• =?UTF-8?B?TWljcm9zb2Z04oCZcw==?= Xbox Handheld Is A Good First Step Tow

    From Lawrence =?iso-8859-13?q?D=FFOlivei@21:1/5 to All on Sun Aug 24 02:24:10 2025
    XPost: comp.os.ms-windows.advocacy

    Can Windows really be made fit for gaming? From <https://www.theverge.com/notepad-microsoft-newsletter/763357/microsoft-asus-xbox-ally-handheld-hands-on-notepad>:

    The main interface on the Xbox Ally is similar to what can be
    found in the current Xbox app on Windows 11, Microsoft’s Steam
    competitor on PC. This app integrates with the Game Bar,
    Microsoft’s PC gaming overlay, to form this full-screen Xbox
    experience. Just like an Xbox console, you activate this Game Bar
    from a single tap of the Xbox button, and it’s what keeps you far
    away from the complexities of the Windows desktop hidden
    underneath. Microsoft doesn’t load the desktop wallpaper, the
    taskbar, or a bunch of other processes that you don’t need for
    gaming. It’s essentially not loading the Explorer shell and saving
    around 2GB of memory by suppressing all the unnecessary parts of a
    typical Windows 11 installation.

    However ...

    Switching back and forth between Windows and Xbox modes is
    relatively quick, but after switching into the Windows desktop
    mode just once, you’ll need to fully reboot the device to regain
    the 2GB of allocated RAM. You also have the option to keep
    switching between both modes without those performance savings.
    While the handheld-optimized Xbox UI on the Xbox Ally devices is a
    great improvement over what exists today, I still fear the
    complexity of Windows will creep through during daily use. This is
    still a Windows 11 device after all, which means there are OS
    updates and notifications from other apps or storefronts to
    install that might break the immersion. For example, while the
    Xbox app takes over the left-hand swipe gesture to activate the
    Game Bar, the right-hand swipe still activates the Windows 11
    notification center, which looks out of place in the Xbox UI. The
    Xbox team is working to improve this, but it highlights the
    challenges of trying to hide Windows beneath a console-like UI.

    This is what happens when you build your GUI inextricably into the OS
    kernel: you lose the flexibility of being able to adapt to different
    form factors, as Linux is able to manage on the Steam Deck.

    Basically, it looks like this product is a hasty and ill-fitting
    merger of Xbox and Windows in an attempt to head off the gathering
    momentum around Linux-based gaming devices. Describing it as “a good
    first step” is, as one might say, damning with faint praise ...

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From CrudeSausage@21:1/5 to All on Sun Aug 24 10:12:14 2025
    XPost: comp.os.ms-windows.advocacy

    On 2025-08-23 10:24 p.m., Lawrence D’Oliveiro wrote:
    Can Windows really be made fit for gaming? From <https://www.theverge.com/notepad-microsoft-newsletter/763357/microsoft-asus-xbox-ally-handheld-hands-on-notepad>:

    The main interface on the Xbox Ally is similar to what can be
    found in the current Xbox app on Windows 11, Microsoft’s Steam
    competitor on PC. This app integrates with the Game Bar,
    Microsoft’s PC gaming overlay, to form this full-screen Xbox
    experience. Just like an Xbox console, you activate this Game Bar
    from a single tap of the Xbox button, and it’s what keeps you far
    away from the complexities of the Windows desktop hidden
    underneath. Microsoft doesn’t load the desktop wallpaper, the
    taskbar, or a bunch of other processes that you don’t need for
    gaming. It’s essentially not loading the Explorer shell and saving
    around 2GB of memory by suppressing all the unnecessary parts of a
    typical Windows 11 installation.

    However ...

    Switching back and forth between Windows and Xbox modes is
    relatively quick, but after switching into the Windows desktop
    mode just once, you’ll need to fully reboot the device to regain
    the 2GB of allocated RAM. You also have the option to keep
    switching between both modes without those performance savings.
    While the handheld-optimized Xbox UI on the Xbox Ally devices is a
    great improvement over what exists today, I still fear the
    complexity of Windows will creep through during daily use. This is
    still a Windows 11 device after all, which means there are OS
    updates and notifications from other apps or storefronts to
    install that might break the immersion. For example, while the
    Xbox app takes over the left-hand swipe gesture to activate the
    Game Bar, the right-hand swipe still activates the Windows 11
    notification center, which looks out of place in the Xbox UI. The
    Xbox team is working to improve this, but it highlights the
    challenges of trying to hide Windows beneath a console-like UI.

    This is what happens when you build your GUI inextricably into the OS
    kernel: you lose the flexibility of being able to adapt to different
    form factors, as Linux is able to manage on the Steam Deck.

    Basically, it looks like this product is a hasty and ill-fitting
    merger of Xbox and Windows in an attempt to head off the gathering
    momentum around Linux-based gaming devices. Describing it as “a good
    first step” is, as one might say, damning with faint praise ...

    I have a simple argument for you here:

    On SteamOS, a majority of games are available but they will perform
    worse than they would directly on Windows where all the games are
    available. In the end, gamers want their games to be playable; they
    don't give a poop if the kernel is not as flexible.

    --
    God be with you,

    CrudeSausage
    Islam is the enemy
    John 14:6

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Lawrence =?iso-8859-13?q?D=FFOlivei@21:1/5 to CrudeSausage on Sun Aug 24 22:02:20 2025
    XPost: comp.os.ms-windows.advocacy

    On Sun, 24 Aug 2025 10:12:14 -0400, CrudeSausage wrote:

    On SteamOS, a majority of games are available but they will perform
    worse than they would directly on Windows where all the games are
    available. In the end, gamers want their games to be playable; they
    don't give a poop if the kernel is not as flexible.

    On a conventional desktop, you would have a point.

    But on a handheld device, the Windows interface and overhead just get in
    the way. While SteamOS cannot offer 100% compatibility, it provides a
    superior enough user experience that it has become the leader in that particular market, leaving genuine-Windows-based competitors in the dust.

    True, that market is still small. But the fact that Microsoft has taken an interest and is now trying seriously (though not successfully) to compete, shows that it recognizes the potential for growth.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From vallor@21:1/5 to ldo@nz.invalid on Mon Aug 25 03:58:25 2025
    XPost: comp.os.ms-windows.advocacy

    On Sun, 24 Aug 2025 22:02:20 -0000 (UTC), Lawrence D’Oliveiro <ldo@nz.invalid> wrote in <108g25c$32gqg$7@dont-email.me>:

    On Sun, 24 Aug 2025 10:12:14 -0400, CrudeSausage wrote:

    On SteamOS, a majority of games are available but they will perform
    worse than they would directly on Windows where all the games are
    available. In the end, gamers want their games to be playable; they
    don't give a poop if the kernel is not as flexible.

    On a conventional desktop, you would have a point.

    Not necessarily. Some games run better on proton using DXVK
    than Windows with DX##.

    (I guess Windows could try to use DXVK, but I'm guessing the
    OS wouldn't allow it.)


    But on a handheld device, the Windows interface and overhead just get in
    the way. While SteamOS cannot offer 100% compatibility, it provides a superior enough user experience that it has become the leader in that particular market, leaving genuine-Windows-based competitors in the
    dust.

    True, that market is still small. But the fact that Microsoft has taken
    an interest and is now trying seriously (though not successfully) to
    compete,
    shows that it recognizes the potential for growth.

    --
    -v System76 Thelio Mega v1.1 x86_64 NVIDIA RTX 3090Ti 24G
    OS: Linux 6.16.2 D: Mint 22.1 DE: Xfce 4.18
    NVIDIA: 580.76.05 Mem: 258G
    "Actually, cats are quite good at domesticating humans."

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From CrudeSausage@21:1/5 to All on Mon Aug 25 08:52:30 2025
    XPost: comp.os.ms-windows.advocacy

    On 2025-08-24 6:02 p.m., Lawrence D’Oliveiro wrote:
    On Sun, 24 Aug 2025 10:12:14 -0400, CrudeSausage wrote:

    On SteamOS, a majority of games are available but they will perform
    worse than they would directly on Windows where all the games are
    available. In the end, gamers want their games to be playable; they
    don't give a poop if the kernel is not as flexible.

    On a conventional desktop, you would have a point.

    But on a handheld device, the Windows interface and overhead just get in
    the way. While SteamOS cannot offer 100% compatibility, it provides a superior enough user experience that it has become the leader in that particular market, leaving genuine-Windows-based competitors in the dust.

    True, that market is still small. But the fact that Microsoft has taken an interest and is now trying seriously (though not successfully) to compete, shows that it recognizes the potential for growth.

    I suppose that we will have to see how the Xbox-badged devices do the
    job before determining whether SteamOS is truly better on a protable
    device or not. For me, Steam is the least problematic thing on Linux,
    but there is no denying that many games don't work right on it. Any game requiring the TPM will automatically not work on a device using SteamOS
    which means that if you're a fan of multiplayer, you're likely going to
    find it limiting.

    --
    God be with you,

    CrudeSausage
    Islam is the enemy
    John 14:6

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Lawrence =?iso-8859-13?q?D=FFOlivei@21:1/5 to CrudeSausage on Mon Aug 25 21:51:57 2025
    XPost: comp.os.ms-windows.advocacy

    On Mon, 25 Aug 2025 08:52:30 -0400, CrudeSausage wrote:

    I suppose that we will have to see how the Xbox-badged devices do the
    job before determining whether SteamOS is truly better on a protable
    device or not.

    Xbox seems to be in decline these days. The best thing that can be said
    about this Xbox-Windows hybrid thing is that it’s a last-gasp attempt by Microsoft to bring some life back into the Xbox market.

    Remember, SteamOS is about Windows games. Xbox brings nothing to that.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)