• Re: CRAP Poll: Favorite Era of Gaming

    From Mike S.@21:1/5 to spallshurgenson@gmail.com on Sat Aug 31 14:19:35 2024
    On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    [[ The 8-bit Years (1980-1987) ]]
    The C-64, the NES and the golden age of arcade! It
    was a period that created the genres and tropes of
    video gaming that are still with us today.


    [[ The 16-bit Years (1987-1993) ]]
    Classic DOS and 16-bit excitement! For the first time,
    video-games start to achieve their potential; more than
    beeps and bloops, they are story-tellers and world-
    builders. The Video gaming world develops its own
    culture too.


    [[ The Transitional Years (1994-1997) ]]
    3D bursts into the scene and everything changes. Games
    become ever-more complex, and gaming starts to become
    mainstream, and not just the domain of kids and geeks.
    Big business stars pouring money into the industry too.


    [[ The New Tech Era (1998-2003) ]]
    All those rapid tech changes causes everything to change.
    It's impossible to keep up and that's half the fun.

    I am not sure why but I started losing interest in new video games
    after 2000-2005 or so. So these four ages above are my most favorite.
    If I had to choose just one though on your scale... the most fun for
    me was probably the 16-bit years.. so 1987-1993. But without looking
    at what games actually came out in all of those years, I can't know
    for sure.

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  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Sat Aug 31 14:25:26 2024
    On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    [[ The 16-bit Years (1987-1993) ]]
    Classic DOS and 16-bit excitement! For the first time,
    video-games start to achieve their potential; more than
    beeps and bloops, they are story-tellers and world-
    builders. The Video gaming world develops its own
    culture too.

    I thought about it more and I am more convinced that this period is
    when I enjoyed video games the most. I was playing a lot of Sierra
    games at the time which I enjoyed a lot but I also discovered my love
    for RPGs in this time frame with the Pool of Radiance gold box game.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Mike S. on Sun Sep 1 02:06:49 2024
    Mike S. <Mike_S@nowhere.com> wrote:
    ...
    I am not sure why but I started losing interest in new video games
    after 2000-2005 or so. So these four ages above are my most favorite.
    If I had to choose just one though on your scale... the most fun for
    me was probably the 16-bit years.. so 1987-1993. But without looking
    at what games actually came out in all of those years, I can't know
    for sure.

    This and I don't have resources like time, energy, etc. Like now, no time. I can do quick games that last a few minutes though, :(
    --
    "[Jesus] then began to teach [his disciples] that the Son of Man must suffer many things and be rejected by the elders, chief priests and teachers of the law, and that he must be killed and after three days rise again." --Mark 8:31. Paralympics' opening
    ceremony was good, but 2 long. Ugh @ next wk. 31 yrs. & a decade alrdy.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

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  • From Ant@21:1/5 to Spalls Hurgenson on Sun Sep 1 02:04:47 2024
    Man, this is a hard one. I love 80s, 90s, and 2000s for gaming. :( I
    started with Atari 2600 and arcades. I didn't get into PC gaming until
    my IBM PS/2 model 30 286 10 Mhz PC like with Wolf3D. However, Apple //c
    is a personal computer so I played a lot on it too like Lode Runner.


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Have we done a CRAP poll this month? I don't think we have! I've been
    remiss in my duties (don't tell the boss!). Well, it's not quite yet September (unless you're a freaky Australian) so I still have time.

    -------------------------

    This month it's a fun one: Video games have been around for a long
    time, and have gone through various phases. Of them all, which was the
    era in which you had the most fun playing video games? Not which you
    feel was necessarily the BEST era with the best games, but the one you
    had the most fun with. (And feel free to bitch about how I arbitrarily divided up gaming history too! ;-)




    [[ Those First Games (1970-75) ]]
    Nothing will ever beat the excitement of Pong. The
    rush of those first arcade games, playing what was
    to become a new transformational hobby was amazing.


    [[ The Very Early Years (1976-1980) ]]
    The classic home-consoles and the early arcades.
    There was a purity to those early titles and systems
    that later, ever-more complicate games lost.


    [[ The 8-bit Years (1980-1987) ]]
    The C-64, the NES and the golden age of arcade! It
    was a period that created the genres and tropes of
    video gaming that are still with us today.


    [[ The 16-bit Years (1987-1993) ]]
    Classic DOS and 16-bit excitement! For the first time,
    video-games start to achieve their potential; more than
    beeps and bloops, they are story-tellers and world-
    builders. The Video gaming world develops its own
    culture too.


    [[ The Transitional Years (1994-1997) ]]
    3D bursts into the scene and everything changes. Games
    become ever-more complex, and gaming starts to become
    mainstream, and not just the domain of kids and geeks.
    Big business stars pouring money into the industry too.


    [[ The New Tech Era (1998-2003) ]]
    All those rapid tech changes causes everything to change.
    It's impossible to keep up and that's half the fun.


    [[ An Era of Consolidation (2004-2011) ]]
    After a decade of headlong rush, developers finally start
    to get a handle on the capabilities of their new tools.
    There's more focus on creating good games, on smoothing
    off the rough edges, than creating entirely new genres.


    [[ A Period of Peace (2011-2020) ]]
    Having figured out what makes games good, there's a
    long period where developers just pump out hit after
    hit. Meanwhile, the Indies burst into the scene and
    add some experimental spice.


    [[ The Modern Era (2021-now) ]]
    Fifty years of video gaming experience and techno-
    logical advancement have resulted in an era when it's
    honestly hard to make a TERRIBLE game anymore. Not
    everything is great but the bar has been raised so
    high that even garage-developers are creating stuff
    that would have blown the minds of a gamer two or
    three eras previous. Can it get better than this?


    -------------------------

    Myself, I think the most fun I had was in what I've called the 'New
    Tech' era. Man, what a time. It seemed that every other day there was
    some new CPU, or video card, or faster RAM. You'd buy a PC and even
    before you got it home from the store, it was already three
    generations obsolete! But that was half the fun, and game developers
    were making the most of it! Not only were games becoming better
    looking, but with all that extra RAM and CPU processing capability,
    they were developing entirely new forms of gameplay. Such classics we
    got back then: Half-Life, Unreal, Heretic 2, Battlezone, The House of
    the Dead, Battlefield 1942, and more. Not all the games were great -in
    fact, a lot of them were terrible- but it was such a plethora of
    change that games felt more alive than ever before.

    (that said, I'd like to give a shout-out to the 16-bit years, because
    I've a soft spot for a lot of the DOS games released in that era. But
    as much as I loved those games, they don't match the sheer rush of
    late 90s/early 2000s video gaming for me)


    So... what was the most memorable and fun era of video-gaming for you?
    Are you old-timer enough to remember the fascination of the ancient
    oldies or are you a live-for-today who loves the modern era the most?
    And remember: there's no wrong answer; that's what makes it a CRAP
    poll! ;-)



    --
    "[Jesus] then began to teach [his disciples] that the Son of Man must suffer many things and be rejected by the elders, chief priests and teachers of the law, and that he must be killed and after three days rise again." --Mark 8:31. Paralympics' opening
    ceremony was good, but 2 long. Ugh @ next wk. 31 yrs. & a decade alrdy.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

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  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Sat Aug 31 22:37:34 2024
    On 8/31/2024 9:08 AM, Spalls Hurgenson wrote:

    [[ The Modern Era (2021-now) ]]
    Fifty years of video gaming experience and techno-
    logical advancement have resulted in an era when it's
    honestly hard to make a TERRIBLE game anymore. Not
    everything is great but the bar has been raised so
    high that even garage-developers are creating stuff
    that would have blown the minds of a gamer two or
    three eras previous. Can it get better than this?

    And not just for what you included in that description. There has also
    been a massive proliferation in the number of TYPES of games you can
    play. To the point where personally I think the concept of specific
    genres of games is obsolete.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Dimensional Traveler on Sun Sep 1 10:34:23 2024
    On 01/09/2024 06:37, Dimensional Traveler wrote:
    On 8/31/2024 9:08 AM, Spalls Hurgenson wrote:

    [[ The Modern Era (2021-now) ]]
        Fifty years of video gaming experience and techno-
        logical advancement have resulted in an era when it's
        honestly hard to make a TERRIBLE game anymore. Not
        everything is great but the bar has been raised so
        high that even garage-developers are creating stuff
        that would have blown the minds of a gamer two or
        three eras previous. Can it get better than this?

    And not just for what you included in that description.  There has also
    been a massive proliferation in the number of TYPES of games you can
    play.  To the point where personally I think the concept of specific
    genres of games is obsolete.


    I kinda agree, there are specific genres that still exist but there are
    also a lot more games that are hard to fit into one.

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  • From JAB@21:1/5 to All on Sun Sep 1 10:32:05 2024
    For me this is a really is on the 8-bit era by quite a bit. It wasn't
    just the fact that I could now play computer games without spending
    money at the arcade but also how quickly it went from arcade rip-offs,
    and some text adventures named with really creative titles such as
    Adventure A, to games that used the big advantage home computers had -
    they weren't tied into getting you to put another 10p in the slot. It
    was also an era where you still had people developing games because
    that's a game they wanted to play*.

    I think that the new tech era did have some of that but computers were
    then 'old hat' so there just wasn't that level of excitement.

    I kinda feel I should also mention what I think it the worse era - The
    Modern era. It's not as though there aren't good games out there but
    instead the big budgets are almost exclusive going to cookie cutter
    games based on the same IP's/gameplay. Star Wars: Outlaws seems a good
    example of that from the couple of reviews I've seen. Even if you put
    the technical bugs to one side (I think I've been beaten into submission actually expecting games on release to not be bug ridden) the core
    gameplay was just described as generally bland and typical Ubisoft. You
    can fix bugs but core gameplay, that's somewhat more problematic.

    *I do realise that is of course a bit let's forget all the crud arcade
    clone that were turned out just to try and make a bit of money and how
    quickly big players moved into the market.

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  • From JAB@21:1/5 to Mike S. on Sun Sep 1 10:42:11 2024
    On 31/08/2024 19:25, Mike S. wrote:
    On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    [[ The 16-bit Years (1987-1993) ]]
    Classic DOS and 16-bit excitement! For the first time,
    video-games start to achieve their potential; more than
    beeps and bloops, they are story-tellers and world-
    builders. The Video gaming world develops its own
    culture too.

    I thought about it more and I am more convinced that this period is
    when I enjoyed video games the most. I was playing a lot of Sierra
    games at the time which I enjoyed a lot but I also discovered my love
    for RPGs in this time frame with the Pool of Radiance gold box game.

    That era would get a better mark from me if it wasn't for the fact that
    it was period in my life when I transitioning to my 'hobbies' became
    centred around going out and generally drinking. It's rather hard to get enthusiastic about playing games when your weekends consist of getting
    up in the afternoon with a head that feels like it's been used as
    football!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to JAB on Sun Sep 1 09:53:19 2024
    On 9/1/2024 2:42 AM, JAB wrote:
    On 31/08/2024 19:25, Mike S. wrote:
    On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
    <spallshurgenson@gmail.com> wrote:

    [[ The 16-bit Years (1987-1993) ]]
       Classic DOS and 16-bit excitement! For the first time,
       video-games start to achieve their potential; more than
       beeps and bloops, they are story-tellers and world-
       builders. The Video gaming world develops its own
       culture too.

    I thought about it more and I am more convinced that this period is
    when I enjoyed video games the most. I was playing a lot of Sierra
    games at the time which I enjoyed a lot but I also discovered my love
    for RPGs in this time frame with the Pool of Radiance gold box game.

    That era would get a better mark from me if it wasn't for the fact that
    it was period in my life when I transitioning to my 'hobbies' became
    centred around going out and generally drinking. It's rather hard to get enthusiastic about playing games when your weekends consist of getting
    up in the afternoon with a head that feels like it's been used as football!

    Well, the simple solution to that is don't use your head as a football. :P

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Mon Sep 2 10:03:52 2024
    On 01/09/2024 18:50, Spalls Hurgenson wrote:
    There's a lot I really dislike about this modern era of gaming.
    - The repetitiveness of big-budget games that always go the safe
    route, whether that's just re-using tried-n-true mechanics or sticking
    to a handful of popular IPs.
    - The awfulness of publishers nickle-and-diming its customers through
    MTX, Season Passes and cosmetics that used to be included in base
    games, and how this greed has affected the game-play.
    - The worries about our lack of ownership and control over games we
    legally purchased. All these make me sometimes bemoan the future of
    our hobby.

    And yet... there is so much that is awesome about video games nowadays
    too!

    That kinda aligns with my view. Besides all of the above for me there's
    also the overall level of disappointment when I think about triple-AAA
    dev's that have the resources, and I expect talent, to make some really
    good games but what you end up with is just same-old-same-old mediocre
    offering which they want people to cough up £60+ just for the base game.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Mon Sep 2 18:09:54 2024
    JAB <noway@nochance.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:

    On 31/08/2024 19:25, Mike S. wrote:
    On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
    <spallshurgenson@gmail.com> wrote:

    [[ The 16-bit Years (1987-1993) ]]
    Classic DOS and 16-bit excitement! For the first time,
    video-games start to achieve their potential; more than
    beeps and bloops, they are story-tellers and world-
    builders. The Video gaming world develops its own
    culture too.

    I thought about it more and I am more convinced that this period is
    when I enjoyed video games the most. I was playing a lot of Sierra
    games at the time which I enjoyed a lot but I also discovered my love
    for RPGs in this time frame with the Pool of Radiance gold box game.

    That era would get a better mark from me if it wasn't for the fact that
    it was period in my life when I transitioning to my 'hobbies' became
    centred around going out and generally drinking. It's rather hard to get >enthusiastic about playing games when your weekends consist of getting
    up in the afternoon with a head that feels like it's been used as
    football!

    Pity they never come out with "English Football Hooligan" then playing
    it in that condition would feel perfectly natural.

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Spalls Hurgenson on Tue Sep 3 10:22:38 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    This month it's a fun one: Video games have been around for a long
    time, and have gone through various phases. Of them all, which was the
    era in which you had the most fun playing video games? Not which you
    feel was necessarily the BEST era with the best games, but the one you
    had the most fun with. (And feel free to bitch about how I arbitrarily divided up gaming history too! ;-)

    I'm not sure at all, about the fun. Old stuff looks ugly and playability
    is often horrible. But has the fun actually changed? Oh and has
    playability improved? I like to think so but then I realize I can't fill
    a freaking bottle with water in Fallout and it makes me wonder. General clunkiness has been replaced with lazy and stupid limitations, invisible
    walls, knee high unclimbable railings and all that.

    For sure there has been changes in *what* the fun is. For me the 8-bit 1980-1987 era and before was "anything goes". Sports games, driving
    games, flight sims , almost anything. Didn't have much patience for
    figuring out anything non-obvious.

    Interest in what I was doing and why came later with an interest in more
    grown up books and entertainment.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to spallshurgenson@gmail.com on Wed Sep 4 03:59:41 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    This month it's a fun one: Video games have been around for a long
    time, and have gone through various phases. Of them all, which was the
    era in which you had the most fun playing video games? Not which you
    feel was necessarily the BEST era with the best games, but the one you
    had the most fun with.

    I'm going to cheat and say right now. Because right now I can play
    amazing games that couldn't have existed years ago. I'm not talking
    about how graphics have gotten better either. There are games being made
    today that just weren't being made a decade ago, even if there graphics
    easily could have been. Part of it is how hardware has improved and
    what faster CPUs and mere memory allows, but I think a lot of it is how
    the market has changed.

    The video game market is big business right now, but it's not completely dominated by big businesses the way other entertainment industries
    are. There's more room than ever for less popular games to succeed,
    meaning they can be more ambitious. Two games I played a lot this
    year are example of this, Oxygen Not Included and Against the Storm are examples of this. Niether has impressive graphics, the first looks like
    a Flash game, the second like it was made 20 year ago. So no way any
    big publisher is going to get behind them.

    So they're both "indie" games, but they still had enough of a budget,
    their cheaper graphics helping a lot here, to invest in design and
    gameplay. Oxygen Not Included's 2D world could've easily been a lot
    simpler, like Terraria or Starbound which it resembles, but instead they
    added a number of details (like different layers, pipes that can be next
    to each other without connecting) that would have been too ambitious
    for an indie game from a decade or more ago.

    Against the Storm was less mechanically impressive in it details,
    but amazing on how it innovated on basic city builder gameplay with
    an addictive rougelite gameplay loop. The way it gradually ramped
    up the difficulty was also amazing, forcing you to optimize how you
    do things more and more, but without throwing you into the deep end.
    I progressed a lot farther in the game than I had thought I could at
    the start, or would have if the game had forced me to adapt much quicker.

    These are both games that would have to been much less ambitious if
    they were indie games from 10 years ago or more, assuming they could
    even find publishers.

    But the cheat part that makes now an especially good time to play games,
    is that I can still play all the old games from way back when that I want.
    So if I want to play Wizardry, Wing Commander, Deus Ex or Fallout:
    New Vegas, I can. Plus the experience will be better because of faster
    loading times and bigger screens.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
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  • From JAB@21:1/5 to Justisaur on Wed Sep 4 09:55:04 2024
    On 04/09/2024 00:08, Justisaur wrote:
    It's starting to feel like almost all the big games just have the same
    open world crap formula I'm not sure I'm currently happy with the way
    things are going.

    There's a good reason you feel like that, because they pretty much do.
    How much longer before CoD or Fifa becomes openworld!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to Ross Ridge on Wed Sep 4 08:58:26 2024
    On Wed, 4 Sep 2024 03:59:41 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    Against the Storm was less mechanically impressive in it details,
    but amazing on how it innovated on basic city builder gameplay with
    an addictive rougelite gameplay loop. The way it gradually ramped
    up the difficulty was also amazing, forcing you to optimize how you
    do things more and more, but without throwing you into the deep end.
    I progressed a lot farther in the game than I had thought I could at
    the start, or would have if the game had forced me to adapt much quicker.

    I added Against the Storm to my wishlist. I love city builders and
    rougelites. I also like the graphics style in this one which is always
    a plus. The overwhelmingly positive reviews don't hurt either.

    These 'smaller' 'indie' titles are the only modern games I would ever
    buy. The big publishers aren't making games I want to play anymore.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to JAB on Wed Sep 4 07:54:30 2024
    On 9/4/2024 1:55 AM, JAB wrote:
    On 04/09/2024 00:08, Justisaur wrote:
    It's starting to feel like almost all the big games just have the same
    open world crap formula I'm not sure I'm currently happy with the way
    things are going.

    There's a good reason you feel like that, because they pretty much do.
    How much longer before CoD or Fifa becomes openworld!

    Are you saying Call of Duty _isn't_?!

    And can't you effectively have an open world "Fifa" by playing a soccer
    player in the Sims?

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Dimensional Traveler on Thu Sep 5 07:46:57 2024
    On 04/09/2024 15:54, Dimensional Traveler wrote:
    On 9/4/2024 1:55 AM, JAB wrote:
    On 04/09/2024 00:08, Justisaur wrote:
    It's starting to feel like almost all the big games just have the
    same open world crap formula I'm not sure I'm currently happy with
    the way things are going.

    There's a good reason you feel like that, because they pretty much do.
    How much longer before CoD or Fifa becomes openworld!

    Are you saying Call of Duty _isn't_?!

    And can't you effectively have an open world "Fifa" by playing a soccer player in the Sims?


    I'm sure they'll work out a way to claim they are open world and
    introduce crafting into them!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Mike S. on Thu Sep 5 08:44:40 2024
    On 04/09/2024 13:58, Mike S. wrote:
    These 'smaller' 'indie' titles are the only modern games I would ever
    buy. The big publishers aren't making games I want to play anymore.

    There are some, not a lot mind you, I wouldn't mind playing but not
    until they come down to the bargain basement £5-£10 range as I just
    don't see them being worth £50+ when I can spend a lot less on a game I
    will enjoy at least as much. The games I now buy are all from small
    (let's call them indie) to medium sized devs such as Mimimi Games or
    Corteam.

    Having just browsed through my Steam library the last big budget game I
    bought at full price was FO:4 and even that was a disappointment. To be
    fair to it, it's not that it's a bad game as such instead that
    inevitably I compared it to FO:3/NV and it doesn't fair well
    particularity in the blandness of the locations you come across. The
    less said about handing you power armour straight of the bat the better!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Thu Sep 5 09:11:12 2024
    On 04/09/2024 15:39, Spalls Hurgenson wrote:
    On Mon, 02 Sep 2024 18:09:54 -0400, Xocyll <Xocyll@gmx.com> wrote:

    JAB <noway@nochance.com> looked up from reading the entrails of the porn
    spammer to utter "The Augury is good, the signs say:

    On 31/08/2024 19:25, Mike S. wrote:
    On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
    <spallshurgenson@gmail.com> wrote:

    That era would get a better mark from me if it wasn't for the fact that
    it was period in my life when I transitioning to my 'hobbies' became
    centred around going out and generally drinking. It's rather hard to get >>> enthusiastic about playing games when your weekends consist of getting
    up in the afternoon with a head that feels like it's been used as
    football!

    Pity they never come out with "English Football Hooligan" then playing
    it in that condition would feel perfectly natural.


    <pedant mode on>
    [pushes glasses higher up on nose] Achsually...

    May I introduce you to the 2002 video game, "Hooligans: Storm Over
    Europe" https://www.mobygames.com/game/7235/hooligans/ where the goal
    is to lead a gang of rowdies and smash up as much as possible.

    </pedant mode off>

    Admittedly, the release of that game doesn't fall into the '16-bit
    era' (so I cheerfully deleted references to that bit :-)

    Is there an equivalent to Internet Rule 34, except about video games
    and not sex? Because it does seem to be getting to that point that
    there's a video game made about every topic these days.


    Only a boardgame but still!

    https://www.brexitgame.com/

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to JAB on Thu Sep 5 07:59:06 2024
    On 9/5/2024 1:11 AM, JAB wrote:
    On 04/09/2024 15:39, Spalls Hurgenson wrote:
    On Mon, 02 Sep 2024 18:09:54 -0400, Xocyll <Xocyll@gmx.com> wrote:

    JAB <noway@nochance.com> looked up from reading the entrails of the porn >>> spammer to utter  "The Augury is good, the signs say:

    On 31/08/2024 19:25, Mike S. wrote:
    On Sat, 31 Aug 2024 12:08:11 -0400, Spalls Hurgenson
    <spallshurgenson@gmail.com> wrote:

    That era would get a better mark from me if it wasn't for the fact that >>>> it was period in my life when I transitioning to my 'hobbies' became
    centred around going out and generally drinking. It's rather hard to
    get
    enthusiastic about playing games when your weekends consist of getting >>>> up in the afternoon with a head that feels like it's been used as
    football!

    Pity they never come out with "English Football Hooligan" then playing
    it in that condition would feel perfectly natural.


    <pedant mode on>
    [pushes glasses higher up on nose] Achsually...

    May I introduce you to the 2002 video game, "Hooligans: Storm Over
    Europe" https://www.mobygames.com/game/7235/hooligans/ where the goal
    is to lead a gang of rowdies and smash up as much as possible.

    </pedant mode off>

    Admittedly, the release of that game doesn't fall into the '16-bit
    era' (so I cheerfully deleted references to that bit :-)

    Is there an equivalent to Internet Rule 34, except about video games
    and not sex? Because it does seem to be getting to that point that
    there's a video game made about every topic these days.


    Only a boardgame but still!

    https://www.brexitgame.com/

    Does the winner get to toss the game into the Channel?


    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to Mike_S@nowhere.com on Thu Sep 5 14:42:29 2024
    Mike S. <Mike_S@nowhere.com> wrote:
    These 'smaller' 'indie' titles are the only modern games I would ever
    buy. The big publishers aren't making games I want to play anymore.

    If big publishers make RPGs or strategy games then I'm probably still interested in playing them, though I'm in no hurry to. I still have a
    big backlog of these games I want to play, so I'm content with waiting
    for the blockbuster RPGs of the last few years to come down in price.
    (I'm not sure if there are any blockbuster strategy games these days,
    the Total War: Warhammer games maybe?)

    I also never have really seen the "AAA" tag as being a selling point.
    I remember when people would say "good enough graphics for an RPG" when describing these games, so I don't really expect AAA-level graphics in
    RPGs. Strategy games don't need it all, the visuals being some sort of abstract represenation that you're never going to find all that immersive
    no matter how "realistic" they look.

    I think it's great time for video games right now. Small indie titles
    can compete almost head to head with blockbuster AAA games. With Steam basically allowing any game anyone wants to make on their store, there
    aren't really gatekeepers any more. Sure, it's hard to get noticed with
    an average of 50 games coming out on Steam each day, and big publishers
    have easier time of this, but there's a lot of good indie games that
    manage to do well. Heck, there's a probably quite a few small and medium budget games released in the last couple of weeks that did better on
    Steam than Concord, a big budget AAA game published by Sony.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to Ross Ridge on Thu Sep 5 13:45:48 2024
    On Thu, 5 Sep 2024 14:42:29 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    If big publishers make RPGs or strategy games then I'm probably still >interested in playing them, though I'm in no hurry to. I still have a
    big backlog of these games I want to play, so I'm content with waiting
    for the blockbuster RPGs of the last few years to come down in price.
    (I'm not sure if there are any blockbuster strategy games these days,
    the Total War: Warhammer games maybe?)

    The only AAA strategy game series I can think of that is still going
    is Civilization and the next one is coming out February 2025.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to Mike_S@nowhere.com on Thu Sep 5 19:39:42 2024
    Mike S. <Mike_S@nowhere.com> wrote:
    The only AAA strategy game series I can think of that is still going
    is Civilization and the next one is coming out February 2025.

    Oh, yah, I knew I was missing something. Not really looking forward
    to it. The AI in Civilization VI was just too dumb, and I don't think
    they have any interest in improving it.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Ross Ridge on Thu Sep 5 17:55:15 2024
    On 9/5/2024 12:39 PM, Ross Ridge wrote:
    Mike S. <Mike_S@nowhere.com> wrote:
    The only AAA strategy game series I can think of that is still going
    is Civilization and the next one is coming out February 2025.

    Oh, yah, I knew I was missing something. Not really looking forward
    to it. The AI in Civilization VI was just too dumb, and I don't think
    they have any interest in improving it.

    I gave up on the Civilization when III went way too politically correct
    and had massive armies that had just conquered half an enemy empire flip
    and join the enemy empire because of "culture". Fornicate that.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Spalls Hurgenson on Fri Sep 6 05:49:28 2024
    On Sat, 31 Aug 2024 12:08:11 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    This month it's a fun one: Video games have been around for a long
    time, and have gone through various phases. Of them all, which was the
    era in which you had the most fun playing video games? Not which you
    feel was necessarily the BEST era with the best games, but the one you
    had the most fun with. (And feel free to bitch about how I arbitrarily >divided up gaming history too! ;-)

    I love all my children equally, Spalls.

    But the 80s will always have a glint of nostalgia for me.

    All time favorite 80s arcade games:
    o Mappy
    o Time Pilot
    o Galaxian (actually 1979 iirc)
    o Galaga
    o Gyruss
    o Venture

    All time favorite 80s computer games:
    o Anything Infocom
    o Anything Ultima
    o Gold Box games
    o Beach Head
    https://www.mobygames.com/game/19932/beach-head/
    o M.U.L.E.
    o Seven Cities of Gold
    o Archon
    o Elite
    o Rescue on Fractalus
    https://www.mobygames.com/game/11726/rescue-on-fractalus/
    o The Dreadnaught Factor https://www.mobygames.com/game/9642/the-dreadnaught-factor/
    o Raid on Bungeling Bay https://www.mobygames.com/game/11506/raid-on-bungeling-bay/

    But seriously, Baldur's Gate 3 anyone? I just got done playing Civ VI
    with all the DLC, wow. And then there's "The Number" -- the greatest of
    all games. In the past, I've bought stuff just to watch it run. In fact,
    I literally watched Madden play itself on my Gamecube.

    I have had fun galore. I wouldn't be doing this hobby if I wasn't having
    fun.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to All on Sat Sep 7 09:07:34 2024
    On Fri, 06 Sep 2024 05:49:28 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:

    But the 80s will always have a glint of nostalgia for me.

    All time favorite 80s arcade games:
    o Mappy
    o Time Pilot
    o Galaxian (actually 1979 iirc)
    o Galaga
    o Gyruss
    o Venture

    All time favorite 80s computer games:
    o Anything Infocom
    o Anything Ultima
    o Gold Box games
    o Beach Head
    https://www.mobygames.com/game/19932/beach-head/
    o M.U.L.E.
    o Seven Cities of Gold
    o Archon
    o Elite
    o Rescue on Fractalus >https://www.mobygames.com/game/11726/rescue-on-fractalus/
    o The Dreadnaught Factor >https://www.mobygames.com/game/9642/the-dreadnaught-factor/
    o Raid on Bungeling Bay >https://www.mobygames.com/game/11506/raid-on-bungeling-bay/

    I am not into arcade games but your computer games list... I like. I
    started with Infocom games. I played Archon with my brother a lot when
    we were kids. I remember Rescue on Fractalus as well on the C64.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to dtravel@sonic.net on Sat Sep 7 09:10:07 2024
    On Thu, 5 Sep 2024 17:55:15 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    I gave up on the Civilization when III went way too politically correct
    and had massive armies that had just conquered half an enemy empire flip
    and join the enemy empire because of "culture". Fornicate that.

    Yeah, when cities flip, you should NOT lose your troops. Very
    annoying, I agree. They did eventually add the option to turn off
    culture flipping.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Sat Sep 7 09:08:48 2024
    On Fri, 06 Sep 2024 11:13:21 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    There's "Heroes of Might & Magic"; that's making a comeback in 'second >quarter 2025'.

    I had no idea this series was still going or I would have mentioned
    it.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to JAB on Sat Sep 7 17:50:04 2024
    JAB <noway@nochance.com> wrote at 06:46 this Thursday (GMT):
    On 04/09/2024 15:54, Dimensional Traveler wrote:
    On 9/4/2024 1:55 AM, JAB wrote:
    On 04/09/2024 00:08, Justisaur wrote:
    It's starting to feel like almost all the big games just have the
    same open world crap formula I'm not sure I'm currently happy with
    the way things are going.

    There's a good reason you feel like that, because they pretty much do.
    How much longer before CoD or Fifa becomes openworld!

    Are you saying Call of Duty _isn't_?!

    And can't you effectively have an open world "Fifa" by playing a soccer
    player in the Sims?


    I'm sure they'll work out a way to claim they are open world and
    introduce crafting into them!


    Can't wait. Battlefield already kinda did that with the 100 player mode.
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Dimensional Traveler on Sat Sep 7 17:50:05 2024
    Dimensional Traveler <dtravel@sonic.net> wrote at 14:59 this Thursday (GMT):
    On 9/5/2024 1:11 AM, JAB wrote:
    On 04/09/2024 15:39, Spalls Hurgenson wrote:
    [snip]
    Is there an equivalent to Internet Rule 34, except about video games
    and not sex? Because it does seem to be getting to that point that
    there's a video game made about every topic these days.


    Only a boardgame but still!

    https://www.brexitgame.com/

    Does the winner get to toss the game into the Channel?


    No, they would have to toss their tea in.
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to All on Sat Sep 7 12:36:59 2024
    On 9/7/2024 10:50 AM, candycanearter07 wrote:
    Dimensional Traveler <dtravel@sonic.net> wrote at 14:59 this Thursday (GMT):
    On 9/5/2024 1:11 AM, JAB wrote:
    On 04/09/2024 15:39, Spalls Hurgenson wrote:
    [snip]
    Is there an equivalent to Internet Rule 34, except about video games
    and not sex? Because it does seem to be getting to that point that
    there's a video game made about every topic these days.


    Only a boardgame but still!

    https://www.brexitgame.com/

    Does the winner get to toss the game into the Channel?


    No, they would have to toss their tea in.

    No, no, that was Amexit.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Dimensional Traveler on Sun Sep 8 11:17:36 2024
    On 05/09/2024 15:59, Dimensional Traveler wrote:

    Is there an equivalent to Internet Rule 34, except about video games
    and not sex? Because it does seem to be getting to that point that
    there's a video game made about every topic these days.


    Only a boardgame but still!

    https://www.brexitgame.com/

    Does the winner get to toss the game into the Channel?

    We still have politicians/talking heads* in the UK that push the
    narrative that Brexit wasn't a bad thing but the Brexit we got was and
    we should have had a harder version. They seem to forget that they were
    the same people who when campaigning to leave did it on a platform of a
    much softer version of Brexit than the oven ready** deal that was
    finally put in place.

    *Nowadays these are often the same person as of course it's easy to be a politician will still doing a job as a daily presenter on the likes of
    GB News.

    **The term comes from that's what Boris Johnson, the then Prime Minster,
    called it. Strangely enough it took less than a month before complaints
    from the same people who had voted in favour of it saying how the EU was picking on us. I'm really not sure what they thought would happen, the
    UK agreed to become a third party so yes the EU will treat us as one
    with the ironic part that the EU rules that they were complaining about
    were the same ones that the UK had been in favour of when part of the
    EU. It's kinda like not renewing your gym membership and then thinking
    it's unfair that you can't still use all the facilities.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to Spalls Hurgenson on Mon Sep 9 05:14:36 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    There's "Heroes of Might & Magic"; that's making a comeback in 'second >quarter 2025'.

    Mike S. <Mike_S@nowhere.com> wrote:
    I had no idea this series was still going or I would have mentioned
    it.

    I wouldn't call any of the Heroes of Might and Magic games AAA. All the
    New World Computing games were in 2D, which you'd expect in 1995 when the
    first game was released, but but the time the fourth game was released
    in 2002 it made the game look pretty dated. By the comparision the Might
    and Magic games had moved to "good enough for an RPG" 3D graphics in 1998.
    Not AAA either, but still would have had a bigger budget.

    The Ubisoft HOMM games were also not big budget games, nothing like the Assassin's Cred or Far Cry games. It's not a series that would really
    benefit from being AAA, and aside from maybe HOMM3 never really had the
    sales to justifiy it.

    The only strategy games I would consider AAA are the Civilization games
    and the later Total War games.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Mon Sep 9 04:29:51 2024
    Mike S. <Mike_S@nowhere.com> looked up from reading the entrails of the
    porn spammer to utter "The Augury is good, the signs say:

    On Thu, 5 Sep 2024 17:55:15 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    I gave up on the Civilization when III went way too politically correct
    and had massive armies that had just conquered half an enemy empire flip >>and join the enemy empire because of "culture". Fornicate that.

    Yeah, when cities flip, you should NOT lose your troops. Very
    annoying, I agree. They did eventually add the option to turn off
    culture flipping.

    Isn't that sort of thing at least semi realistic though?

    The Roman Empire was famous for conquering people and inducting their
    warriors into the legions to fight for them elsewhere - the double edged
    sword of "you are far from home" and "we have a legion guarding your
    women and children."

    How much of the Chinese military and such just folded into the
    revolution when it was clear they'd lost - ditto Russia and the Soviet
    Union.

    Remember all through history, the mercenary armies (like in the 100
    years war) ROUTINELY switched sides when their side lost and they got a
    better deal, or at least a deal where they didn't die.

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to Ross Ridge on Mon Sep 9 09:12:36 2024
    On Mon, 9 Sep 2024 05:14:36 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    I wouldn't call any of the Heroes of Might and Magic games AAA. All the
    New World Computing games were in 2D, which you'd expect in 1995 when the >first game was released, but but the time the fourth game was released
    in 2002 it made the game look pretty dated. By the comparision the Might
    and Magic games had moved to "good enough for an RPG" 3D graphics in 1998. >Not AAA either, but still would have had a bigger budget.

    The Ubisoft HOMM games were also not big budget games, nothing like the >Assassin's Cred or Far Cry games. It's not a series that would really >benefit from being AAA, and aside from maybe HOMM3 never really had the
    sales to justifiy it.

    Ok, fair enough. These are valid points to me.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to Xocyll on Mon Sep 9 09:04:42 2024
    On Mon, 09 Sep 2024 04:29:51 -0400, Xocyll <Xocyll@gmx.com> wrote:

    Isn't that sort of thing at least semi realistic though?

    It might be I don't know but I do know that losing your army in a
    single turn due to RNG does not make for good or compelling gameplay.
    I think they changed this behavior in Civ 4.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to All on Mon Sep 9 09:19:11 2024
    On Mon, 09 Sep 2024 09:04:42 -0400, Mike S. <Mike_S@nowhere.com>
    wrote:

    It might be I don't know but I do know that losing your army in a
    single turn due to RNG does not make for good or compelling gameplay.
    I think they changed this behavior in Civ 4.

    Ok, I was curious so I googled it. In Civ 4, *conquered* cities can
    not flip by default. That is exactly the change that was needed.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Xocyll on Mon Sep 9 08:22:46 2024
    On 9/9/2024 1:29 AM, Xocyll wrote:
    Mike S. <Mike_S@nowhere.com> looked up from reading the entrails of the
    porn spammer to utter "The Augury is good, the signs say:

    On Thu, 5 Sep 2024 17:55:15 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    I gave up on the Civilization when III went way too politically correct
    and had massive armies that had just conquered half an enemy empire flip >>> and join the enemy empire because of "culture". Fornicate that.

    Yeah, when cities flip, you should NOT lose your troops. Very
    annoying, I agree. They did eventually add the option to turn off
    culture flipping.

    Isn't that sort of thing at least semi realistic though?

    The Roman Empire was famous for conquering people and inducting their warriors into the legions to fight for them elsewhere - the double edged sword of "you are far from home" and "we have a legion guarding your
    women and children."

    The Roman legions did not conquer most of Europe and then all flip and
    join the peoples they had just conquered.

    The mechanism wasn't an attempt to be somewhat realistic, it was a "War
    is bad, peace and love are the only way" philosophy rammed down the
    player's throat.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to All on Mon Sep 9 17:26:23 2024
    On Sat, 07 Sep 2024 09:07:34 -0400, in comp.sys.ibm.pc.games.action, Mike
    S. wrote:

    On Fri, 06 Sep 2024 05:49:28 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:

    But the 80s will always have a glint of nostalgia for me.

    All time favorite 80s arcade games:
    o Mappy
    o Time Pilot
    o Galaxian (actually 1979 iirc)
    o Galaga
    o Gyruss
    o Venture

    All time favorite 80s computer games:
    o Anything Infocom
    o Anything Ultima
    o Gold Box games
    o Beach Head
    https://www.mobygames.com/game/19932/beach-head/
    o M.U.L.E.
    o Seven Cities of Gold
    o Archon
    o Elite
    o Rescue on Fractalus >>https://www.mobygames.com/game/11726/rescue-on-fractalus/
    o The Dreadnaught Factor >>https://www.mobygames.com/game/9642/the-dreadnaught-factor/
    o Raid on Bungeling Bay >>https://www.mobygames.com/game/11506/raid-on-bungeling-bay/

    I am not into arcade games but your computer games list... I like. I
    started with Infocom games. I played Archon with my brother a lot when
    we were kids. I remember Rescue on Fractalus as well on the C64.

    I remember asking my high school teachers if I could play Spellbreaker on
    our Apple ][ computers in the lab, and they took a look at the screen and
    said, "That's a game?"

    "Yes."

    "Go ahead."

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to All on Mon Sep 9 17:27:21 2024
    On Sun, 8 Sep 2024 11:17:36 +0100, in comp.sys.ibm.pc.games.action, JAB
    wrote:

    On 05/09/2024 15:59, Dimensional Traveler wrote:

    Is there an equivalent to Internet Rule 34, except about video games
    and not sex? Because it does seem to be getting to that point that
    there's a video game made about every topic these days.


    Only a boardgame but still!

    https://www.brexitgame.com/

    Does the winner get to toss the game into the Channel?

    We still have politicians/talking heads* in the UK that push the
    narrative that Brexit wasn't a bad thing but the Brexit we got was and
    we should have had a harder version. They seem to forget that they were
    the same people who when campaigning to leave did it on a platform of a
    much softer version of Brexit than the oven ready** deal that was
    finally put in place.

    "No True Scottsman" is alive and well.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Spalls Hurgenson on Thu Sep 12 12:49:32 2024
    On Tue, 10 Sep 2024 17:32:58 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    ** I learned the word analgesic from an Infocom's games... can you
    guess which one?

    That would be HHGTTG.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Spalls Hurgenson on Fri Sep 13 15:32:57 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    ** I learned the word analgesic from an Infocom's games... can you
    guess which one?

    I actually know which one since I learned it from the same game. A
    buffered analgesic I believe it was you needed to take to stop your
    bedroom from spinning. I learned it because I watched someone play
    Hitchhiker's Guide to the Galaxy way back when. Not sure when or on
    what though, I have a vague memory of a green monochrome monitor.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Spalls Hurgenson on Fri Sep 13 11:49:33 2024
    On Thu, 12 Sep 2024 19:08:21 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Thu, 12 Sep 2024 12:49:32 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:

    On Tue, 10 Sep 2024 17:32:58 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    ** I learned the word analgesic from an Infocom's games... can you
    guess which one?

    That would be HHGTTG.

    Ding-ding-ding! Get this man a satchel, a towel, a floor grate and
    some mail!

    Oh that fucking babel fish puzzle. The InvisiClues actually gets to the
    point where it says, "Congratulations! You've read the longest hint in InvisiClues history." or something to that effect.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Zaghadka on Fri Sep 13 11:53:22 2024
    On Fri, 13 Sep 2024 11:49:33 -0500, in comp.sys.ibm.pc.games.action,
    Zaghadka wrote:

    On Thu, 12 Sep 2024 19:08:21 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Thu, 12 Sep 2024 12:49:32 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:

    On Tue, 10 Sep 2024 17:32:58 -0400, in comp.sys.ibm.pc.games.action, >>>Spalls Hurgenson wrote:

    ** I learned the word analgesic from an Infocom's games... can you >>>>guess which one?

    That would be HHGTTG.

    Ding-ding-ding! Get this man a satchel, a towel, a floor grate and
    some mail!

    Oh that fucking babel fish puzzle. The InvisiClues actually gets to the
    point where it says, "Congratulations! You've read the longest hint in >InvisiClues history." or something to that effect.

    Yeah, here's the transcript:

    (36 hints left) > This puzzle has more clues than a Hitchhiker's Guide Mark IV has options.
    (35 hints left) > Have you tried pressing the dispenser button?
    (34 hints left) > You need to block the small hole.
    (33 hints left) > Let's hope you aren't stuck here, because it only gets harder.
    (32 hints left) > It has something to do with the hook above the hole.
    (31 hints left) > You need to hang something on the hook.
    (30 hints left) > Examine the gown.
    (29 hints left) > Notice the loop? Hang the gown on the hook, then press the button again.
    (28 hints left) > Well, you've made a little progress. Don't give up now.
    (27 hints left) > You'll have to block the drain.
    (26 hints left) > There's only one thing large enough to completely cover the drain.
    (25 hints left) > Cover the drain with the towel, then push the button again. >(24 hints left) > Oh, well. Forging ahead, you'll have to block the tiny robot panel.
    (23 hints left) > Standing or lying in front of the panel won't work.
    (22 hints left) > You'll have to put some object in front of the panel.
    (21 hints left) > If it isn't bulky enough, the cleaning robot dashes around it.
    (20 hints left) > Examine all the objects around.
    (19 hints left) > The satchel is bulky. Put it in front of the panel, then push the button again.
    (18 hints left) > At this point, brave men have been known to break down and cry.
    (17 hints left) > Read, very carefully, the paragraph when Ford goes to sleep. >(16 hints left) > Note that when you placed the satchel in front of the panel the response was "The satchel is now lying on its side in front of the panel."
    (15 hints left) > The point of the two previous items is that you can put an object on top of the satchel.
    (14 hints left) > Put something on the satchel, then push the dispenser button again.
    (13 hints left) > Notice that the upper-half-of-the-room cleaning robot just manages to catch the second item.
    (12 hints left) > Perhaps if there were several items on the satchel, they would all fly the air and confuse the flying robot.
    (11 hints left) > Unfortunately, there's only room for one object on the satchel.
    (10 hints left) > Do you have an object, or have you seen an object, that when flung into the air might act as many items?
    (9 hints left) > Remember that when the upper-half-of-the-room cleaning robot grabbed the babel fish, before you put an object on the satchel, the text said that the fish was "the only flying junk" that the robot found.
    (8 hints left) > Put the pile of junk mail on the satchel, then press the dispenser button again.
    (7 hints left) > Voila!
    (6 hints left) > This space intentionally left blank.
    (5 hints left) > Incidentally, did you know that this is the longest question ever to appear in an InvisiClues hint booklet?
    (4 hints left) > You see, the Kwimbucki of Zug Seven are avid interactive fiction fans, but they have one rather eccentric peculiarity.
    (3 hints left) > They will not buy any work of interactive fiction unless its hint booklet has at least one question with over 35 items.
    (2 hints left) > This is the 35th hint.
    (1 hint left) > JJ. Our marketing department will be happy to know that Zug Seven sales have just skyrocketed.

    [No more hints]

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Sun Sep 15 10:00:48 2024
    On 14/09/2024 02:26, Spalls Hurgenson wrote:
    The things you had to do for entertainment before your had a video
    game library numbering in the thousands ;-)


    I kinda miss the days when my game library was far more limited than it
    is now as it just felt individual games were more important. I did watch
    a video recently that was talking about physical media and why some
    people still prefer it. Their idea, and I think it does have some truth
    in it, is that the inconvenience of buying and using it means you're
    more engaged with the content.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Sun Sep 15 10:58:50 2024
    On 9/15/2024 8:33 AM, Spalls Hurgenson wrote:
    On Sun, 15 Sep 2024 10:00:48 +0100, JAB <noway@nochance.com> wrote:

    On 14/09/2024 02:26, Spalls Hurgenson wrote:
    The things you had to do for entertainment before your had a video
    game library numbering in the thousands ;-)


    I kinda miss the days when my game library was far more limited than it
    is now as it just felt individual games were more important. I did watch
    a video recently that was talking about physical media and why some
    people still prefer it. Their idea, and I think it does have some truth
    in it, is that the inconvenience of buying and using it means you're
    more engaged with the content.

    But at the same time, you're also stuck with bad games. And no matter
    how engaged you become with it, a bad game is still gonna be a bad
    game.

    I struggled with "Terminator: Rampage"* for months trying to finish
    that thing. I didn't enjoy it. I could easily recognize all its flaws.
    I knew there were better games out there. But I kept playing it
    because I'd paid $50 USD (or whatever the going price for games was
    back then) and I didn't expect to buy another game for several months
    on. But the fact that I kept playing it didn't make the game any
    better.

    There are some benefits to having a smaller library... but there are
    just as many disadvantages. Personally, I'm happier with my current situation. If there's a lousy game, I can just jump to the next one.
    If there's a good game, I can play that one as long as I like. The
    only real downside --for me, anyway-- is trying to figure out _which_
    game to play next. Paralysis of choice sets in, and instead I go out
    for a hike instead. ;-)

    There should be a "sweet spot" inbetween those two extremes where you
    have enough games to be (reasonably) certain there is one you will like
    playing but not so many that you can't _find_ that game amongst the jungle.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Mon Sep 16 08:18:57 2024
    On 15/09/2024 16:33, Spalls Hurgenson wrote:
    On Sun, 15 Sep 2024 10:00:48 +0100, JAB <noway@nochance.com> wrote:

    On 14/09/2024 02:26, Spalls Hurgenson wrote:
    The things you had to do for entertainment before your had a video
    game library numbering in the thousands ;-)


    I kinda miss the days when my game library was far more limited than it
    is now as it just felt individual games were more important. I did watch
    a video recently that was talking about physical media and why some
    people still prefer it. Their idea, and I think it does have some truth
    in it, is that the inconvenience of buying and using it means you're
    more engaged with the content.

    But at the same time, you're also stuck with bad games. And no matter
    how engaged you become with it, a bad game is still gonna be a bad
    game.

    I struggled with "Terminator: Rampage"* for months trying to finish
    that thing. I didn't enjoy it. I could easily recognize all its flaws.
    I knew there were better games out there. But I kept playing it
    because I'd paid $50 USD (or whatever the going price for games was
    back then) and I didn't expect to buy another game for several months
    on. But the fact that I kept playing it didn't make the game any
    better.

    There are some benefits to having a smaller library... but there are
    just as many disadvantages. Personally, I'm happier with my current situation. If there's a lousy game, I can just jump to the next one.
    If there's a good game, I can play that one as long as I like. The
    only real downside --for me, anyway-- is trying to figure out _which_
    game to play next. Paralysis of choice sets in, and instead I go out
    for a hike instead. ;-)

    (and sometimes find computer hardware to scrounge on my way, so it's
    all win-win ;-)


    One of the big problems I found was that I'd be happily playing a game
    but then I was tempted by a 'bargain' on Steam. That often lead me to
    start playing the new game even though I still had lots of enjoyable
    playtime left in the now old game. It took me a bit of time to get out
    of that habit and now I pretty much ignore Steam sales until I'm getting
    to the position I want/need to get a new game. Even freebies I'm wary of
    and the ones I go for are only those that I think I will actually play.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to All on Tue Sep 17 09:18:10 2024
    On Mon, 16 Sep 2024 08:09:51 -0700, Justisaur <justisaur@gmail.com>
    wrote:

    I do think all the free stuff is creating too much virtual clutter and
    it's getting harder to find the stuff I actually want to play. I think
    I need to be more picky with what I'm picking up free.

    Sorry numberites.

    I have no idea what is in my gaming libraries anymore. Adding more
    games to them won't change anything for better or worse. It is just
    too late for me. The Number is all I have now.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Spalls Hurgenson on Tue Sep 17 11:51:55 2024
    On Fri, 13 Sep 2024 21:26:55 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    Then I proceded to keep playing and got stuck at that bit at the end
    which was dependent on you doing something _right_ at the start of the
    game (I forget exactly what; something to do with the microscopic
    starfleet, I think).

    The cheese sandwich. That was the most memorable puzzle in the game for
    me. That and removing my common sense to become a super genius.

    Bureaucracy was good too. Your score line was your blood pressure.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to All on Tue Sep 17 11:55:46 2024
    On Tue, 17 Sep 2024 09:18:10 -0400, in comp.sys.ibm.pc.games.action, Mike
    S. wrote:

    On Mon, 16 Sep 2024 08:09:51 -0700, Justisaur <justisaur@gmail.com>
    wrote:

    I do think all the free stuff is creating too much virtual clutter and
    it's getting harder to find the stuff I actually want to play. I think
    I need to be more picky with what I'm picking up free.

    Sorry numberites.

    I have no idea what is in my gaming libraries anymore. Adding more
    games to them won't change anything for better or worse. It is just
    too late for me. The Number is all I have now.

    Honestly, The Number is almost a more interesting game than what I'm buying/claiming. Starfield for instance. Got it through a free three
    month trial of PC GamePass for my new graphics card. Glad I didn't buy
    that blandfest.

    I'm going back to Mass Effect trilogy remaster at some point.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Wed Sep 18 02:51:31 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:

    <snip>
    * an older game, I know, but "Terminator: Rampage" is one of those
    games that instantly pops into my head when I think of bad games. ;-)

    Along with Descent to Undermountain?

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)