Anyone else a fan of these games?
Mechwarrior, I played probably 2 and 3 and enjoyed them quite a bit.
I'm not sure why I never tried 4, or maybe I did and just don't
remember. I like mechs, and have played a few other mech games, but
nothing really grabbed me (well EDF, but the mechs are a tiny part of
the game, and One Must Fall, but that's just a side arcade battle game
with mech skins.)
More actiony sounds better to me, so I'd possibly enjoy it. There's so
much to play and try though, I'll leave it until it's on deep discount
if I'm ever even so interested to try it.
Justisaur <justisaur@gmail.com> looked up from reading the entrails of
the porn spammer to utter "The Augury is good, the signs say:
Mechwarrior, I played probably 2 and 3 and enjoyed them quite a bit.
I'm not sure why I never tried 4, or maybe I did and just don't
remember. I like mechs, and have played a few other mech games, but
nothing really grabbed me (well EDF, but the mechs are a tiny part of
the game, and One Must Fall, but that's just a side arcade battle game
with mech skins.)
Mechwarrior4 is when Microsoft took over the franchise and it changed quite a bit. Fixed weapon slots on the mechs that could only take an energy weapon or a projectile weapon or a missile. The mechs also
lost their ponderousness, and while that plays to the Battletech
novels about how nimble the things are supposed to be (some kind
of artificial muscle moving them not standard robotic gears and
such,) it lacked gravitas.
Also they did NOT have Mechwarrior 3's destructible terrain.
More actiony sounds better to me, so I'd possibly enjoy it. There's so
much to play and try though, I'll leave it until it's on deep discount
if I'm ever even so interested to try it.
I actually bought mech5 a while back and found it a bit meh, since the campaign forces you solo against loads of enemies guaranteeing your mech will require repairs that will take longer than you have before the next mission - 2-3 of those and you literally have no mech to drive for the next mission.
Think I'll skip clans, but they might get me again if they put out a :Mercs, Mech2:mercs and mech4:mercs were the best of their relative groups. Pity there was never a mech3:mercs though, just mech3 and pirates moon.
Justisaur <justisaur@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:
Mechwarrior, I played probably 2 and 3 and enjoyed them quite a bit. Xo>> I'm not sure why I never tried 4, or maybe I did and just don't
remember. I like mechs, and have played a few other mech games, but Xo>> nothing really grabbed me (well EDF, but the mechs are a tiny part of Xo>> the game, and One Must Fall, but that's just a side arcade battle game Xo>> with mech skins.)
Mechwarrior4 is when Microsoft took over the franchise and it changed quite a bit. Fixed weapon slots on the mechs that could only take an energy weapon or a projectile weapon or a missile. The mechs also
lost their ponderousness, and while that plays to the Battletech
novels about how nimble the things are supposed to be (some kind
of artificial muscle moving them not standard robotic gears and
such,) it lacked gravitas.
Also they did NOT have Mechwarrior 3's destructible terrain.
More actiony sounds better to me, so I'd possibly enjoy it. There's so Xo>> much to play and try though, I'll leave it until it's on deep discount Xo>> if I'm ever even so interested to try it.
I actually bought mech5 a while back and found it a bit meh, since the campaign forces you solo against loads of enemies guaranteeing your mech will require repairs that will take longer than you have before the next mission - 2-3 of those and you literally have no mech to drive for the next mission.
Think I'll skip clans, but they might get me again if they put out a :Mercs, Mech2:mercs and mech4:mercs were the best of their relative groups. Pity there was never a mech3:mercs though, just mech3 and pirates moon.
I've got Mech5:Mercs. I love it, but it's a bit repetitive after a while and >I'm starting to lose interest. I haven't purchased any of the DLCs and am >only about 10 missions in.
On Tue, 22 Oct 2024 05:56:38 -0400, Xocyll <Xocyll@gmx.com> wrote:
I've got Mech5:Mercs. I love it, but it's a bit repetitive after a while and
I'm starting to lose interest. I haven't purchased any of the DLCs and am >>>only about 10 missions in.
I should have looked at my steam library before posting.
What I have is mech5:mercs not mech5 basic.
Mostly because there was no "Mech 5 Basic".
On PC, the Mechwarrior franchise included:
Mechwarrior 1
Mechwarrior 2 (with MW2: Ghost Bear's Legacy and MW2: Mercenaries)
Mechwarrior 3 (with MW3: Pirates Moon)
Mechwarrior 4: Vengeance (and MW 4: Mercenaries)
(Living Legends, unofficial)
Mechwarrior: Online
Mechwarrior 5: Mercenaries
and now
Mechwarrior 5: Clans
Because MW5:Mercenaries was, for the last 5 years, the _only_
Mechwarrior 5 game, the 'Mercenaries' subtitle was often dropped. So
you'll hear people talking about "Mechwarrior 5" but what they really
mean is "Mechwarrior 5: Mercenaries"
MW5:Mercs isn't a bad game. I enjoyed it enough to not only play it
multiple times, but buy a bunch of the DLC. But -as mentioned by
others- it does get fairly repetitive, and the AI is significantly
lacking.
The maps are re-used a lot and a lot of the procedurally-generated
missions (which form the bulk of your adventures as a mercenary) are >identical other than a reshuffling of what enemies you face. The
brain-dead AI has the enemies run right into your fire (no attempt to
flank or try to take you out from afar), and the developers are forced
to rely on numbers rather than smarts to provide challenge. Too many
missions require my tiny four-men squad take out literal dozens of
bad-guys. It's tedious, and goes against the tone of the setting,
where expensive battlemechs are never tossed away so haphazardly.
"Clans" apparently (or so claim the reviews) improves on the former,
as its single-player campaign features mostly hand-crafted missions.
But it's still not clear whether the AI has improved any.
Still, damn if I'm not tempted to buy the game already rather than
wait for it to drop in price (and get all the bugs and kinks worked
out). I just love me some rompy-stompy robots!
On Wed, 23 Oct 2024 04:07:34 -0400, Xocyll <Xocyll@gmx.com> wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >>entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Tue, 22 Oct 2024 05:56:38 -0400, Xocyll <Xocyll@gmx.com> wrote:
I've got Mech5:Mercs. I love it, but it's a bit repetitive after a while and
I'm starting to lose interest. I haven't purchased any of the DLCs and am >>>>>only about 10 missions in.
I should have looked at my steam library before posting.
What I have is mech5:mercs not mech5 basic.
Mostly because there was no "Mech 5 Basic".
On PC, the Mechwarrior franchise included:
Mechwarrior 1
Mechwarrior 2 (with MW2: Ghost Bear's Legacy and MW2: Mercenaries)
Mechwarrior 3 (with MW3: Pirates Moon)
Mechwarrior 4: Vengeance (and MW 4: Mercenaries)
(Living Legends, unofficial)
You forgot MW4: Black Knight
Mechwarrior: Online
Mechwarrior 5: Mercenaries
and now
Mechwarrior 5: Clans
Because MW5:Mercenaries was, for the last 5 years, the _only_
Mechwarrior 5 game, the 'Mercenaries' subtitle was often dropped. So >>>you'll hear people talking about "Mechwarrior 5" but what they really >>>mean is "Mechwarrior 5: Mercenaries"
MW5:Mercs isn't a bad game. I enjoyed it enough to not only play it >>>multiple times, but buy a bunch of the DLC. But -as mentioned by
others- it does get fairly repetitive, and the AI is significantly >>>lacking.
The maps are re-used a lot and a lot of the procedurally-generated >>>missions (which form the bulk of your adventures as a mercenary) are >>>identical other than a reshuffling of what enemies you face. The >>>brain-dead AI has the enemies run right into your fire (no attempt to >>>flank or try to take you out from afar), and the developers are forced
to rely on numbers rather than smarts to provide challenge. Too many >>>missions require my tiny four-men squad take out literal dozens of >>>bad-guys. It's tedious, and goes against the tone of the setting,
where expensive battlemechs are never tossed away so haphazardly.
"Clans" apparently (or so claim the reviews) improves on the former,
as its single-player campaign features mostly hand-crafted missions.
But it's still not clear whether the AI has improved any.
Still, damn if I'm not tempted to buy the game already rather than
wait for it to drop in price (and get all the bugs and kinks worked
out). I just love me some rompy-stompy robots!
Yeah, the MW ones, the "gears" of Heavy Gear 1+2, and another one I
vaguely recall called Slave Zero.
Slave Zero was a very different game; it was really more of a
third-person shooter that just happened to feature a Kaiju-sized
robot* as its protagonist. It was fun, but so different in tone and
style as to be more akin to an FPS than a proper 'mech game'.
But there were a bunch of similar titles; the aforementioned "Heavy
Gear" games -made by Activision after they lost the Mechwarrior
license- but also titles like the Front Mission and Armored Core games >(originally just for Playstation but migrating later to PC), titles
like "Gunmetal" (although that was more of a shooter), "Ultrabots",
the Gungriffon titles, Looking Glass' excellent "Terra Nova", "Metal >Fatigue", the Earthsiege games, "Iron Assault", Bioware's forgotten >"Shattered Steel", Monolith's "Shogo" (that was more of an FPS
though), "Krazy Ivan" (again, more shooter than sim) and probably more
than I'm just not remembering at the moment.
[Oh, like the Strike Suit Zero games! Although those were
more swoopy-zoopy-shooty robots in space]
But the Mechwarrior games remain the grand-daddy of them all, and
-IMHO- the best of the bunch.
Warning: Resistance levels to buying MW5:Clans at 52% and falling...
* technically, a biomechanical creature telepathically puppeted by an
offsite operator
Well, I admit it. I am weak. My ability to hold off on buying this
game lasted barely a week. The game is now in my library. But what was
I supposed to do; _not_ have a MechWarrior game in my collection?
But more than that, I've broken my "never buy games at full price"
rule that I've held since... gee, I think since 2016. And I _know_ I'm
going to regret it; that as much as I will probably enjoy "MW5:
Clans", I'll likely not think it worth the price I paid.
But giant robots, man! Giant robots! Giant stomp-on-anything and carrying-dozens-of-cannon-and-laser-guns robots! How could I possibly
resist? I'm only human!
It's installing now; I'll play it... well, whenever. I got enough on
my plate for now (so don't expect a review by our next "what have you
been playing thread", anyway). But it's definitely gonna get played.
Stupid ultra-appealing giant robot games, making me look like I've no willpower in front of all the cool kids.
On Sat, 26 Oct 2024 10:29:43 -0700, Dimensional Traveler
<dtravel@sonic.net> wrote:
On 10/26/2024 10:05 AM, Spalls Hurgenson wrote:
Yes
Well, I admit it. I am weak. My ability to hold off on buying this
game lasted barely a week. The game is now in my library. But what was
I supposed to do; _not_ have a MechWarrior game in my collection?
But more than that, I've broken my "never buy games at full price"Then why did you buy it?
rule that I've held since... gee, I think since 2016. And I _know_ I'm
going to regret it; that as much as I will probably enjoy "MW5:
Clans", I'll likely not think it worth the price I paid.
I thought that was clear: it has giant robots! Nobody can resist giant robots!
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