-only-fully-patches-security-flaws-in-latest-os-releases>
    <https://screenrant.com/apple-product-security-update-lifespan/>

    Unlike _every_ other operating system vendor of common consumer
    operating systems, only Apple refuses to ever fully support
    more than one release at a time.

    Given iOS has the shortest support lifecycle of all smartphone
    operating systems, there's a good reason these are the facts:

    --- SoupGate-Win32 v1.05
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  • From Alan@21:1/5 to Wally J on Tue Sep 19 15:53:00 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.system

    On 2023-09-19 14:06, Wally J wrote:
    Chris <ithinkiam@gmail.com> wrote

    Clearly not true. iOS 14 hasn't had an update in nearly two years whereas
    15 and 16 have had several. If you want a fully patched ios, it needs to be >> the most recent or next most recent for a short time.

    FACT:
    *iOS has more than twice as many security holes as Android*

    That's not a fact. That's an assertion.

    Learn the difference.


    FACT
    *iOS has over ten times the number of active exploits!*

    Supra.


    Much of which is due to Apple's lack of support for older iOS releases.
    <https://arstechnica.com/gadgets/2022/10/apple-clarifies-security-update-policy-only-the-latest-oses-are-fully-patched/>
    <https://hothardware.com/news/apple-admits-only-fully-patches-security-flaws-in-latest-os-releases>
    <https://screenrant.com/apple-product-security-update-lifespan/>

    Unlike _every_ other operating system vendor of common consumer
    operating systems, only Apple refuses to ever fully support
    more than one release at a time.

    But makes that one OS support devices up to 6 years old...


    Given iOS has the shortest support lifecycle of all smartphone
    operating systems


    That's not a fact. Supra.

    , there's a good reason these are the facts:

    A colon is normally followed by a list.

    Happy to help the ignorant.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Wally J@21:1/5 to nospam on Wed Sep 20 05:54:54 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    nospam <nospam@nospam.invalid> wrote

    upgrading to ios 17 is *optional*. if you don't like the new features,
    then don't upgrade to it.


    How is it optional? Won¹t everyone have to upgrade to it eventually to
    maintain software support?

    nope. there is no requirement to upgrade nor is it forced. when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Yet again... *iKooks are completely ignorant of everything about Apple*

    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17*

    It's not surprising that nospam is completely ignorant of this basic fact.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Wally J on Wed Sep 20 09:42:35 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced. when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Yet again... *iKooks are completely ignorant of everything about Apple*

    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17*

    It's not surprising that nospam is completely ignorant of this basic fact.

    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From badgolferman@21:1/5 to All on Wed Sep 20 15:49:38 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    candycanearter07 wrote:

    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced. when
    it asks to confirm the upgrade, decline it. you can remain at
    whatever version you want. ios developers have multiple devices
    with various older versions for testing (which is annoying but
    that's how it is).

    Yet again... *iKooks are completely ignorant of everything about
    Apple*

    If you want to be fully supported *you must upgrade from iOS 16 to
    17*

    It's not surprising that nospam is completely ignorant of this
    basic fact.

    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    The only time Windows is used as an example in this newsgroup is as a
    bad example or to blame them for what Apple is doing.

    --
    "A zebra does not change its spots." ~ Al Gore

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to All on Wed Sep 20 13:03:49 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 10:42, candycanearter07 wrote:

    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    Just costs more to keep the OS up to date if it has to support 32b as
    well as 64b. So the runtime is larger, s/w testing is longer, etc. and
    so on.

    Apple transitioned from 32 to 64 over a period of 4 years beginning 10
    years ago this month (iOS 7)[1]. More than enough time for app
    developers to catch up. (In most cases it was just a re-compile
    exercise, and in the rest easy enough to make required changes).

    MacOS hung in there a little longer... to 2018 or 19.

    Apple has long led the market in pruning out of date/dying technology to strengthen the rest - whether h/w or s/w.

    [1] Test/beta versions came out earlier of course.
    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
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  • From Alan Browne@21:1/5 to Chris on Wed Sep 20 14:07:40 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 13:48, Chris wrote:
    candycanearter07 <no@thanks.net> wrote:
    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced. when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Yet again... *iKooks are completely ignorant of everything about Apple*

    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17* >>>
    It's not surprising that nospam is completely ignorant of this basic fact. >>
    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Chris@21:1/5 to no@thanks.net on Wed Sep 20 17:48:09 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    candycanearter07 <no@thanks.net> wrote:
    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced. when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Yet again... *iKooks are completely ignorant of everything about Apple*

    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17*

    It's not surprising that nospam is completely ignorant of this basic fact.

    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    Nope. Windows 11 is 64b only.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to badgolferman on Wed Sep 20 11:41:20 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 08:49, badgolferman wrote:
    candycanearter07 wrote:

    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced. when
    it asks to confirm the upgrade, decline it. you can remain at
    whatever version you want. ios developers have multiple devices
    with various older versions for testing (which is annoying but
    that's how it is).

    Yet again... *iKooks are completely ignorant of everything about
    Apple*

    If you want to be fully supported *you must upgrade from iOS 16 to
    17*

    It's not surprising that nospam is completely ignorant of this
    basic fact.

    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    The only time Windows is used as an example in this newsgroup is as a
    bad example or to blame them for what Apple is doing.


    Are you sure you're not Arlen?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Alan on Wed Sep 20 13:55:13 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 9/20/23 13:41, Alan wrote:
    On 2023-09-20 08:49, badgolferman wrote:

    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    The only time Windows is used as an example in this newsgroup is as a
    bad example or to blame them for what Apple is doing.


    Are you sure you're not Arlen?

    Who?
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
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  • From Alan@21:1/5 to All on Wed Sep 20 11:41:01 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 07:42, candycanearter07 wrote:
    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced.  when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Yet again... *iKooks are completely ignorant of everything about Apple*

    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17*

    It's not surprising that nospam is completely ignorant of this basic
    fact.

    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    What do you mean "arbitrarily"?

    Apple provides an up-to-date OS for devices up to 6 years old, and you
    have no idea how much (or how little) effort it takes to make that happen.

    --- SoupGate-Win32 v1.05
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  • From candycanearter07@21:1/5 to Alan Browne on Wed Sep 20 13:56:18 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?


    Probably. Windows is big on backwards compatibility.
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to Alan Browne on Wed Sep 20 16:40:08 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 16:28, Alan Browne wrote:
    On 2023-09-20 14:56, candycanearter07 wrote:
    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?


    Probably. Windows is big on backwards compatibility.

    Which means its tiny on evolving.


    What is really amusing is that Apple started the Mac with the 32-bit
    Motorola 68000 processor...

    ...then transitioned to the M68030...

    ...while maintaining backwards compatibility...

    ...then transition to the PowerPC architecture...

    ...while maintaining backwards compatibility...

    ...then the Intel x86 architecture...

    ...while maintaining backwards compatibility...

    ...and finally (currently) to the Apple Silicon architecture...

    ...while maintaining backwards compatibility.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to Alan on Wed Sep 20 19:54:44 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 19:40, Alan wrote:
    On 2023-09-20 16:28, Alan Browne wrote:
    On 2023-09-20 14:56, candycanearter07 wrote:
    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?


    Probably. Windows is big on backwards compatibility.

    Which means its tiny on evolving.


    What is really amusing is that Apple started the Mac with the 32-bit
    Motorola 68000 processor...

    ...then transitioned to the M68030...

    ...while maintaining backwards compatibility...

    ...then transition to the PowerPC architecture...

    ...while maintaining backwards compatibility...

    ...then the Intel x86 architecture...

    ...while maintaining backwards compatibility...

    ...and finally (currently) to the Apple Silicon architecture...

    ...while maintaining backwards compatibility.

    https://support.apple.com/en-ca/HT208436

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to All on Wed Sep 20 19:28:09 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 14:56, candycanearter07 wrote:
    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?


    Probably. Windows is big on backwards compatibility.

    Which means its tiny on evolving.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to Alan Browne on Wed Sep 20 17:04:51 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 16:54, Alan Browne wrote:
    On 2023-09-20 19:40, Alan wrote:
    On 2023-09-20 16:28, Alan Browne wrote:
    On 2023-09-20 14:56, candycanearter07 wrote:
    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?


    Probably. Windows is big on backwards compatibility.

    Which means its tiny on evolving.


    What is really amusing is that Apple started the Mac with the 32-bit
    Motorola 68000 processor...

    ...then transitioned to the M68030...

    ...while maintaining backwards compatibility...

    ...then transition to the PowerPC architecture...

    ...while maintaining backwards compatibility...

    ...then the Intel x86 architecture...

    ...while maintaining backwards compatibility...

    ...and finally (currently) to the Apple Silicon architecture...

    ...while maintaining backwards compatibility.

    https://support.apple.com/en-ca/HT208436


    "Apple began transitioning to 64-bit hardware and software technology
    for Mac over a decade ago"

    In an article posted in 2020.

    --- SoupGate-Win32 v1.05
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  • From Alan Browne@21:1/5 to Alan on Wed Sep 20 20:12:13 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 20:04, Alan wrote:
    On 2023-09-20 16:54, Alan Browne wrote:
    On 2023-09-20 19:40, Alan wrote:
    On 2023-09-20 16:28, Alan Browne wrote:
    On 2023-09-20 14:56, candycanearter07 wrote:
    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?


    Probably. Windows is big on backwards compatibility.

    Which means its tiny on evolving.


    What is really amusing is that Apple started the Mac with the 32-bit
    Motorola 68000 processor...

    ...then transitioned to the M68030...

    ...while maintaining backwards compatibility...

    ...then transition to the PowerPC architecture...

    ...while maintaining backwards compatibility...

    ...then the Intel x86 architecture...

    ...while maintaining backwards compatibility...

    ...and finally (currently) to the Apple Silicon architecture...

    ...while maintaining backwards compatibility.

    https://support.apple.com/en-ca/HT208436


    "Apple began transitioning to 64-bit hardware and software technology
    for Mac over a decade ago"

    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to Alan Browne on Wed Sep 20 17:23:13 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 17:12, Alan Browne wrote:
    On 2023-09-20 20:04, Alan wrote:
    On 2023-09-20 16:54, Alan Browne wrote:
    On 2023-09-20 19:40, Alan wrote:
    On 2023-09-20 16:28, Alan Browne wrote:
    On 2023-09-20 14:56, candycanearter07 wrote:
    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?


    Probably. Windows is big on backwards compatibility.

    Which means its tiny on evolving.


    What is really amusing is that Apple started the Mac with the 32-bit
    Motorola 68000 processor...

    ...then transitioned to the M68030...

    ...while maintaining backwards compatibility...

    ...then transition to the PowerPC architecture...

    ...while maintaining backwards compatibility...

    ...then the Intel x86 architecture...

    ...while maintaining backwards compatibility...

    ...and finally (currently) to the Apple Silicon architecture...

    ...while maintaining backwards compatibility.

    https://support.apple.com/en-ca/HT208436


    "Apple began transitioning to 64-bit hardware and software technology
    for Mac over a decade ago"

    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.


    Sure. So?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From nospam@21:1/5 to Alan on Wed Sep 20 20:27:29 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <ueg1b3$35k5d$2@dont-email.me>, Alan <nuh-uh@nope.com> wrote:


    "Apple began transitioning to 64-bit hardware and software technology
    for Mac over a decade ago"

    In an article posted in 2020.

    the first mac with 64 bit was the powermac g5 way back in 2003, with
    initial support in mac os 10.3/panther (although somewhat limited).

    the intel transition put a bump into things because the core duo chips
    were 32 bit, however, within a year or so, they were replaced with core
    2 duo.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From nospam@21:1/5 to no@thanks.net on Wed Sep 20 20:27:26 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <uef0cr$2vh1n$2@dont-email.me>, candycanearter07
    <no@thanks.net> wrote:


    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward.

    it's not arbitrary.

    The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    no they couldn't. the arm 32bit and 64bit instruction sets are
    different. apple added 64 bit with the a7, the first 64 bit arm chip
    and could run either 32 or 64 bit, they eventually removed 32 bit with
    the a11.

    that means for any device with an a11 or later, it's impossible to run
    32 bit apps because the instructions are simply not there anymore.

    it also means the space on the chip that the 32 bit instruction support
    used can now be purposed for more advanced tasks, such as the neural
    engine.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Alan on Wed Sep 20 21:52:10 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:
    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.


    Sure. So?

    So consumers want to be able to use older apps?
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to All on Wed Sep 20 19:58:34 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 19:52, candycanearter07 wrote:
    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:
    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.


    Sure. So?

    So consumers want to be able to use older apps?

    Do they?

    Do they really?

    Show your work.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Chris@21:1/5 to Alan Browne on Thu Sep 21 06:10:07 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    Alan Browne <bitbucket@blackhole.com> wrote:
    On 2023-09-20 13:48, Chris wrote:
    candycanearter07 <no@thanks.net> wrote:
    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced. when it
    asks to confirm the upgrade, decline it. you can remain at whatever
    version you want. ios developers have multiple devices with various
    older versions for testing (which is annoying but that's how it is).

    Yet again... *iKooks are completely ignorant of everything about Apple* >>>>
    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17* >>>>
    It's not surprising that nospam is completely ignorant of this basic fact. >>>
    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?

    Maybe?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to David Taylor on Thu Sep 21 01:49:14 2023
    On 9/21/23 01:45, David Taylor wrote:
    On 21/09/2023 03:52, candycanearter07 wrote:
    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:
    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.

    Sure. So?
    So consumers want to be able to use older apps?

    Yes.  If it works, any change is just unwanted extra effort.

    Most people are interested in results, not the inner workings.

    Yea, people don't want to change apps and some don't have a 64b version
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From David Taylor@21:1/5 to All on Thu Sep 21 07:45:32 2023
    On 21/09/2023 03:52, candycanearter07 wrote:
    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:
    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.

    Sure. So?
    So consumers want to be able to use older apps?

    Yes. If it works, any change is just unwanted extra effort.

    Most people are interested in results, not the inner workings.
    --
    Cheers,
    David
    Web: https://www.satsignal.eu

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Your Name@21:1/5 to All on Thu Sep 21 18:23:06 2023
    XPost: comp.sys.mac.advocacy, misc.phone.mobile.iphone

    On 2023-09-21 02:52:10 +0000, candycanearter07 said:
    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:

    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.

    Sure. So?

    So consumers want to be able to use older apps?

    Most consumers couldn't care less. As long as the computer can easily
    run an email app, a web browser, and some sort of word processor and spreadsheet, they're happy. Mostly it is whatever software that comes
    free / bundled with the computer.

    Businesses that use custom apps may need to be able to run older
    software, but most businesses users don't care either - they just buy
    new equipment and new software, and write it off their taxes as a
    "business expense".

    A tiny minority of people that want to keep using old apps are the only
    ones who even know such a problem even exists.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From nospam@21:1/5 to no@thanks.net on Thu Sep 21 07:16:20 2023
    In article <uegp1a$33qqp$4@dont-email.me>, candycanearter07
    <no@thanks.net> wrote:

    So consumers want to be able to use older apps?

    Yes.  If it works, any change is just unwanted extra effort.

    Most people are interested in results, not the inner workings.

    Yea, people don't want to change apps and some don't have a 64b version

    no need to change apps, just update to the latest version, which will
    also add various other features.

    if the developer can't be bothered to update it to 64 bit, then the
    problem is with the developer, not the operating system.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to nospam on Thu Sep 21 08:39:34 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 20:27, nospam wrote:
    In article <uef0cr$2vh1n$2@dont-email.me>, candycanearter07
    <no@thanks.net> wrote:


    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward.

    it's not arbitrary.

    The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    no they couldn't. the arm 32bit and 64bit instruction sets are

    Not impossible - just very undesirable.

    You can segregate processes so 32b code will run on a 64b OS on ARM.

    But it means all libraries for the 32b code be installed as well as the
    64b versions. Lots of code storage and a segregated section of RAM to
    load and run them as well. And some sort of 'tween interface for IO as
    that would all be on the 64b side.

    Very messy.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to Chris on Thu Sep 21 08:51:54 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 02:10, Chris wrote:
    Alan Browne <bitbucket@blackhole.com> wrote:
    On 2023-09-20 13:48, Chris wrote:
    candycanearter07 <no@thanks.net> wrote:
    On 9/20/23 04:54, Wally J wrote:
    nospam <nospam@nospam.invalid> wrote
    nope. there is no requirement to upgrade nor is it forced. when it >>>>>> asks to confirm the upgrade, decline it. you can remain at whatever >>>>>> version you want. ios developers have multiple devices with various >>>>>> older versions for testing (which is annoying but that's how it is). >>>>>
    Yet again... *iKooks are completely ignorant of everything about Apple* >>>>>
    If you want to be fully supported *you _must_ upgrade from iOS 16 to 17* >>>>>
    It's not surprising that nospam is completely ignorant of this basic fact.

    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    Nope. Windows 11 is 64b only.

    Will it run a 32bit app?

    Maybe?

    Per online sources, yes.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to Alan on Thu Sep 21 08:50:26 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 22:58, Alan wrote:
    On 2023-09-20 19:52, candycanearter07 wrote:
    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:
    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.


    Sure. So?

    So consumers want to be able to use older apps?

    Do they?

    Do they really?

    Show your work.

    I do have a legacy photo slideshow program that I like running under
    WinXP in a virtual container. It also runs under Win10 (tested by me)
    and I assume under Win11 (not tested by me).

    I haven't found a photo slideshow presenter that works quite like it for
    Mac to date. (With LViewPro I can generate lists separately into txt
    files for presentation order. So I've written a program to do that for
    me depending on criteria I select or generate random order slideshows.)

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to Your Name on Thu Sep 21 09:02:19 2023
    XPost: comp.sys.mac.advocacy, misc.phone.mobile.iphone

    On 2023-09-21 02:23, Your Name wrote:
    On 2023-09-21 02:52:10 +0000, candycanearter07 said:
    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:

    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.

    Sure. So?

    So consumers want to be able to use older apps?

    Most consumers couldn't care less. As long as the computer can easily
    run an email app, a web browser, and some sort of word processor and spreadsheet, they're happy. Mostly it is whatever software that comes
    free / bundled with the computer.

    Businesses that use custom apps may need to be able to run older
    software, but most businesses users don't care either - they just buy
    new equipment and new software, and write it off their taxes as a
    "business expense".

    Many businesses don't run business s/w on their own computers (beyond
    perhaps Word/Excel/Powerpoint) - they use "cloud" services. Salesforce, Quickbooks, ERP s/w galore, for example.

    My business is stuck running Win 10 (under VM) just for accounting as
    the s/w the accountants like is not available under MacOS. That co.
    does have a "rental" version online now (Sage) and it's likely we'll
    move to that in the coming couple years if not Quickbooks.

    A tiny minority of people that want to keep using old apps are the only
    ones who even know such a problem even exists.

    I'm down to one I'm fond of (under WinXP), but will leap to something
    better if I find the one that is just right.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to Alan on Thu Sep 21 08:21:56 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-20 20:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:
    On 2023-09-20 20:04, Alan wrote:
    On 2023-09-20 16:54, Alan Browne wrote:
    On 2023-09-20 19:40, Alan wrote:
    On 2023-09-20 16:28, Alan Browne wrote:
    On 2023-09-20 14:56, candycanearter07 wrote:
    On 9/20/23 13:07, Alan Browne wrote:
    On 2023-09-20 13:48, Chris wrote:
    Nope. Windows 11 is 64b only.

    Will it run a 32bit app? [AAA]


    Probably. Windows is big on backwards compatibility.

    Which means its tiny on evolving.


    What is really amusing is that Apple started the Mac with the
    32-bit Motorola 68000 processor...

    ...then transitioned to the M68030...

    ...while maintaining backwards compatibility...

    ...then transition to the PowerPC architecture...

    ...while maintaining backwards compatibility...

    ...then the Intel x86 architecture...

    ...while maintaining backwards compatibility...

    ...and finally (currently) to the Apple Silicon architecture...

    ...while maintaining backwards compatibility.

    https://support.apple.com/en-ca/HT208436


    "Apple began transitioning to 64-bit hardware and software technology
    for Mac over a decade ago"

    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.


    Sure. So?

    Not exactly "Mr. Following the context of the sub-thread." are you?
    [AAA] above.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From nospam@21:1/5 to bitbucket@blackhole.com on Thu Sep 21 09:45:44 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <aQWOM.3932$Lmc1.184@fx44.iad>, Alan Browne <bitbucket@blackhole.com> wrote:

    The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    no they couldn't. the arm 32bit and 64bit instruction sets are

    Not impossible - just very undesirable.

    it's impossible.

    You can segregate processes so 32b code will run on a 64b OS on ARM.

    not when there aren't 32 bit instructions on the chip to run them.

    But it means all libraries for the 32b code be installed as well as the
    64b versions. Lots of code storage and a segregated section of RAM to
    load and run them as well. And some sort of 'tween interface for IO as
    that would all be on the 64b side.

    you can install all the libraries you want, but if the 32 bit
    instructions aren't on the chip, it's not going to work.

    Very messy.

    actually, very clean. it won't work.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to nospam on Thu Sep 21 09:53:38 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 09:45, nospam wrote:
    In article <aQWOM.3932$Lmc1.184@fx44.iad>, Alan Browne <bitbucket@blackhole.com> wrote:

    The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.

    no they couldn't. the arm 32bit and 64bit instruction sets are

    Not impossible - just very undesirable.

    it's impossible.

    You can segregate processes so 32b code will run on a 64b OS on ARM.

    not when there aren't 32 bit instructions on the chip to run them.

    Arm 64b processors do run 32 bit instructions. But it's one set or the
    other for any given process.


    But it means all libraries for the 32b code be installed as well as the
    64b versions. Lots of code storage and a segregated section of RAM to
    load and run them as well. And some sort of 'tween interface for IO as
    that would all be on the 64b side.

    you can install all the libraries you want, but if the 32 bit
    instructions aren't on the chip, it's not going to work.

    Very messy.

    actually, very clean. it won't work.

    Sure it will. On an ARM 64 processor. You're focused on Apple Silicon.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From nospam@21:1/5 to bitbucket@blackhole.com on Thu Sep 21 10:00:19 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <CVXOM.96158$noZ7.64524@fx13.iad>, Alan Browne <bitbucket@blackhole.com> wrote:

    You can segregate processes so 32b code will run on a 64b OS on ARM.

    not when there aren't 32 bit instructions on the chip to run them.

    Arm 64b processors do run 32 bit instructions. But it's one set or the
    other for any given process.

    apple's a11 (and later) and m-series do not have 32 bit.

    arm processors in android phones and other devices can (for now,
    although not for long), but that's not relevant here.

    Very messy.

    actually, very clean. it won't work.

    Sure it will. On an ARM 64 processor. You're focused on Apple Silicon.

    that's what's inside iphones, ipads and now macs.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Alan Browne on Thu Sep 21 09:47:50 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 9/21/23 07:50, Alan Browne wrote:
    On 2023-09-20 22:58, Alan wrote:
    Do they?

    Do they really?

    Show your work.

    I do have a legacy photo slideshow program that I like running under
    WinXP in a virtual container.  It also runs under Win10 (tested by me)
    and I assume under Win11 (not tested by me).

    I haven't found a photo slideshow presenter that works quite like it for
    Mac to date.  (With LViewPro I can generate lists separately into txt
    files for presentation order.  So I've written a program to do that for
    me depending on criteria I select or generate random order slideshows.)


    Yea, there's plenty of useful apps that haven't been updated in years.
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to All on Thu Sep 21 09:52:29 2023
    On 9/21/23 09:37, Sn!pe wrote:
    Some of us (inc. me) are wedded to legacy abandonware.
    I run a secondary legacy 'puter just to keep MacSOUP alive.


    Yeah, plus it's also useful if the only tool for something obscure is abandonware.
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Alan Browne on Thu Sep 21 09:50:01 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 9/21/23 07:51, Alan Browne wrote:
    On 2023-09-21 02:10, Chris wrote:
    Alan Browne <bitbucket@blackhole.com> wrote:
    Will it run a 32bit app?

    Maybe?

    Per online sources, yes.


    Darn thing could probably run DOS games.
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Sn!pe@21:1/5 to nospam on Thu Sep 21 15:37:00 2023
    nospam <nospam@nospam.invalid> wrote:

    In article <uegp1a$33qqp$4@dont-email.me>, candycanearter07
    <no@thanks.net> wrote:

    So consumers want to be able to use older apps?

    Yes. If it works, any change is just unwanted extra effort.

    Most people are interested in results, not the inner workings.

    Yea, people don't want to change apps and some don't have a 64b version

    no need to change apps, just update to the latest version, which will
    also add various other features.

    if the developer can't be bothered to update it to 64 bit, then the
    problem is with the developer, not the operating system.

    Some of us (inc. me) are wedded to legacy abandonware.
    I run a secondary legacy 'puter just to keep MacSOUP alive.

    --
    ^Ï^. Sn!pe <https://youtu.be/_kqytf31a8E>

    My pet rock Gordon just is.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to nospam on Thu Sep 21 10:55:33 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 10:00, nospam wrote:
    In article <CVXOM.96158$noZ7.64524@fx13.iad>, Alan Browne <bitbucket@blackhole.com> wrote:

    You can segregate processes so 32b code will run on a 64b OS on ARM.

    not when there aren't 32 bit instructions on the chip to run them.

    Arm 64b processors do run 32 bit instructions. But it's one set or the
    other for any given process.

    apple's a11 (and later) and m-series do not have 32 bit.

    Selective snipping noted. As you wrote yesterday:

    nospam wrote (2023-09-20 20:27 (GMT-4:00).
    [ no they couldn't. the arm 32bit and 64bit instruction sets are ]
    ===

    That was the context of my reply and it was placed after that statement
    of yours.

    arm processors in android phones and other devices can (for now,
    although not for long), but that's not relevant here.

    Very messy.

    actually, very clean. it won't work.

    Sure it will. On an ARM 64 processor. You're focused on Apple Silicon.

    that's what's inside iphones, ipads and now macs.

    No shit. Again context. See above.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to All on Thu Sep 21 11:02:00 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 10:50, candycanearter07 wrote:
    On 9/21/23 07:51, Alan Browne wrote:
    On 2023-09-21 02:10, Chris wrote:
    Alan Browne <bitbucket@blackhole.com> wrote:
    Will it run a 32bit app?

    Maybe?

    Per online sources, yes.


    Darn thing could probably run DOS games.

    Not certain - many DOS games had pretty good graphics (high resolution
    as the graphics cards of the day would support). So drivers could be an
    issue when in a "DOS" Window.

    That said, the s/w I mention elsewhere that I wrote for setting up
    slideshow lists is written as a command line program that is likely DOS compatible - it runs in Terminal under WinXP/Win10.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From nospam@21:1/5 to bitbucket@blackhole.com on Thu Sep 21 11:10:20 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <GPYOM.91807$bmw6.32361@fx10.iad>, Alan Browne <bitbucket@blackhole.com> wrote:

    On 2023-09-21 10:00, nospam wrote:
    In article <CVXOM.96158$noZ7.64524@fx13.iad>, Alan Browne <bitbucket@blackhole.com> wrote:

    You can segregate processes so 32b code will run on a 64b OS on ARM.

    not when there aren't 32 bit instructions on the chip to run them.

    Arm 64b processors do run 32 bit instructions. But it's one set or the
    other for any given process.

    apple's a11 (and later) and m-series do not have 32 bit.

    Selective snipping noted. As you wrote yesterday:

    nospam wrote (2023-09-20 20:27 (GMT-4:00).
    [ no they couldn't. the arm 32bit and 64bit instruction sets are ]
    ===

    That was the context of my reply and it was placed after that statement
    of yours.

    the original statement was about *apple* keeping 32 bit compatibility:

    In article <uef0cr$2vh1n$2@dont-email.me>, candycanearter07
    <no@thanks.net> wrote:
    It wouldn't be as bad if they didn't arbitrarily move the supported
    devices forward. The ONLY one I think was justified was the 32 bit
    cutoff, but they still could've very easily made a 32b version. Hell,
    even Windows does that.


    apple supported both 32 & 64 bit for the a7-a10, however, for the a11
    and later, 32 bit was removed, making it impossible to support 32 bit
    code.

    android is also dropping 32 bit support, starting with the pixel 7:

    <https://www.androidpolice.com/google-pixel-7-pro-64-bit-info/>
    The latest post on the Android Developers Blog has officially dubbed
    the Pixel 7 series as the first Android devices to go 64-bit-only.
    Most of the missive is spent quantifying the benefits of removing
    32-bit support including CPU performance improvements of up to
    25%, an extra 150MB in available RAM allocation, support for improved
    security tools, faster OS updates, and more. The company also expects
    a further wave of 64-bit-only devices (including Google's own Pixel
    Tablet) as the timeline progresses

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to All on Thu Sep 21 08:11:29 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 07:47, candycanearter07 wrote:
    On 9/21/23 07:50, Alan Browne wrote:
    On 2023-09-20 22:58, Alan wrote:
    Do they?

    Do they really?

    Show your work.

    I do have a legacy photo slideshow program that I like running under
    WinXP in a virtual container.  It also runs under Win10 (tested by me)
    and I assume under Win11 (not tested by me).

    I haven't found a photo slideshow presenter that works quite like it
    for Mac to date.  (With LViewPro I can generate lists separately into
    txt files for presentation order.  So I've written a program to do
    that for me depending on criteria I select or generate random order
    slideshows.)


    Yea, there's plenty of useful apps that haven't been updated in years.

    Name the oldest application you use.

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  • From candycanearter07@21:1/5 to Alan on Thu Sep 21 10:25:30 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 9/21/23 10:11, Alan wrote:
    Name the oldest application you use.

    BYOND
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
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  • From Alan Browne@21:1/5 to nospam on Thu Sep 21 15:09:52 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 11:10, nospam wrote:
    In article <GPYOM.91807$bmw6.32361@fx10.iad>, Alan Browne <bitbucket@blackhole.com> wrote:

    On 2023-09-21 10:00, nospam wrote:
    In article <CVXOM.96158$noZ7.64524@fx13.iad>, Alan Browne
    <bitbucket@blackhole.com> wrote:

    You can segregate processes so 32b code will run on a 64b OS on ARM. >>>>>
    not when there aren't 32 bit instructions on the chip to run them.

    Arm 64b processors do run 32 bit instructions. But it's one set or the >>>> other for any given process.

    apple's a11 (and later) and m-series do not have 32 bit.

    Selective snipping noted. As you wrote yesterday:

    nospam wrote (2023-09-20 20:27 (GMT-4:00).
    [ no they couldn't. the arm 32bit and 64bit instruction sets are ]
    ===

    That was the context of my reply and it was placed after that statement
    of yours.

    the original statement was about *apple* keeping 32 bit compatibility:

    Doesn't matter - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a
    great idea where ARM is concerned - but it can be done.


    android is also dropping 32 bit support, starting with the pixel 7:

    Samsung were indeed stung by Apple's move - did not expect it at all.

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
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  • From nospam@21:1/5 to bitbucket@blackhole.com on Thu Sep 21 15:25:00 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <4y0PM.9717$EIy4.2000@fx48.iad>, Alan Browne <bitbucket@blackhole.com> wrote:


    the original statement was about *apple* keeping 32 bit compatibility:

    Doesn't matter

    it does, since that's what was being discussed.

    - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a
    great idea where ARM is concerned - but it can be done.

    32 bit code can run *only* if there's 32 bit instructions on the chip.

    as i said several times, the a11 *removed* 32 bit, making it
    *impossible*, and now android is following with 64-bit only hardware.

    --- SoupGate-Win32 v1.05
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  • From Alan Browne@21:1/5 to nospam on Thu Sep 21 15:37:01 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 15:25, nospam wrote:
    In article <4y0PM.9717$EIy4.2000@fx48.iad>, Alan Browne <bitbucket@blackhole.com> wrote:


    the original statement was about *apple* keeping 32 bit compatibility:

    Doesn't matter

    it does, since that's what was being discussed.

    You're the one who brought up 32b on 64b ARM machines.

    As they say in court, "You opened that door ..."



    - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a
    great idea where ARM is concerned - but it can be done.

    32 bit code can run *only* if there's 32 bit instructions on the chip.

    And again, what I was replying to was your assertion that you can't run
    32b code on a 64b ARM.

    as i said several times, the a11 *removed* 32 bit, making it
    *impossible*, and now android is following with 64-bit only hardware.

    Irrelevant to your statement about ARM processors. I'll repeat it so
    you can snip it again:

    nospam wrote:
    [no they couldn't. the arm 32bit and 64bit instruction sets are]
    ===

    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
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  • From Chris@21:1/5 to Your Name on Thu Sep 21 20:01:30 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    Your Name <YourName@YourISP.com> wrote:
    On 2023-09-21 02:52:10 +0000, candycanearter07 said:
    On 9/20/23 19:23, Alan wrote:
    On 2023-09-20 17:12, Alan Browne wrote:

    Regardless, 32b apps are dead in Mac OS now (last OS was Mojave that
    would run them).

    Windows 10 still runs 32b apps; Win 11 too.

    Sure. So?

    So consumers want to be able to use older apps?

    Most consumers couldn't care less. As long as the computer can easily
    run an email app, a web browser, and some sort of word processor and spreadsheet, they're happy. Mostly it is whatever software that comes
    free / bundled with the computer.

    Businesses that use custom apps may need to be able to run older
    software, but most businesses users don't care either - they just buy
    new equipment and new software, and write it off their taxes as a
    "business expense".

    Some businesses might be able to, but smaller ones, non-profits and
    educational systems won't.

    Universities for example run very old software to support equipment that
    was bought a long time ago. The software is no longer supported by the
    vendor but works just fine ... as long as it's on Windows XP.

    The lab is definitely not going to spend 100+k on new hardware simply to upgrade the software.

    A tiny minority of people that want to keep using old apps are the only
    ones who even know such a problem even exists.

    It is a small number, but not frivolous.

    --- SoupGate-Win32 v1.05
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  • From Alan@21:1/5 to nospam on Thu Sep 21 12:43:27 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 12:25, nospam wrote:
    In article <4y0PM.9717$EIy4.2000@fx48.iad>, Alan Browne <bitbucket@blackhole.com> wrote:


    the original statement was about *apple* keeping 32 bit compatibility:

    Doesn't matter

    it does, since that's what was being discussed.

    - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a
    great idea where ARM is concerned - but it can be done.

    32 bit code can run *only* if there's 32 bit instructions on the chip.

    as i said several times, the a11 *removed* 32 bit, making it
    *impossible*, and now android is following with 64-bit only hardware.

    And you intially said that 64-bit "ARM processors" [emphasis mine] don't
    have 32-bit instructions, when what you meant was only Apple's ARM-based processors.

    You mispoke, and what you said WAS wrong.

    --- SoupGate-Win32 v1.05
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  • From nospam@21:1/5 to Alan on Thu Sep 21 16:21:57 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <uei6cv$3lrjc$1@dont-email.me>, Alan <nuh-uh@nope.com> wrote:

    the original statement was about *apple* keeping 32 bit compatibility:

    Doesn't matter

    it does, since that's what was being discussed.

    - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a
    great idea where ARM is concerned - but it can be done.

    32 bit code can run *only* if there's 32 bit instructions on the chip.

    as i said several times, the a11 *removed* 32 bit, making it
    *impossible*, and now android is following with 64-bit only hardware.

    And you intially said that 64-bit "ARM processors" [emphasis mine] don't
    have 32-bit instructions, when what you meant was only Apple's ARM-based processors.

    and some from other manufacturers.

    <https://www.androidcentral.com/phones/snapdragon-8-gen-3-leak-64-bit-on

    Furthermore, the core leak for the Snapdragon 8 Gen 3 states the
    "Hunter" and "Hayes" codenames refer to unannounced CPU cores.
    Apparently, these cores drop 32-bit support, meaning Qualcomm's
    upcoming chip could probably only support 64-bit, as referenced in a
    piece of the company's code.

    This would mean more 64-bit-only phones may arrive later this
    year following the launch of the Pixel 7, which was the first Android
    phone with that distinction.

    again, the original comment was that apple could have continued to
    support 32 bit apps. they could not, since the hardware does not have
    32 bit anymore.

    the transition for android is much slower for various reasons, but it
    too will drop 32 bit support.

    You mispoke, and what you said WAS wrong.

    wrong on both.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From nospam@21:1/5 to bitbucket@blackhole.com on Thu Sep 21 16:21:53 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    In article <xX0PM.12282$C_lf.1731@fx33.iad>, Alan Browne <bitbucket@blackhole.com> wrote:


    the original statement was about *apple* keeping 32 bit compatibility:

    Doesn't matter

    it does, since that's what was being discussed.

    You're the one who brought up 32b on 64b ARM machines.

    nope, that was someone else, who claimed that apple could have
    continued to support 32 bit apps, just like windows did. they could
    not.

    As they say in court, "You opened that door ..."

    as they say in court, objection overruled.

    - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a
    great idea where ARM is concerned - but it can be done.

    32 bit code can run *only* if there's 32 bit instructions on the chip.

    And again, what I was replying to was your assertion that you can't run
    32b code on a 64b ARM.

    that assertion is correct.

    the only way 32 bit code can run is if there's 32 bit support on the
    chip itself.

    apple's a7 through a10 processors had both 32 & 64 bit instructions, so
    apps could be either.

    the a11 chip (and later) do not have 32 bit anymore. they only have 64
    bit, making it impossible to run 32 bit code. full stop. no amount of additional libraries or hacking is going to change that.

    android is following (as they always do). android apps on the play
    store have been required to include 64 bit since 2019, preparing for
    the eventual 32 bit removal from hardware, which has begun. the pixel 7
    is the first 64-bit only android phone, with more to follow.

    <https://chromeunboxed.com/64-bit-builds-older-pixel-phones>
    Unbeknownst to many, the Pixel 7 Series was released as the first
    ever 64-bit only Android phone. This is a milestone many years in the
    making and has been warned about since 2014 when Google told
    Developers to start getting their apps ready for the change. Alas,
    the time came, and the Pixel 7 and 7 Pro shipped with a 64-bit only
    build of Android 13, which means that 32-bit apps cannot be installed
    on these devices.

    <https://www.arm.com/blogs/blueprint/android-64bit-future-mobile>
    Arm Cortex-A ³big² cores will only support 64-bit code from 2022.
    From AI to immersive mobile gaming, this is a major enabler for the
    Android ecosystem.



    as i said several times, the a11 *removed* 32 bit, making it
    *impossible*, and now android is following with 64-bit only hardware.

    Irrelevant to your statement about ARM processors. I'll repeat it so
    you can snip it again:

    nospam wrote:
    [no they couldn't. the arm 32bit and 64bit instruction sets are]
    ===

    you left out the rest of it, that they are different. that statement is correct.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan Browne@21:1/5 to nospam on Thu Sep 21 17:43:34 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 16:21, nospam wrote:
    In article <xX0PM.12282$C_lf.1731@fx33.iad>, Alan Browne <bitbucket@blackhole.com> wrote:


    the original statement was about *apple* keeping 32 bit compatibility: >>>>
    Doesn't matter

    it does, since that's what was being discussed.

    You're the one who brought up 32b on 64b ARM machines.

    nope, that was someone else, who claimed that apple could have
    continued to support 32 bit apps, just like windows did. they could
    not.

    This is what you wrote (quoting for the nth time):

    nospam wrote (2023-09-20 20:27 (GMT-4:00).
    [ no they couldn't. the arm 32bit and 64bit instruction sets are ]
    ===

    See where it says "arm". YOU wrote that.

    As they say in court, "You opened that door ..."

    as they say in court, objection overruled.

    Returned to the lower court.


    - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a >>>> great idea where ARM is concerned - but it can be done.

    32 bit code can run *only* if there's 32 bit instructions on the chip.

    And again, what I was replying to was your assertion that you can't run
    32b code on a 64b ARM.

    that assertion is correct.

    the only way 32 bit code can run is if there's 32 bit support on the
    chip itself.

    Which (again) you're changing the context.

    as i said several times, the a11 *removed* 32 bit, making it
    *impossible*, and now android is following with 64-bit only hardware.

    Where you're referring to Apple Silicon.

    In the quoted instance you were referring to arm. Again quoted above.


    Irrelevant to your statement about ARM processors. I'll repeat it so
    you can snip it again:

    nospam wrote:
    [no they couldn't. the arm 32bit and 64bit instruction sets are]
    ===

    you left out the rest of it, that they are different. that statement is correct.

    Sure. And so is the statement that you can run both on the same 64b
    processor - as long as they are in different processes.


    --
    “Markets can remain irrational longer than your can remain solvent.â€
    - John Maynard Keynes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Alan@21:1/5 to nospam on Thu Sep 21 14:43:14 2023
    XPost: misc.phone.mobile.iphone, comp.sys.mac.advocacy

    On 2023-09-21 13:21, nospam wrote:
    In article <uei6cv$3lrjc$1@dont-email.me>, Alan <nuh-uh@nope.com> wrote:

    the original statement was about *apple* keeping 32 bit compatibility: >>>>
    Doesn't matter

    it does, since that's what was being discussed.

    - that is not what I was replying to. You made an
    assertion that 32b code could not run on a 64b system. It can. Not a >>>> great idea where ARM is concerned - but it can be done.

    32 bit code can run *only* if there's 32 bit instructions on the chip.

    as i said several times, the a11 *removed* 32 bit, making it
    *impossible*, and now android is following with 64-bit only hardware.

    And you intially said that 64-bit "ARM processors" [emphasis mine] don't
    have 32-bit instructions, when what you meant was only Apple's ARM-based
    processors.

    and some from other manufacturers.

    The active word being "some".


    <https://www.androidcentral.com/phones/snapdragon-8-gen-3-leak-64-bit-on

    Furthermore, the core leak for the Snapdragon 8 Gen 3 states the
    "Hunter" and "Hayes" codenames refer to unannounced CPU cores.
    Apparently, these cores drop 32-bit support, meaning Qualcomm's
    upcoming chip could probably only support 64-bit, as referenced in a
    piece of the company's code.

    This would mean more 64-bit-only phones may arrive later this
    year following the launch of the Pixel 7, which was the first Android
    phone with that distinction.

    again, the original comment was that apple could have continued to
    support 32 bit apps. they could not, since the hardware does not have
    32 bit anymore.

    the transition for android is much slower for various reasons, but it
    too will drop 32 bit support.

    You mispoke, and what you said WAS wrong.

    wrong on both.

    Nope.

    You made a general statement about "arm processors".

    That general statement was wrong.

    Now deal with that fact like a grown-up.

    --- SoupGate-Win32 v1.05
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