• Re: Assassin's Creed Odyssey

    From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Sat Sep 7 12:35:20 2024
    On 9/7/2024 9:16 AM, Spalls Hurgenson wrote:
    On Fri, 6 Sep 2024 11:49:17 -0500, Altered Beast <j63480576@gmail.com>
    wrote:



    It's probably better to err on the side of "too big." I played Zelda:
    Breath of Life and found it about right. I ended up going to a website
    to discover the location of two shrines I was missing in running over
    the area. Breath of Life did it really well, but that is about as AAA a
    game as you can find, being Zelda. You know they did some research on
    the matter.

    YMMV. I've grown increasingly tired of all these huge-for-the-sake- of-being-huge games. Partly because I just don't want to dedicate 500
    hours to exploring every nook and cranny. But also because -in order
    to fill out all these aforementioned nooks and crannies- developers
    are increasingly turning towards procedural generation and the result
    is just boring grind. I'd much rather a smaller, better paced
    adventure.

    But that's just me. The nice thing about modern video gaming is
    there's a game to suit EVERYBODY'S taste these days. ;-)

    And some that suit nobody's taste but the one person who created it.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Sun Sep 8 10:07:45 2024
    On 9/8/2024 9:16 AM, Spalls Hurgenson wrote:
    On Sun, 8 Sep 2024 12:02:56 +0200, Kyonshi <gmkeros@gmail.com> wrote:
    On 9/7/2024 9:35 PM, Dimensional Traveler wrote:
    On 9/7/2024 9:16 AM, Spalls Hurgenson wrote:

    But that's just me. The nice thing about modern video gaming is
    there's a game to suit EVERYBODY'S taste these days. ;-)

    And some that suit nobody's taste but the one person who created it.

    Well, but there were examples of that before. Anyone remember
    Battlecruiser 3000AD?

    Shhhh! Not so loud! HE is still around, lurking, just waiting for
    somebody to say his name. Do not let him loose again. It took us long
    enough to bind him the first time. ;-)

    Was that project ever actually released?

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Fri Sep 13 10:46:51 2024
    Am 07.09.24 um 20:49 schrieb Kyonshi:
    I get you. Some of those games are just too damn large and not
    interesting enough. I even count Skyrim to that, which I have started
    twice and never finished because I keep losing interest.
    But of course Elder Scrolls always had that procedural generation stuff
    down, I remember Arena and it's endlessly boring randomly generated areas.

    Skyrim more or less is the anti thesis of an interesting open world
    game, despite not procedurally generated it is a generic run of the mill fantasy world with characters you can forget after talking to them once.
    If you want a really good open world game, play the 2 new Zeldas, they
    are absolutely the anti thesis to Skyrim and have a very ultima like
    feel to it, where every nook and cranny you can find is interesting and
    counts and every character has an interesting story to tell!
    I just wished developers would make smaller but interesting open worlds
    instead of boring generic ones they then fill with a spreadsheet table
    of TODOs which repeats ad infinitum. The older open world designs of the
    80s and 90s from origin and a few other studios were way better than
    most of modern waypoint/spreadsheet open worlds regarding this aspect!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Fri Sep 13 10:48:13 2024
    Am 08.09.24 um 19:07 schrieb Dimensional Traveler:
    Shhhh! Not so loud! HE is still around, lurking, just waiting for
    somebody to say his name. Do not let him loose again. It took us long
    enough to bind him the first time. 😉

    Was that project ever actually released?
    yes buggy as hell, but it was quite impressive for a one person project,
    it is clear DS was way over his head with this one, but he released it nevertheless!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Fri Sep 13 10:47:33 2024
    Am 08.09.24 um 18:16 schrieb Spalls Hurgenson:
    Well, but there were examples of that before. Anyone remember
    Battlecruiser 3000AD?
    Shhhh! Not so loud! HE is still around, lurking, just waiting for
    somebody to say his name. Do not let him loose again. It took us long
    enough to bind him the first time. 😉

    Voldemort?
    Sorry I said his name!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Fri Sep 13 10:49:10 2024
    Am 09.09.24 um 17:43 schrieb Spalls Hurgenson:
    While the Unnamed-Demon-Spirit-of-Usenet wasn't up to the task of
    creating such a game, but he definitely had vision. Ten years later
    (and with a skilled team) the game might actually have been worth
    playing.
    Very likely but the question is whether he ever had the finances for
    such a game. Btw. recently saw a video about how Elite was created, the
    code is pure genious!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)