• No More Windows/Xbox Franken-Handheld?

    From Lawrence D'Oliveiro@21:1/5 to All on Tue Jun 3 00:04:48 2025
    XPost: alt.comp.os.windows-11

    Feeling the heat from the success of the handheld Steam Deck gaming
    PC, Microsoft let some leaks out a few months ago that it was working
    on a combined XBox/Windows device that would compete better in some
    undefined way.

    I never understood what the synergy was going to be in such a
    Frankenproduct. And now it seems Microsoft might be giving up on this
    idea anyway, or at least postponing it.

    Looks like it is going back to trying to improve the usability of
    native Windows itself on the handheld form factor. In the early days
    of the Steam Deck a few years ago, it was showing off something called “Windows Handheld Mode”, but that never came to production. It looked
    like the idea had been abandoned in favour of this Xbox+Windows hack.

    So it is giving up on one idea that wouldn’t work, to go back to
    another idea that wouldn’t work?? This doesn’t sound like a company
    that has any coherent strategy to compete in this market.

    <https://www.tomshardware.com/software/windows/microsoft-shelves-first-party-xbox-handheld-to-work-on-windows-11-portable-performance>

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  • From Daniel70@21:1/5 to Lawrence D'Oliveiro on Tue Jun 3 23:12:17 2025
    XPost: alt.comp.os.windows-11

    On 3/06/2025 10:04 am, Lawrence D'Oliveiro wrote:
    Feeling the heat from the success of the handheld Steam Deck gaming
    PC, Microsoft let some leaks out a few months ago that it was working
    on a combined XBox/Windows device that would compete better in some
    undefined way.

    I never understood what the synergy was going to be in such a
    Frankenproduct. And now it seems Microsoft might be giving up on this
    idea anyway, or at least postponing it.

    Looks like it is going back to trying to improve the usability of
    native Windows itself on the handheld form factor. In the early days
    of the Steam Deck a few years ago, it was showing off something called “Windows Handheld Mode”, but that never came to production. It looked like the idea had been abandoned in favour of this Xbox+Windows hack.

    So it is giving up on one idea that wouldn’t work, to go back to
    another idea that wouldn’t work?? This doesn’t sound like a company
    that has any coherent strategy to compete in this market.

    <https://www.tomshardware.com/software/windows/microsoft-shelves-first-party-xbox-handheld-to-work-on-windows-11-portable-performance>

    Some time ago, don't MS produce a mobile-phone that ran some sort of
    Windows OS.

    Are they still about??
    --
    Daniel70

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  • From Kerr-Mudd, John@21:1/5 to daniel47@eternal-september.org on Tue Jun 3 15:16:16 2025
    XPost: alt.comp.os.windows-11

    On Tue, 3 Jun 2025 23:12:17 +1000
    Daniel70 <daniel47@eternal-september.org> wrote:

    On 3/06/2025 10:04 am, Lawrence D'Oliveiro wrote:
    Feeling the heat from the success of the handheld Steam Deck gaming
    PC, Microsoft let some leaks out a few months ago that it was working
    on a combined XBox/Windows device that would compete better in some undefined way.

    I never understood what the synergy was going to be in such a Frankenproduct. And now it seems Microsoft might be giving up on this
    idea anyway, or at least postponing it.

    Looks like it is going back to trying to improve the usability of
    native Windows itself on the handheld form factor. In the early days
    of the Steam Deck a few years ago, it was showing off something called “Windows Handheld Mode”, but that never came to production. It looked like the idea had been abandoned in favour of this Xbox+Windows hack.

    So it is giving up on one idea that wouldn’t work, to go back to
    another idea that wouldn’t work?? This doesn’t sound like a company that has any coherent strategy to compete in this market.

    <https://www.tomshardware.com/software/windows/microsoft-shelves-first-party-xbox-handheld-to-work-on-windows-11-portable-performance>

    Some time ago, don't MS produce a mobile-phone that ran some sort of
    Windows OS.

    Are they still about??


    Windows CE; later renamed to Embedded

    https://en.wikipedia.org/wiki/Windows_CE

    xpost to cola dropped in FUs

    --
    Bah, and indeed Humbug.

    --- SoupGate-Win32 v1.05
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  • From Paul@21:1/5 to All on Tue Jun 3 10:41:34 2025
    XPost: alt.comp.os.windows-11

    On Tue, 6/3/2025 9:12 AM, Daniel70 wrote:

    <thread drift>

    Some time ago, don't MS produce a mobile-phone that ran some sort of Windows OS.

    Are they still about??

    There has been more than one device type, for mobility.
    There was the Palm Pilot, and various other companies made
    "hand held devices that didn't make phone calls" :-)

    I don't know if any Wikipedia article will do the history
    justice. I certainly can't write this article.

    https://en.wikipedia.org/wiki/Windows_Mobile

    At one time, they bought a portion of Nokia, and a guy with
    a last name of "Elop" ran it, for maybe a year or so. This would
    be in addition to other mobile device types Microsoft made.

    https://en.wikipedia.org/wiki/History_of_Nokia

    "Sale of mobile phone business to Microsoft On 25 April 2014, Nokia sold its
    mobile phone business to Microsoft for approximately €3.79bn. €1.65bn was paid
    by Microsoft for a ten-year license to Nokia's patents."

    Panos Panay may have taken the place of Elop, running the division.
    Panay quit last year, and someone else is running it now. Presumably
    these things happen, when the terms of being awarded a bonus, are
    too hard (impossible) for an executive to achieve.

    Hardware Division
    | | ... | ... |
    Former surface Other HW (No more Mice and Keyboards)
    Windows OS Tablets
    Division
    7000 devs

    The thing was, for mobile devices like SmartPhones, some of the companies
    were just crushing by the others. Blackberry for example, had a loyal customer base, but the pressure from other companies helped tip it over. Even Microsoft could not save Windows Mobile. Nokia was also under pressure back then,
    it had loyal customers, but the loyal customers could not save it either.

    But I would not count Microsoft out. They dabble in things that are
    seemingly dead, so never say never.

    Other companies dabble, they get burned, they learn a lesson,
    they don't do it again. Canonical (Ubuntu) had hardware aspirations
    at one time, but the money drain from activities like that, serves
    as a reminder to not do that. You need deep deep pockets and a
    don't care attitude, to enter existing markets and bump other
    companies out of the way. You have to be prepared to lose a lot of money.

    Whereas Microsoft is likely to still have a giant pile of money,
    and continuing to experiment with Phones or Phone-Like devices
    could still be there. Remember that a small company made a
    "StarTrek Badge" for the shirt pocket. You press it and I
    think you would be in communications with an AI. That was
    their plan. For a company like Microsoft, they would immediately
    begin to salivate when seeing a "new device type" like that.

    You can see an example of the tinkering here. Things you assume they
    have made, but perhaps you don't know the history. I only assumed
    they made one, and before I saw this, I had no idea what it would
    look like.

    https://www.cnet.com/reviews/microsoft-band-2-review/

    Microsoft made a computer table. It cost $10,000 each, and the table
    surface was a display (to give some idea of the size). I believe it
    might have been touch sensitive, so you could pinch and twist an
    item seen in the display and move it around. Or, you could draw
    on the table top, and your artwork would show on the display.
    Sometimes corporations buy toys like this, but I don't expect they
    sold very many.

    Microsoft is even dabbling in AI. The AI is not sufficiently breakthru material, to be guaranteed to succeed. While many large dollar figures
    are bandied about, and there is a lot of "gambling" going on, in
    the end it could still fail... because it's too expensive. It's almost
    like the High Tech industry has a death wish, to just implode and disappear, due to the amounts of money listed as being inbound. (Companies buying
    nuclear reactors, or one twit buying a rocket company because he
    thinks he is launching datacenters into space.)

    Paul

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  • From rbowman@21:1/5 to Joel on Tue Jun 3 20:04:33 2025
    XPost: alt.comp.os.windows-11

    On Tue, 03 Jun 2025 09:19:08 -0400, Joel wrote:

    In 2013, I was shopping for a new phone, and was strongly considering
    the Windows Phone, until the gentleman at the store told us that it was really devoid of apps, compared to Apple and Android. I ended up
    getting my first Galaxy S phone, then, an S4. Since that time, Galaxy S models are all I've wanted and gotten.

    Vicious circle. Developers have been burned by Microsoft a few times so
    they adopt a wait-and-see approach. Not many apps means poor sales for the device which means little enthusiasm for creating apps for it.

    Apple is a pain in the ass, not creating the iPhone app itself, but
    getting it into the Apple store. If you're doing Candy Crush it's worth
    it but our app had a very limited audience so we dropped the Apple
    project. The apk could be side loaded into Android, but not the walled
    garden.

    My Nokia phone is still going strong but I guess I'll have to do something different some day.

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  • From candycanearter07@21:1/5 to Lawrence D'Oliveiro on Wed Jun 4 12:50:05 2025
    XPost: alt.comp.os.windows-11

    Lawrence D'Oliveiro <ldo@nz.invalid> wrote at 00:04 this Tuesday (GMT):
    Feeling the heat from the success of the handheld Steam Deck gaming
    PC, Microsoft let some leaks out a few months ago that it was working
    on a combined XBox/Windows device that would compete better in some
    undefined way.

    I never understood what the synergy was going to be in such a
    Frankenproduct. And now it seems Microsoft might be giving up on this
    idea anyway, or at least postponing it.

    Looks like it is going back to trying to improve the usability of
    native Windows itself on the handheld form factor. In the early days
    of the Steam Deck a few years ago, it was showing off something called “Windows Handheld Mode”, but that never came to production. It looked like the idea had been abandoned in favour of this Xbox+Windows hack.

    So it is giving up on one idea that wouldn’t work, to go back to
    another idea that wouldn’t work?? This doesn’t sound like a company
    that has any coherent strategy to compete in this market.

    <https://www.tomshardware.com/software/windows/microsoft-shelves-first-party-xbox-handheld-to-work-on-windows-11-portable-performance>


    I'd guess that whole thing is a response to the Steam Deck. MS has a
    history of jumping between gimmicks and forcing their design philosophy
    onto the entire product (see: xbox 360 and kinect, win8 and the tablet
    mode stuff, win11 and the godawful ai integration, minecraft)

    The whole hybrid idea baffles me even more because there's already a lot
    of Xbox integration into Windows in the first place? You can apparently
    run Xbox games natively and theres a whole app dedicated to it, which
    makes me think the whole hybrid idea is either 1) a marketing ploy to
    make it sound better to consumera, and not actually changing anything
    or 2) A Windows NT situation where they completely lock down the OS so
    the only thing you can do with it is launch games from the Xbox app.
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
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  • From Lawrence D'Oliveiro@21:1/5 to All on Wed Jun 4 23:37:41 2025
    XPost: alt.comp.os.windows-11

    On Tue, 3 Jun 2025 23:12:17 +1000, Daniel70 wrote:

    Some time ago, don't MS produce a mobile-phone that ran some sort of
    Windows OS.

    Are they still about??

    Gone.

    Microsoft has had a long history of failure with Windows on non-x86
    processors. That’s why it’s amusing to see it try yet again to try to put Windows on ARM machines.

    --- SoupGate-Win32 v1.05
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  • From rbowman@21:1/5 to Lawrence D'Oliveiro on Thu Jun 5 06:02:48 2025
    XPost: alt.comp.os.windows-11

    On Wed, 4 Jun 2025 23:37:41 -0000 (UTC), Lawrence D'Oliveiro wrote:

    On Tue, 3 Jun 2025 23:12:17 +1000, Daniel70 wrote:

    Some time ago, don't MS produce a mobile-phone that ran some sort of
    Windows OS.

    Are they still about??

    Gone.

    Microsoft has had a long history of failure with Windows on non-x86 processors. That’s why it’s amusing to see it try yet again to try to
    put Windows on ARM machines.

    You would think RT would have left them gun shy.

    --- SoupGate-Win32 v1.05
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  • From Paul@21:1/5 to Joel on Thu Jun 5 20:08:47 2025
    XPost: alt.comp.os.windows-11

    On Thu, 6/5/2025 10:39 AM, Joel wrote:
    Lawrence D'Oliveiro <ldo@nz.invalid> wrote:
    On Tue, 3 Jun 2025 23:12:17 +1000, Daniel70 wrote:

    Some time ago, don't MS produce a mobile-phone that ran some sort of
    Windows OS.

    Are they still about??

    Gone.

    Microsoft has had a long history of failure with Windows on non-x86
    processors. That’s why it’s amusing to see it try yet again to try to put
    Windows on ARM machines.


    No, it's not a matter of what CPUs are involved, it's a matter of what
    is practical in use, Winblows is overweight on any hardware platform.
    It sucks. Linux is going to outperform it on any machine you can
    name.


    It is possible to find technical deficiencies in the OS, but
    you guys aren't doing it with this "hand waving".

    The single most successful person at this topic, is the
    guy who optimizes Chrome builds at Google, for the Windows platform.
    Since the Chrome developers push a button on their powerful desktops,
    and do one full build after another, he has been assigned the job
    of making this as efficient as possible. His job is to reduce the
    runtime of a Chrome build on Windows. Other staff do similar things
    for whatever other OSes they support.

    He has observed things which are deficient. And he has reported them.
    And, they've been bandaided, but the information he gave, did not
    cause any soul searching at Microsoft. "Whoa, this is bad, we should
    fix this" said no one.

    But just making the "Winblows is overweight" comment, that's not
    going to cut it. Most of the SVCHOST, aren't using any cycles
    at all. Only a few regularly use cycles.

    What you are observing, at least some of it, is scroll throttles.
    By using scroll throttles, fast machines are slowed down, so
    people owning N100 processors don't feel bad about themselves.
    Scroll throttles are things like graphics animations.

    If your compute task does not spray the screen with graphics,
    then a scroll throttle should not be present when you're running
    SuperPI XS 1.5 for 32M.

    Summary: It *is* possible to score points, but you haven't impressed
    me yet with your "research". Try harder :-) I know where
    the weaknesses are. Come on, sink my battleship :-)

    I did a series of benches between Windows versions, because
    a few kooks were insisting "every new Windows version ran faster
    than the previous one". Which is nonsense. You'd be surprised
    which OS won, but the difference of a couple percentage points
    is not significant. The answer then, is changing the OS version,
    does not make SuperPI XS 1.5 for 32M run faster. Do the
    fluffy parts of the OS design cause indigestion ? Yes.

    Paul

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  • From Lawrence D'Oliveiro@21:1/5 to Paul on Fri Jun 6 01:52:21 2025
    XPost: alt.comp.os.windows-11

    On Thu, 5 Jun 2025 20:08:47 -0400, Paul wrote:

    But just making the "Winblows is overweight" comment, that's not going
    to cut it.

    It’s absolutely true. Just try running Windows 11 versus a typical Linux distro on the same hardware, running the same cross-platform applications.
    Or even not cross-platform: consider how the Steam Deck is running so many Windows-specific games better under Linux+Wine than Windows-based
    competitors can manage running them natively.

    --- SoupGate-Win32 v1.05
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  • From Paul@21:1/5 to Joel on Fri Jun 6 07:36:48 2025
    XPost: alt.comp.os.windows-11

    On Fri, 6/6/2025 1:39 AM, Joel wrote:
    Lawrence D'Oliveiro <ldo@nz.invalid> wrote:
    On Thu, 5 Jun 2025 20:08:47 -0400, Paul wrote:

    But just making the "Winblows is overweight" comment, that's not going
    to cut it.

    It’s absolutely true. Just try running Windows 11 versus a typical Linux >> distro on the same hardware, running the same cross-platform applications. >> Or even not cross-platform: consider how the Steam Deck is running so many >> Windows-specific games better under Linux+Wine than Windows-based
    competitors can manage running them natively.


    I had a PC ideal for Windows 11, until it wasn't anymore, which is why
    I'm firmly in Linux on a Win11-capable PC. :Paul is arguing from the
    wrong perspective. It's fair to say I could boot Win11, it's not fair
    to say it'd be as sleek and responsive as Linux, otherwise what
    would've motivated me to change so much?


    I have some strict definitions of what performance is.

    For example, if an ecosystem makes me add retpoline to the
    application, that slows down the application a bit. I could then
    make the claim that "in the year 2005 it ran in 10 seconds,
    in the year 2025 it takes 12 seconds on the same hardware". And
    that's a tax forced by spectre and meltdown.

    In gaming, it has always been the case that a game developer
    can do things, to disadvantage one platform or ecosystem,
    with respect to another. For example, Google makes an
    OpenGL to DirectX3D layer for the cake. If I'm a lazy dev,
    I "write once" and only do an OpenGL version. Maybe I
    include the Google module as a "tax" I make the Windows user
    pay. If instead, the game had been built with a DirectX3D
    stack on the Windows side, no Google tax in sight, now
    we can compare the speed of each ecosystem and make comments
    about which ecosystem is actually faster (because of the choices
    that ecosystem made for its graphics environment). We need people
    to make versions that "run best" on the respective OS, not
    make one version that "sorta runs on the OS I don't happen to like".

    If I do a shit job of design, and throw in the odd pork
    pie to dieadvantage a platform, we can't go around making
    statements without making note of what the stack looks like
    that was used.

    I'm sure you've noticed, that a certain web browser, on Windows
    the graphics are 5x slower than they are on Linux. If you look
    at the graphics stack on Windows with that web browser, it's had
    a pork pie inserted. I could take my own pack of Windows Ninjas,
    pull that pork pie out of there, and make a more competitive
    test case.

    Just working at the "this is so bloated" level, does nothing
    for me. I know some of these things could be fixed by the
    application developers, if they were incented to do it.

    I was reading something earlier today, about a certain topic,
    and the claim was made that "some companies write custom code
    to fix this". I don't know if the claim is true. Some of these
    topics are very hard to research, to see if there is actually
    a solution that works better. If everyone reaches for the
    "convenience library with the tax included", of course it's
    going to suck.

    If you want to take shots at the OS that count, you should
    be able to identify which specific parts of the OS are bad.
    And that information is out there. But saying "it's bloated",
    that's not helping anyone.

    Paul

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  • From Zaidy036@21:1/5 to Joel on Fri Jun 6 15:49:46 2025
    XPost: alt.comp.os.windows-11

    On 6/6/2025 12:08 PM, Joel wrote:
    Paul <nospam@needed.invalid> wrote:

    If you want to take shots at the OS that count, you should
    be able to identify which specific parts of the OS are bad.
    And that information is out there. But saying "it's bloated",
    that's not helping anyone.


    It's simple. Windows 11 is for a brand new computer. Linux is for
    one even a couple years old, in my book. Microsoft doesn't support
    aging hardware at all. It's the garbage OS. Lame asses can't divorce themselves from it.

    Joel

    There are people who use their computers for specific jobs that cannot
    be done with Linux, Quicken for one, and do not want to dual boot so
    they stick with Windows. Then they decide if they can rely on 10 or
    upgrade to 11 to have the security they want/need.

    --- SoupGate-Win32 v1.05
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  • From Lawrence D'Oliveiro@21:1/5 to Paul on Sat Jun 7 00:57:13 2025
    XPost: alt.comp.os.windows-11

    On Fri, 6 Jun 2025 07:36:48 -0400, Paul wrote:

    For example, Google makes an OpenGL to DirectX3D layer for the cake.

    For running most Windows games on Linux, you have to do the opposite.

    That’s the handicap that the Steam Deck is operating under, and it still manages to offer a competitive product.

    --- SoupGate-Win32 v1.05
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  • From Lawrence D'Oliveiro@21:1/5 to All on Sat Jun 7 00:58:07 2025
    XPost: alt.comp.os.windows-11

    On Fri, 6 Jun 2025 15:49:46 -0400, Zaidy036 wrote:

    There are people who use their computers for specific jobs that cannot
    be done with Linux, Quicken for one ...

    Quicken is not a “job”, it is a (proprietary) tool for doing a job.

    The job itself can be done at least as well, if not better, on Linux.

    --- SoupGate-Win32 v1.05
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  • From Lawrence D'Oliveiro@21:1/5 to All on Mon Jun 9 00:16:23 2025
    XPost: alt.comp.os.windows-11

    On Tue, 3 Jun 2025 00:04:48 -0000 (UTC), I wrote:

    Feeling the heat from the success of the handheld Steam Deck gaming
    PC, Microsoft let some leaks out a few months ago that it was
    working on a combined XBox/Windows device that would compete better
    in some undefined way.

    Well, it looks like it is continuing to work on the idea, albeit not
    in the form of an own-brand product, but with the help of a third
    party. Specifically, Asus.

    Here are two reports <https://arstechnica.com/gaming/2025/06/microsoft-dives-into-the-handheld-gaming-pc-wars-with-the-asus-rog-xbox-ally/>
    <https://www.theverge.com/news/682011/microsoft-windows-xbox-pc-combination-features-rog-xbox-ally-devices>
    on an announcement of an upcoming version of the Asus ROG Ally product
    line that will run this Xbox/Windows Franken-OS.

    So the device will switch between an “Xbox mode” and a “Windows mode”. But the “Windows mode” will be cut-down compared to that on a regular
    PC:

    The Xbox full-screen experience is very much the compact mode of
    the Xbox app taking full control of the ROG Xbox Ally devices,
    instead of the familiar Windows desktop and taskbar. “When the
    player boots into the full-screen experience there is a whole
    bunch of Windows stuff that doesn’t get loaded,” says Beaumont.
    “We’re not loading the desktop wallpaper, the taskbar, or a bunch
    of processes that are really designed around productivity
    scenarios for Windows.”

    But won’t that cause compatibility problems for some apps? Never fear:

    You can still exit this full-screen mode and launch the full
    version of the Windows desktop, but by default it will by hidden
    away.

    So is that a device that can run in *three* different modes?? That’s
    going to be a fun user experience, isn’t it? And here’s something else
    to worry about:

    Microsoft is also creating its own version of Valve’s Steam Deck
    verified program, allowing you to see what games are optimized for
    handhelds like the Xbox Ally and Xbox Ally X.

    But the whole point of a gaming console like the Xbox was that, once a
    game was certified for the Xbox, it would run on any Xbox. So now we
    have to have a two-tier certification system, with extra verification
    for this new product, because not all games are going to run on it??
    So it becomes more like the complications of PC gaming, where the
    burden is on the customer to ensure they have sufficiently capable
    hardware to run each game? And that’s even before you get into actual Windows-based PC games themselves?

    Of course, this is all vapourware. Nothing concrete (and with an
    actual price tag) is going to appear for some months yet. This is
    going to be fun:

    Valve is also supporting SteamOS on the ROG Ally, so we should be
    able to compare Valve and Microsoft’s handheld operating systems
    on the same hardware soon. We don’t yet know if Microsoft has done
    enough to stop other PC makers from being tempted over to SteamOS
    like Lenovo has, but Microsoft’s efforts are really setting up a
    battle between Windows and Linux for the future of handheld gaming
    PCs.

    Instead of worrying about stopping other vendors adopting SteamOS,
    perhaps Microsoft should concentrate on offering an attractive
    platform for bringing out better Windows-based devices.

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  • From Lawrence D'Oliveiro@21:1/5 to Tyrone on Mon Jun 9 01:41:04 2025
    XPost: alt.comp.os.windows-11

    On Mon, 09 Jun 2025 01:20:18 +0000, Tyrone wrote:

    A little-known fact is that MS had Xenix 45 years ago. BEFORE
    Windows. BEFORE OS/2. By the late 80s it was the largest installed
    base of Unix computers in the world. Also, Azure today is mostly
    Linux. So MS CAN do it.

    It also had a POSIX compatibility module back in Windows NT days <https://www.youtube.com/watch?v=BOeku3hDzrM>. Do you think they
    should resurrect that?

    Apple was smart endough to dump their proprietary crap MacOS 9 and
    move to Unix as the base for MacOS. iOS and iPadOS are forks of
    MacOS and thus are also Unix.

    Unfortunately, about the only thing “Unix” about them nowadays is the trademark.

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  • From Tyrone@21:1/5 to All on Mon Jun 9 01:20:18 2025
    XPost: alt.comp.os.windows-11

    On Jun 8, 2025 at 8:16:23 PM EDT, "Lawrence D'Oliveiro" <ldo@nz.invalid> wrote:

    Instead of worrying about stopping other vendors adopting SteamOS,
    perhaps Microsoft should concentrate on offering an attractive
    platform for bringing out better Windows-based devices.

    Microsoft has tried this before. Remember the Surface Neo?

    The problem here is that every time MS announces a "new Windows" mode/product/whatever, the response from the Windows fans is always the same.
    "It has to run all of my 40 year old software. I won't buy it if it doesn't, because I won't buy new software".

    The Surface Neo was going to be all new. Running a new, streamlined version
    of Windows. It ended up HAVING to run on Intel and HAVING to run ALL Windows software. Thus it was killed.

    Thus, no progress is ever made. Every version of Windows HAS to carry 40
    years of baggage.

    I said this a few years ago when Windows 10 was The Standard and Windows 11
    was on the horizon. MS should put Windows 10 (or 11 now) into permanent maintenance mode. This will make corporate users happy because they will no longer have to deal with the constant updates. BTW, corporate users are the only Windows users that MS cares about. For obvious reasons.

    Then, make Windows 11 (or 12 now) the new, lightweight, stripped down version that could actually have a chance of running on handheld hardware. Remove all the baggage and make it a touch only interface. Most importantly, don't call
    it Windows. Do they actually have marketing people who can come up with a new name?

    Of course, this assumes that Windows is modular and portable. The reality is, it is neither. MS actually needs a new OS. They need to forget Windows and move to a Unix/Linux base, like the rest of the world has done. It is already proven that the APIs can be moved and have better performance. See Steam.
    Plus, Office is already running on Unix (Macs and iPads) and Linux (Android).


    A little-known fact is that MS had Xenix 45 years ago. BEFORE Windows.
    BEFORE OS/2. By the late 80s it was the largest installed base of Unix computers in the world. Also, Azure today is mostly Linux. So MS CAN do it.

    Apple was smart endough to dump their proprietary crap MacOS 9 and move to
    Unix as the base for MacOS. iOS and iPadOS are forks of MacOS and thus are
    also Unix. Google was smart enough to go with Linux as the base for Android.


    Why? Because Unix/Linux is modular and portable.

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  • From Paul@21:1/5 to Tyrone on Sun Jun 8 22:05:50 2025
    XPost: alt.comp.os.windows-11

    On Sun, 6/8/2025 9:20 PM, Tyrone wrote:

    Apple was smart endough to dump their proprietary crap MacOS 9 and move to Unix as the base for MacOS. iOS and iPadOS are forks of MacOS and thus are also Unix. Google was smart enough to go with Linux as the base for Android.

    The MacOS 9 would be cooperative multitasking, like Win95/Win98.

    What came next, is everyone pivoted to preemptive multitasking
    (no more two crashes per day).

    That had already been done, but some of the parties
    didn't just copy what had already been invented. They made
    their own mess.

    Paul

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  • From Lawrence D'Oliveiro@21:1/5 to Paul on Mon Jun 9 03:05:06 2025
    XPost: alt.comp.os.windows-11

    On Sun, 8 Jun 2025 22:05:50 -0400, Paul wrote:

    The MacOS 9 would be cooperative multitasking, like Win95/Win98.

    What came next, is everyone pivoted to preemptive multitasking
    (no more two crashes per day).

    Apple did add something called the “Thread Manager”, to allow preemptive multithreading, back in System 7.something. Unfortunately this only did preemption on 68K Macs: on PowerPC, the preemption didn’t work.

    Because, remember, it wasn’t just multitasking that was big in the 1990s,
    it was multithreading as well.

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