[[ The 8-bit Years (1980-1987) ]]
The C-64, the NES and the golden age of arcade! It
was a period that created the genres and tropes of
video gaming that are still with us today.
[[ The 16-bit Years (1987-1993) ]]
Classic DOS and 16-bit excitement! For the first time,
video-games start to achieve their potential; more than
beeps and bloops, they are story-tellers and world-
builders. The Video gaming world develops its own
culture too.
[[ The Transitional Years (1994-1997) ]]
3D bursts into the scene and everything changes. Games
become ever-more complex, and gaming starts to become
mainstream, and not just the domain of kids and geeks.
Big business stars pouring money into the industry too.
[[ The New Tech Era (1998-2003) ]]
All those rapid tech changes causes everything to change.
It's impossible to keep up and that's half the fun.
[[ The 16-bit Years (1987-1993) ]]
Classic DOS and 16-bit excitement! For the first time,
video-games start to achieve their potential; more than
beeps and bloops, they are story-tellers and world-
builders. The Video gaming world develops its own
culture too.
I am not sure why but I started losing interest in new video games
after 2000-2005 or so. So these four ages above are my most favorite.
If I had to choose just one though on your scale... the most fun for
me was probably the 16-bit years.. so 1987-1993. But without looking
at what games actually came out in all of those years, I can't know
for sure.
Have we done a CRAP poll this month? I don't think we have! I've been
remiss in my duties (don't tell the boss!). Well, it's not quite yet September (unless you're a freaky Australian) so I still have time.
-------------------------
This month it's a fun one: Video games have been around for a long
time, and have gone through various phases. Of them all, which was the
era in which you had the most fun playing video games? Not which you
feel was necessarily the BEST era with the best games, but the one you
had the most fun with. (And feel free to bitch about how I arbitrarily divided up gaming history too! ;-)
[[ Those First Games (1970-75) ]]
Nothing will ever beat the excitement of Pong. The
rush of those first arcade games, playing what was
to become a new transformational hobby was amazing.
[[ The Very Early Years (1976-1980) ]]
The classic home-consoles and the early arcades.
There was a purity to those early titles and systems
that later, ever-more complicate games lost.
[[ The 8-bit Years (1980-1987) ]]
The C-64, the NES and the golden age of arcade! It
was a period that created the genres and tropes of
video gaming that are still with us today.
[[ The 16-bit Years (1987-1993) ]]
Classic DOS and 16-bit excitement! For the first time,
video-games start to achieve their potential; more than
beeps and bloops, they are story-tellers and world-
builders. The Video gaming world develops its own
culture too.
[[ The Transitional Years (1994-1997) ]]
3D bursts into the scene and everything changes. Games
become ever-more complex, and gaming starts to become
mainstream, and not just the domain of kids and geeks.
Big business stars pouring money into the industry too.
[[ The New Tech Era (1998-2003) ]]
All those rapid tech changes causes everything to change.
It's impossible to keep up and that's half the fun.
[[ An Era of Consolidation (2004-2011) ]]
After a decade of headlong rush, developers finally start
to get a handle on the capabilities of their new tools.
There's more focus on creating good games, on smoothing
off the rough edges, than creating entirely new genres.
[[ A Period of Peace (2011-2020) ]]
Having figured out what makes games good, there's a
long period where developers just pump out hit after
hit. Meanwhile, the Indies burst into the scene and
add some experimental spice.
[[ The Modern Era (2021-now) ]]
Fifty years of video gaming experience and techno-
logical advancement have resulted in an era when it's
honestly hard to make a TERRIBLE game anymore. Not
everything is great but the bar has been raised so
high that even garage-developers are creating stuff
that would have blown the minds of a gamer two or
three eras previous. Can it get better than this?
-------------------------
Myself, I think the most fun I had was in what I've called the 'New
Tech' era. Man, what a time. It seemed that every other day there was
some new CPU, or video card, or faster RAM. You'd buy a PC and even
before you got it home from the store, it was already three
generations obsolete! But that was half the fun, and game developers
were making the most of it! Not only were games becoming better
looking, but with all that extra RAM and CPU processing capability,
they were developing entirely new forms of gameplay. Such classics we
got back then: Half-Life, Unreal, Heretic 2, Battlezone, The House of
the Dead, Battlefield 1942, and more. Not all the games were great -in
fact, a lot of them were terrible- but it was such a plethora of
change that games felt more alive than ever before.
(that said, I'd like to give a shout-out to the 16-bit years, because
I've a soft spot for a lot of the DOS games released in that era. But
as much as I loved those games, they don't match the sheer rush of
late 90s/early 2000s video gaming for me)
So... what was the most memorable and fun era of video-gaming for you?
Are you old-timer enough to remember the fascination of the ancient
oldies or are you a live-for-today who loves the modern era the most?
And remember: there's no wrong answer; that's what makes it a CRAP
poll! ;-)
[[ The Modern Era (2021-now) ]]
Fifty years of video gaming experience and techno-
logical advancement have resulted in an era when it's
honestly hard to make a TERRIBLE game anymore. Not
everything is great but the bar has been raised so
high that even garage-developers are creating stuff
that would have blown the minds of a gamer two or
three eras previous. Can it get better than this?
On 8/31/2024 9:08 AM, Spalls Hurgenson wrote:
And not just for what you included in that description. There has also
[[ The Modern Era (2021-now) ]]
Fifty years of video gaming experience and techno-
logical advancement have resulted in an era when it's
honestly hard to make a TERRIBLE game anymore. Not
everything is great but the bar has been raised so
high that even garage-developers are creating stuff
that would have blown the minds of a gamer two or
three eras previous. Can it get better than this?
been a massive proliferation in the number of TYPES of games you can
play. To the point where personally I think the concept of specific
genres of games is obsolete.
On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
[[ The 16-bit Years (1987-1993) ]]
Classic DOS and 16-bit excitement! For the first time,
video-games start to achieve their potential; more than
beeps and bloops, they are story-tellers and world-
builders. The Video gaming world develops its own
culture too.
I thought about it more and I am more convinced that this period is
when I enjoyed video games the most. I was playing a lot of Sierra
games at the time which I enjoyed a lot but I also discovered my love
for RPGs in this time frame with the Pool of Radiance gold box game.
On 31/08/2024 19:25, Mike S. wrote:
On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
[[ The 16-bit Years (1987-1993) ]]
Classic DOS and 16-bit excitement! For the first time,
video-games start to achieve their potential; more than
beeps and bloops, they are story-tellers and world-
builders. The Video gaming world develops its own
culture too.
I thought about it more and I am more convinced that this period is
when I enjoyed video games the most. I was playing a lot of Sierra
games at the time which I enjoyed a lot but I also discovered my love
for RPGs in this time frame with the Pool of Radiance gold box game.
That era would get a better mark from me if it wasn't for the fact that
it was period in my life when I transitioning to my 'hobbies' became
centred around going out and generally drinking. It's rather hard to get enthusiastic about playing games when your weekends consist of getting
up in the afternoon with a head that feels like it's been used as football!
There's a lot I really dislike about this modern era of gaming.
- The repetitiveness of big-budget games that always go the safe
route, whether that's just re-using tried-n-true mechanics or sticking
to a handful of popular IPs.
- The awfulness of publishers nickle-and-diming its customers through
MTX, Season Passes and cosmetics that used to be included in base
games, and how this greed has affected the game-play.
- The worries about our lack of ownership and control over games we
legally purchased. All these make me sometimes bemoan the future of
our hobby.
And yet... there is so much that is awesome about video games nowadays
too!
On 31/08/2024 19:25, Mike S. wrote:
On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
[[ The 16-bit Years (1987-1993) ]]
Classic DOS and 16-bit excitement! For the first time,
video-games start to achieve their potential; more than
beeps and bloops, they are story-tellers and world-
builders. The Video gaming world develops its own
culture too.
I thought about it more and I am more convinced that this period is
when I enjoyed video games the most. I was playing a lot of Sierra
games at the time which I enjoyed a lot but I also discovered my love
for RPGs in this time frame with the Pool of Radiance gold box game.
That era would get a better mark from me if it wasn't for the fact that
it was period in my life when I transitioning to my 'hobbies' became
centred around going out and generally drinking. It's rather hard to get >enthusiastic about playing games when your weekends consist of getting
up in the afternoon with a head that feels like it's been used as
football!
This month it's a fun one: Video games have been around for a long
time, and have gone through various phases. Of them all, which was the
era in which you had the most fun playing video games? Not which you
feel was necessarily the BEST era with the best games, but the one you
had the most fun with. (And feel free to bitch about how I arbitrarily divided up gaming history too! ;-)
This month it's a fun one: Video games have been around for a long
time, and have gone through various phases. Of them all, which was the
era in which you had the most fun playing video games? Not which you
feel was necessarily the BEST era with the best games, but the one you
had the most fun with.
It's starting to feel like almost all the big games just have the same
open world crap formula I'm not sure I'm currently happy with the way
things are going.
Against the Storm was less mechanically impressive in it details,
but amazing on how it innovated on basic city builder gameplay with
an addictive rougelite gameplay loop. The way it gradually ramped
up the difficulty was also amazing, forcing you to optimize how you
do things more and more, but without throwing you into the deep end.
I progressed a lot farther in the game than I had thought I could at
the start, or would have if the game had forced me to adapt much quicker.
On 04/09/2024 00:08, Justisaur wrote:
It's starting to feel like almost all the big games just have the same
open world crap formula I'm not sure I'm currently happy with the way
things are going.
There's a good reason you feel like that, because they pretty much do.
How much longer before CoD or Fifa becomes openworld!
On 9/4/2024 1:55 AM, JAB wrote:
On 04/09/2024 00:08, Justisaur wrote:Are you saying Call of Duty _isn't_?!
It's starting to feel like almost all the big games just have the
same open world crap formula I'm not sure I'm currently happy with
the way things are going.
There's a good reason you feel like that, because they pretty much do.
How much longer before CoD or Fifa becomes openworld!
And can't you effectively have an open world "Fifa" by playing a soccer player in the Sims?
These 'smaller' 'indie' titles are the only modern games I would ever
buy. The big publishers aren't making games I want to play anymore.
On Mon, 02 Sep 2024 18:09:54 -0400, Xocyll <Xocyll@gmx.com> wrote:
JAB <noway@nochance.com> looked up from reading the entrails of the porn
spammer to utter "The Augury is good, the signs say:
On 31/08/2024 19:25, Mike S. wrote:
On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
That era would get a better mark from me if it wasn't for the fact that
it was period in my life when I transitioning to my 'hobbies' became
centred around going out and generally drinking. It's rather hard to get >>> enthusiastic about playing games when your weekends consist of getting
up in the afternoon with a head that feels like it's been used as
football!
Pity they never come out with "English Football Hooligan" then playing
it in that condition would feel perfectly natural.
<pedant mode on>
[pushes glasses higher up on nose] Achsually...
May I introduce you to the 2002 video game, "Hooligans: Storm Over
Europe" https://www.mobygames.com/game/7235/hooligans/ where the goal
is to lead a gang of rowdies and smash up as much as possible.
</pedant mode off>
Admittedly, the release of that game doesn't fall into the '16-bit
era' (so I cheerfully deleted references to that bit :-)
Is there an equivalent to Internet Rule 34, except about video games
and not sex? Because it does seem to be getting to that point that
there's a video game made about every topic these days.
On 04/09/2024 15:39, Spalls Hurgenson wrote:
On Mon, 02 Sep 2024 18:09:54 -0400, Xocyll <Xocyll@gmx.com> wrote:
JAB <noway@nochance.com> looked up from reading the entrails of the porn >>> spammer to utter "The Augury is good, the signs say:
On 31/08/2024 19:25, Mike S. wrote:
On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
That era would get a better mark from me if it wasn't for the fact that >>>> it was period in my life when I transitioning to my 'hobbies' became
centred around going out and generally drinking. It's rather hard to
get
enthusiastic about playing games when your weekends consist of getting >>>> up in the afternoon with a head that feels like it's been used as
football!
Pity they never come out with "English Football Hooligan" then playing
it in that condition would feel perfectly natural.
<pedant mode on>
[pushes glasses higher up on nose] Achsually...
May I introduce you to the 2002 video game, "Hooligans: Storm Over
Europe" https://www.mobygames.com/game/7235/hooligans/ where the goal
is to lead a gang of rowdies and smash up as much as possible.
</pedant mode off>
Admittedly, the release of that game doesn't fall into the '16-bit
era' (so I cheerfully deleted references to that bit :-)
Is there an equivalent to Internet Rule 34, except about video games
and not sex? Because it does seem to be getting to that point that
there's a video game made about every topic these days.
Only a boardgame but still!
https://www.brexitgame.com/
These 'smaller' 'indie' titles are the only modern games I would ever
buy. The big publishers aren't making games I want to play anymore.
If big publishers make RPGs or strategy games then I'm probably still >interested in playing them, though I'm in no hurry to. I still have a
big backlog of these games I want to play, so I'm content with waiting
for the blockbuster RPGs of the last few years to come down in price.
(I'm not sure if there are any blockbuster strategy games these days,
the Total War: Warhammer games maybe?)
The only AAA strategy game series I can think of that is still going
is Civilization and the next one is coming out February 2025.
Mike S. <Mike_S@nowhere.com> wrote:
The only AAA strategy game series I can think of that is still going
is Civilization and the next one is coming out February 2025.
Oh, yah, I knew I was missing something. Not really looking forward
to it. The AI in Civilization VI was just too dumb, and I don't think
they have any interest in improving it.
This month it's a fun one: Video games have been around for a long
time, and have gone through various phases. Of them all, which was the
era in which you had the most fun playing video games? Not which you
feel was necessarily the BEST era with the best games, but the one you
had the most fun with. (And feel free to bitch about how I arbitrarily >divided up gaming history too! ;-)
But the 80s will always have a glint of nostalgia for me.
All time favorite 80s arcade games:
o Mappy
o Time Pilot
o Galaxian (actually 1979 iirc)
o Galaga
o Gyruss
o Venture
All time favorite 80s computer games:
o Anything Infocom
o Anything Ultima
o Gold Box games
o Beach Head
https://www.mobygames.com/game/19932/beach-head/
o M.U.L.E.
o Seven Cities of Gold
o Archon
o Elite
o Rescue on Fractalus >https://www.mobygames.com/game/11726/rescue-on-fractalus/
o The Dreadnaught Factor >https://www.mobygames.com/game/9642/the-dreadnaught-factor/
o Raid on Bungeling Bay >https://www.mobygames.com/game/11506/raid-on-bungeling-bay/
I gave up on the Civilization when III went way too politically correct
and had massive armies that had just conquered half an enemy empire flip
and join the enemy empire because of "culture". Fornicate that.
There's "Heroes of Might & Magic"; that's making a comeback in 'second >quarter 2025'.
On 04/09/2024 15:54, Dimensional Traveler wrote:
On 9/4/2024 1:55 AM, JAB wrote:
On 04/09/2024 00:08, Justisaur wrote:Are you saying Call of Duty _isn't_?!
It's starting to feel like almost all the big games just have the
same open world crap formula I'm not sure I'm currently happy with
the way things are going.
There's a good reason you feel like that, because they pretty much do.
How much longer before CoD or Fifa becomes openworld!
And can't you effectively have an open world "Fifa" by playing a soccer
player in the Sims?
I'm sure they'll work out a way to claim they are open world and
introduce crafting into them!
On 9/5/2024 1:11 AM, JAB wrote:[snip]
On 04/09/2024 15:39, Spalls Hurgenson wrote:
Does the winner get to toss the game into the Channel?Is there an equivalent to Internet Rule 34, except about video games
and not sex? Because it does seem to be getting to that point that
there's a video game made about every topic these days.
Only a boardgame but still!
https://www.brexitgame.com/
Dimensional Traveler <dtravel@sonic.net> wrote at 14:59 this Thursday (GMT):
On 9/5/2024 1:11 AM, JAB wrote:[snip]
On 04/09/2024 15:39, Spalls Hurgenson wrote:
Does the winner get to toss the game into the Channel?Is there an equivalent to Internet Rule 34, except about video games
and not sex? Because it does seem to be getting to that point that
there's a video game made about every topic these days.
Only a boardgame but still!
https://www.brexitgame.com/
No, they would have to toss their tea in.
Does the winner get to toss the game into the Channel?
Is there an equivalent to Internet Rule 34, except about video games
and not sex? Because it does seem to be getting to that point that
there's a video game made about every topic these days.
Only a boardgame but still!
https://www.brexitgame.com/
There's "Heroes of Might & Magic"; that's making a comeback in 'second >quarter 2025'.
I had no idea this series was still going or I would have mentioned
it.
On Thu, 5 Sep 2024 17:55:15 -0700, Dimensional Traveler
<dtravel@sonic.net> wrote:
I gave up on the Civilization when III went way too politically correct
and had massive armies that had just conquered half an enemy empire flip >>and join the enemy empire because of "culture". Fornicate that.
Yeah, when cities flip, you should NOT lose your troops. Very
annoying, I agree. They did eventually add the option to turn off
culture flipping.
I wouldn't call any of the Heroes of Might and Magic games AAA. All the
New World Computing games were in 2D, which you'd expect in 1995 when the >first game was released, but but the time the fourth game was released
in 2002 it made the game look pretty dated. By the comparision the Might
and Magic games had moved to "good enough for an RPG" 3D graphics in 1998. >Not AAA either, but still would have had a bigger budget.
The Ubisoft HOMM games were also not big budget games, nothing like the >Assassin's Cred or Far Cry games. It's not a series that would really >benefit from being AAA, and aside from maybe HOMM3 never really had the
sales to justifiy it.
Isn't that sort of thing at least semi realistic though?
It might be I don't know but I do know that losing your army in a
single turn due to RNG does not make for good or compelling gameplay.
I think they changed this behavior in Civ 4.
Mike S. <Mike_S@nowhere.com> looked up from reading the entrails of the
porn spammer to utter "The Augury is good, the signs say:
On Thu, 5 Sep 2024 17:55:15 -0700, Dimensional Traveler
<dtravel@sonic.net> wrote:
I gave up on the Civilization when III went way too politically correct
and had massive armies that had just conquered half an enemy empire flip >>> and join the enemy empire because of "culture". Fornicate that.
Yeah, when cities flip, you should NOT lose your troops. Very
annoying, I agree. They did eventually add the option to turn off
culture flipping.
Isn't that sort of thing at least semi realistic though?
The Roman Empire was famous for conquering people and inducting their warriors into the legions to fight for them elsewhere - the double edged sword of "you are far from home" and "we have a legion guarding your
women and children."
On Fri, 06 Sep 2024 05:49:28 -0500, Zaghadka <zaghadka@hotmail.com>
wrote:
But the 80s will always have a glint of nostalgia for me.
All time favorite 80s arcade games:
o Mappy
o Time Pilot
o Galaxian (actually 1979 iirc)
o Galaga
o Gyruss
o Venture
All time favorite 80s computer games:
o Anything Infocom
o Anything Ultima
o Gold Box games
o Beach Head
https://www.mobygames.com/game/19932/beach-head/
o M.U.L.E.
o Seven Cities of Gold
o Archon
o Elite
o Rescue on Fractalus >>https://www.mobygames.com/game/11726/rescue-on-fractalus/
o The Dreadnaught Factor >>https://www.mobygames.com/game/9642/the-dreadnaught-factor/
o Raid on Bungeling Bay >>https://www.mobygames.com/game/11506/raid-on-bungeling-bay/
I am not into arcade games but your computer games list... I like. I
started with Infocom games. I played Archon with my brother a lot when
we were kids. I remember Rescue on Fractalus as well on the C64.
On 05/09/2024 15:59, Dimensional Traveler wrote:
Does the winner get to toss the game into the Channel?
Is there an equivalent to Internet Rule 34, except about video games
and not sex? Because it does seem to be getting to that point that
there's a video game made about every topic these days.
Only a boardgame but still!
https://www.brexitgame.com/
We still have politicians/talking heads* in the UK that push the
narrative that Brexit wasn't a bad thing but the Brexit we got was and
we should have had a harder version. They seem to forget that they were
the same people who when campaigning to leave did it on a platform of a
much softer version of Brexit than the oven ready** deal that was
finally put in place.
** I learned the word analgesic from an Infocom's games... can you
guess which one?
** I learned the word analgesic from an Infocom's games... can you
guess which one?
On Thu, 12 Sep 2024 12:49:32 -0500, Zaghadka <zaghadka@hotmail.com>
wrote:
On Tue, 10 Sep 2024 17:32:58 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
** I learned the word analgesic from an Infocom's games... can you
guess which one?
That would be HHGTTG.
Ding-ding-ding! Get this man a satchel, a towel, a floor grate and
some mail!
On Thu, 12 Sep 2024 19:08:21 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
On Thu, 12 Sep 2024 12:49:32 -0500, Zaghadka <zaghadka@hotmail.com>Oh that fucking babel fish puzzle. The InvisiClues actually gets to the
wrote:
On Tue, 10 Sep 2024 17:32:58 -0400, in comp.sys.ibm.pc.games.action, >>>Spalls Hurgenson wrote:
** I learned the word analgesic from an Infocom's games... can you >>>>guess which one?
That would be HHGTTG.
Ding-ding-ding! Get this man a satchel, a towel, a floor grate and
some mail!
point where it says, "Congratulations! You've read the longest hint in >InvisiClues history." or something to that effect.
(36 hints left) > This puzzle has more clues than a Hitchhiker's Guide Mark IV has options.
(35 hints left) > Have you tried pressing the dispenser button?
(34 hints left) > You need to block the small hole.
(33 hints left) > Let's hope you aren't stuck here, because it only gets harder.
(32 hints left) > It has something to do with the hook above the hole.
(31 hints left) > You need to hang something on the hook.
(30 hints left) > Examine the gown.
(29 hints left) > Notice the loop? Hang the gown on the hook, then press the button again.
(28 hints left) > Well, you've made a little progress. Don't give up now.
(27 hints left) > You'll have to block the drain.
(26 hints left) > There's only one thing large enough to completely cover the drain.
(25 hints left) > Cover the drain with the towel, then push the button again. >(24 hints left) > Oh, well. Forging ahead, you'll have to block the tiny robot panel.
(23 hints left) > Standing or lying in front of the panel won't work.
(22 hints left) > You'll have to put some object in front of the panel.
(21 hints left) > If it isn't bulky enough, the cleaning robot dashes around it.
(20 hints left) > Examine all the objects around.
(19 hints left) > The satchel is bulky. Put it in front of the panel, then push the button again.
(18 hints left) > At this point, brave men have been known to break down and cry.
(17 hints left) > Read, very carefully, the paragraph when Ford goes to sleep. >(16 hints left) > Note that when you placed the satchel in front of the panel the response was "The satchel is now lying on its side in front of the panel."
(15 hints left) > The point of the two previous items is that you can put an object on top of the satchel.
(14 hints left) > Put something on the satchel, then push the dispenser button again.
(13 hints left) > Notice that the upper-half-of-the-room cleaning robot just manages to catch the second item.
(12 hints left) > Perhaps if there were several items on the satchel, they would all fly the air and confuse the flying robot.
(11 hints left) > Unfortunately, there's only room for one object on the satchel.
(10 hints left) > Do you have an object, or have you seen an object, that when flung into the air might act as many items?
(9 hints left) > Remember that when the upper-half-of-the-room cleaning robot grabbed the babel fish, before you put an object on the satchel, the text said that the fish was "the only flying junk" that the robot found.
(8 hints left) > Put the pile of junk mail on the satchel, then press the dispenser button again.
(7 hints left) > Voila!
(6 hints left) > This space intentionally left blank.
(5 hints left) > Incidentally, did you know that this is the longest question ever to appear in an InvisiClues hint booklet?
(4 hints left) > You see, the Kwimbucki of Zug Seven are avid interactive fiction fans, but they have one rather eccentric peculiarity.
(3 hints left) > They will not buy any work of interactive fiction unless its hint booklet has at least one question with over 35 items.
(2 hints left) > This is the 35th hint.
(1 hint left) > JJ. Our marketing department will be happy to know that Zug Seven sales have just skyrocketed.
[No more hints]
The things you had to do for entertainment before your had a video
game library numbering in the thousands ;-)
On Sun, 15 Sep 2024 10:00:48 +0100, JAB <noway@nochance.com> wrote:
On 14/09/2024 02:26, Spalls Hurgenson wrote:
The things you had to do for entertainment before your had a video
game library numbering in the thousands ;-)
I kinda miss the days when my game library was far more limited than it
is now as it just felt individual games were more important. I did watch
a video recently that was talking about physical media and why some
people still prefer it. Their idea, and I think it does have some truth
in it, is that the inconvenience of buying and using it means you're
more engaged with the content.
But at the same time, you're also stuck with bad games. And no matter
how engaged you become with it, a bad game is still gonna be a bad
game.
I struggled with "Terminator: Rampage"* for months trying to finish
that thing. I didn't enjoy it. I could easily recognize all its flaws.
I knew there were better games out there. But I kept playing it
because I'd paid $50 USD (or whatever the going price for games was
back then) and I didn't expect to buy another game for several months
on. But the fact that I kept playing it didn't make the game any
better.
There are some benefits to having a smaller library... but there are
just as many disadvantages. Personally, I'm happier with my current situation. If there's a lousy game, I can just jump to the next one.
If there's a good game, I can play that one as long as I like. The
only real downside --for me, anyway-- is trying to figure out _which_
game to play next. Paralysis of choice sets in, and instead I go out
for a hike instead. ;-)
On Sun, 15 Sep 2024 10:00:48 +0100, JAB <noway@nochance.com> wrote:
On 14/09/2024 02:26, Spalls Hurgenson wrote:
The things you had to do for entertainment before your had a video
game library numbering in the thousands ;-)
I kinda miss the days when my game library was far more limited than it
is now as it just felt individual games were more important. I did watch
a video recently that was talking about physical media and why some
people still prefer it. Their idea, and I think it does have some truth
in it, is that the inconvenience of buying and using it means you're
more engaged with the content.
But at the same time, you're also stuck with bad games. And no matter
how engaged you become with it, a bad game is still gonna be a bad
game.
I struggled with "Terminator: Rampage"* for months trying to finish
that thing. I didn't enjoy it. I could easily recognize all its flaws.
I knew there were better games out there. But I kept playing it
because I'd paid $50 USD (or whatever the going price for games was
back then) and I didn't expect to buy another game for several months
on. But the fact that I kept playing it didn't make the game any
better.
There are some benefits to having a smaller library... but there are
just as many disadvantages. Personally, I'm happier with my current situation. If there's a lousy game, I can just jump to the next one.
If there's a good game, I can play that one as long as I like. The
only real downside --for me, anyway-- is trying to figure out _which_
game to play next. Paralysis of choice sets in, and instead I go out
for a hike instead. ;-)
(and sometimes find computer hardware to scrounge on my way, so it's
all win-win ;-)
I do think all the free stuff is creating too much virtual clutter and
it's getting harder to find the stuff I actually want to play. I think
I need to be more picky with what I'm picking up free.
Sorry numberites.
Then I proceded to keep playing and got stuck at that bit at the end
which was dependent on you doing something _right_ at the start of the
game (I forget exactly what; something to do with the microscopic
starfleet, I think).
On Mon, 16 Sep 2024 08:09:51 -0700, Justisaur <justisaur@gmail.com>
wrote:
I do think all the free stuff is creating too much virtual clutter and
it's getting harder to find the stuff I actually want to play. I think
I need to be more picky with what I'm picking up free.
Sorry numberites.
I have no idea what is in my gaming libraries anymore. Adding more
games to them won't change anything for better or worse. It is just
too late for me. The Number is all I have now.
* an older game, I know, but "Terminator: Rampage" is one of those
games that instantly pops into my head when I think of bad games. ;-)
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