On Fri, 6 Sep 2024 11:49:17 -0500, Altered Beast <j63480576@gmail.com>
wrote:
It's probably better to err on the side of "too big." I played Zelda:
Breath of Life and found it about right. I ended up going to a website
to discover the location of two shrines I was missing in running over
the area. Breath of Life did it really well, but that is about as AAA a
game as you can find, being Zelda. You know they did some research on
the matter.
YMMV. I've grown increasingly tired of all these huge-for-the-sake- of-being-huge games. Partly because I just don't want to dedicate 500
hours to exploring every nook and cranny. But also because -in order
to fill out all these aforementioned nooks and crannies- developers
are increasingly turning towards procedural generation and the result
is just boring grind. I'd much rather a smaller, better paced
adventure.
But that's just me. The nice thing about modern video gaming is
there's a game to suit EVERYBODY'S taste these days. ;-)
On Sun, 8 Sep 2024 12:02:56 +0200, Kyonshi <gmkeros@gmail.com> wrote:
On 9/7/2024 9:35 PM, Dimensional Traveler wrote:
On 9/7/2024 9:16 AM, Spalls Hurgenson wrote:
But that's just me. The nice thing about modern video gaming isAnd some that suit nobody's taste but the one person who created it.
there's a game to suit EVERYBODY'S taste these days. ;-)
Well, but there were examples of that before. Anyone remember
Battlecruiser 3000AD?
Shhhh! Not so loud! HE is still around, lurking, just waiting for
somebody to say his name. Do not let him loose again. It took us long
enough to bind him the first time. ;-)
I get you. Some of those games are just too damn large and not
interesting enough. I even count Skyrim to that, which I have started
twice and never finished because I keep losing interest.
But of course Elder Scrolls always had that procedural generation stuff
down, I remember Arena and it's endlessly boring randomly generated areas.
yes buggy as hell, but it was quite impressive for a one person project,Shhhh! Not so loud! HE is still around, lurking, just waiting forWas that project ever actually released?
somebody to say his name. Do not let him loose again. It took us long
enough to bind him the first time. 😉
Well, but there were examples of that before. Anyone rememberShhhh! Not so loud! HE is still around, lurking, just waiting for
Battlecruiser 3000AD?
somebody to say his name. Do not let him loose again. It took us long
enough to bind him the first time. 😉
While the Unnamed-Demon-Spirit-of-Usenet wasn't up to the task ofVery likely but the question is whether he ever had the finances for
creating such a game, but he definitely had vision. Ten years later
(and with a skilled team) the game might actually have been worth
playing.
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