• Re: It's Hard To Blame Them...

    From Mike S.@21:1/5 to spallshurgenson@gmail.com on Sat Oct 26 14:06:23 2024
    On Sat, 26 Oct 2024 11:53:41 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    No, I can't. Your list really says it all. I have always blamed
    gamers, not the studios firstly, and your list is the reason why I do.
    We talk the talk but we do not walk the walk.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Sat Oct 26 20:49:01 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:


    So, there's some new information from Circana (a market research
    group; it's okay if you've never heard of them) showing the top-ten
    selling PC/console games from the last 23 years*. I put a list of the >highest-selling games each year below.

    And, you know, looking at the list, I can't help but think. I give
    companies like EA and Ubisoft and BlizzaVision a hard-time for
    constantly putting out uninspired sequels year after year rather than,
    you know, investing in something new that might challenge gamers more
    than the same ol' pabulum... but at the same time, it's hard to blame
    them.

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    Triple-A publishers are a definite scourge on the hobby... but we
    gamers deserve a lot of the blame too. 12 years Call of Duty was the
    best selling game! No wonder the industry is in the state it is.


    2000 Pokemon Gold/Silver
    2001 Madden NFL 2002
    2002 Grand Theft Auto Vice City
    2003 Madden NFL 2004
    2004 Grand Theft Auto: San Andreas
    2005 Madden NFL 2006
    2006 Madden NFL 07
    2007 Guitar Hero III: Legends of Rock
    2008 Rock Band
    2009 Call of Duty: Modern Warfare 2
    2010 Call of Duty: Black Ops
    2011 Call of Duty: Modern Warfare 3
    2012 Call of Duty: Black Ops 2
    2013 Grand Theft Auto V
    2014 Call of Duty: Advanced Warfare
    2015 Call of Duty: Black Ops III
    2016 Call of Duty: Infinite Warfare
    2017 Call of Duty: WWII
    2018 Red Dead Redemption
    2019 Call of Duty: Modern Warfare (2019)
    2020 Call of Duty: Black Ops - Cold War
    2021 Call of Duty: Vanguard
    2022 Call of Duty: Modern Warfare 2 (2022)
    2023 Hogwart's Legacy

    I can happily announce I bought exactly *none* of these games.

    Oh wait, older games on list, vice city and san andreas I did buy.

    Interesting GTA 4 is not on the list, which since it would not install
    cause of the need for MS's game service, that they fucking cancelled!

    GTA5 was never even an option.

    Never even thought about buying any of the Call of Shitty games.

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Mike S. on Sun Oct 27 11:56:41 2024
    On 26/10/2024 19:06, Mike S. wrote:
    On Sat, 26 Oct 2024 11:53:41 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    No, I can't. Your list really says it all. I have always blamed
    gamers, not the studios firstly, and your list is the reason why I do.
    We talk the talk but we do not walk the walk.

    Not sure really but maybe it's us that are the 'strange' ones as we
    don't just stick to what we like. I even catch myself doing it when
    idling flicking through Netflix/Amazon/Sky. After twenty minutes of
    browsing what do I do, oh maybe just rewatch Kicking Bishop Brennan Up
    the Arse which I've lost count of the number of times I've watched.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Xocyll on Sun Oct 27 11:40:29 2024
    On 27/10/2024 01:49, Xocyll wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:


    So, there's some new information from Circana (a market research
    group; it's okay if you've never heard of them) showing the top-ten
    selling PC/console games from the last 23 years*. I put a list of the
    highest-selling games each year below.

    And, you know, looking at the list, I can't help but think. I give
    companies like EA and Ubisoft and BlizzaVision a hard-time for
    constantly putting out uninspired sequels year after year rather than,
    you know, investing in something new that might challenge gamers more
    than the same ol' pabulum... but at the same time, it's hard to blame
    them.

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    Triple-A publishers are a definite scourge on the hobby... but we
    gamers deserve a lot of the blame too. 12 years Call of Duty was the
    best selling game! No wonder the industry is in the state it is.


    2000 Pokemon Gold/Silver
    2001 Madden NFL 2002
    2002 Grand Theft Auto Vice City
    2003 Madden NFL 2004
    2004 Grand Theft Auto: San Andreas
    2005 Madden NFL 2006
    2006 Madden NFL 07
    2007 Guitar Hero III: Legends of Rock
    2008 Rock Band
    2009 Call of Duty: Modern Warfare 2
    2010 Call of Duty: Black Ops
    2011 Call of Duty: Modern Warfare 3
    2012 Call of Duty: Black Ops 2
    2013 Grand Theft Auto V
    2014 Call of Duty: Advanced Warfare
    2015 Call of Duty: Black Ops III
    2016 Call of Duty: Infinite Warfare
    2017 Call of Duty: WWII
    2018 Red Dead Redemption
    2019 Call of Duty: Modern Warfare (2019)
    2020 Call of Duty: Black Ops - Cold War
    2021 Call of Duty: Vanguard
    2022 Call of Duty: Modern Warfare 2 (2022)
    2023 Hogwart's Legacy

    I can happily announce I bought exactly *none* of these games.

    Oh wait, older games on list, vice city and san andreas I did buy.

    Interesting GTA 4 is not on the list, which since it would not install
    cause of the need for MS's game service, that they fucking cancelled!

    GTA5 was never even an option.

    Never even thought about buying any of the Call of Shitty games.


    GTA 4 is the GTA game I have (I'm not including GTA 2) so the closest I
    get is I keep getting tempted by RD 2 not that, that's on the list either!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to JAB on Sun Oct 27 13:11:33 2024
    JAB <noway@nochance.com> wrote:
    GTA 4 is the GTA game I have (I'm not including GTA 2) so the closest I
    get is I keep getting tempted by RD 2 not that, that's on the list either!

    Red Dead Redemption II is actually on the list as 2018's best selling
    game. Spalls just left out the "II" when copying it.

    I actually have a few of the games on that list: Grand Theft Auto:
    Vice City, Grand Theft Auto: San Andreas and Madden NFL 07. The last
    two games I bought cheaply in bargin bins, Vice City I bought a few
    years ago as part of a GTA bundle on Steam.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to Mike_S@nowhere.com on Sun Oct 27 14:11:02 2024
    Mike S. <Mike_S@nowhere.com> wrote:
    No, I can't. Your list really says it all. I have always blamed
    gamers, not the studios firstly, and your list is the reason why I do.
    We talk the talk but we do not walk the walk.

    I don't blame publishers or gamers, as I've never had a problem with
    sequels. How can I complain about there being countless Call of Duty
    games or Madden games when I bought so many sequels myself?

    I have Might and Magic 1, 2, 3, 4, 5, 6, 7, 8 and 9, Heroes of Might
    and Magic 1, 2, 3, 4, and 5, plus Civilization 1, 2, 3, 4, 5, and 6.
    On the consoles, I have Final Fantasy 4, 5, 6, 7, 8, 9, 10, 10-2, 12,
    13. and 13-2, plus Disgaea 1, 2, 3, 4, 5, D2. I won't list all the
    Total War games I have, but I have 10 of them, plus 7 Tales of games
    and 8 Harvest Moon games. There's also the 5 Grand Theft Auto games,
    plus 4 Borderlands, 4 Thief, 4 Deus Ex, 4 Jedi Knight, 4 Saints Row,
    and 4 Europa Universalis games.

    Now some of these games I could live without, and there's more than a
    few I haven't gotten around to playing yet, but for the most part I
    think my video game collection would be much worse off without all
    these sequels.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Sun Oct 27 10:44:34 2024
    On 10/26/2024 8:53 AM, Spalls Hurgenson wrote:

    So, there's some new information from Circana (a market research
    group; it's okay if you've never heard of them) showing the top-ten
    selling PC/console games from the last 23 years*. I put a list of the highest-selling games each year below.

    And, you know, looking at the list, I can't help but think. I give
    companies like EA and Ubisoft and BlizzaVision a hard-time for
    constantly putting out uninspired sequels year after year rather than,
    you know, investing in something new that might challenge gamers more
    than the same ol' pabulum... but at the same time, it's hard to blame
    them.

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    Triple-A publishers are a definite scourge on the hobby... but we
    gamers deserve a lot of the blame too. 12 years Call of Duty was the
    best selling game! No wonder the industry is in the state it is.


    2000 Pokemon Gold/Silver
    2001 Madden NFL 2002
    2002 Grand Theft Auto Vice City
    2003 Madden NFL 2004
    2004 Grand Theft Auto: San Andreas
    2005 Madden NFL 2006
    2006 Madden NFL 07
    2007 Guitar Hero III: Legends of Rock
    2008 Rock Band
    2009 Call of Duty: Modern Warfare 2
    2010 Call of Duty: Black Ops
    2011 Call of Duty: Modern Warfare 3
    2012 Call of Duty: Black Ops 2
    2013 Grand Theft Auto V
    2014 Call of Duty: Advanced Warfare
    2015 Call of Duty: Black Ops III
    2016 Call of Duty: Infinite Warfare
    2017 Call of Duty: WWII
    2018 Red Dead Redemption
    2019 Call of Duty: Modern Warfare (2019)
    2020 Call of Duty: Black Ops - Cold War
    2021 Call of Duty: Vanguard
    2022 Call of Duty: Modern Warfare 2 (2022)
    2023 Hogwart's Legacy
    Well, I have *counts on his fingers* exactly zero of them.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to Ross Ridge on Sun Oct 27 14:16:59 2024
    On Sun, 27 Oct 2024 14:11:02 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    I have Might and Magic 1, 2, 3, 4, 5, 6, 7, 8 and 9, Heroes of Might
    and Magic 1, 2, 3, 4, and 5, plus Civilization 1, 2, 3, 4, 5, and 6.
    On the consoles, I have Final Fantasy 4, 5, 6, 7, 8, 9, 10, 10-2, 12,
    13. and 13-2, plus Disgaea 1, 2, 3, 4, 5, D2. I won't list all the
    Total War games I have, but I have 10 of them, plus 7 Tales of games
    and 8 Harvest Moon games. There's also the 5 Grand Theft Auto games,
    plus 4 Borderlands, 4 Thief, 4 Deus Ex, 4 Jedi Knight, 4 Saints Row,
    and 4 Europa Universalis games.

    That is an impressive list of sequel games you have there. The only
    one I can compete with you on is Might and Magic because I have all
    10. I also have two copies of the first one. C-64 and PC.

    Anyway, my other post might make it sound like I have the same
    interest in new innovative titles that Spalls does when I really
    don't. So let me make it clear that I do not care about innovation in
    the video game industry. I am mostly a retro gamer. I like old games.
    I like old games with a fresh coat of paint (remakes). I am not
    bothered that gamers want to play what is familiar rather then
    something that is new because I am the exact same way. I never blamed
    any company in the video game industry for not innovating because I
    simply don't give a damn if they do or don't.

    I responded to Spalls post because I think he was just pointing out
    that at least some of the blame must lie with us, which I agree with.
    How much exactly you can debate endlessly to the end of time.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Sun Oct 27 15:47:55 2024
    JAB <noway@nochance.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:

    On 27/10/2024 01:49, Xocyll wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the
    entrails of the porn spammer to utter "The Augury is good, the signs
    say:


    So, there's some new information from Circana (a market research
    group; it's okay if you've never heard of them) showing the top-ten
    selling PC/console games from the last 23 years*. I put a list of the
    highest-selling games each year below.

    And, you know, looking at the list, I can't help but think. I give
    companies like EA and Ubisoft and BlizzaVision a hard-time for
    constantly putting out uninspired sequels year after year rather than,
    you know, investing in something new that might challenge gamers more
    than the same ol' pabulum... but at the same time, it's hard to blame
    them.

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    Triple-A publishers are a definite scourge on the hobby... but we
    gamers deserve a lot of the blame too. 12 years Call of Duty was the
    best selling game! No wonder the industry is in the state it is.


    2000 Pokemon Gold/Silver
    2001 Madden NFL 2002
    2002 Grand Theft Auto Vice City
    2003 Madden NFL 2004
    2004 Grand Theft Auto: San Andreas
    2005 Madden NFL 2006
    2006 Madden NFL 07
    2007 Guitar Hero III: Legends of Rock
    2008 Rock Band
    2009 Call of Duty: Modern Warfare 2
    2010 Call of Duty: Black Ops
    2011 Call of Duty: Modern Warfare 3
    2012 Call of Duty: Black Ops 2
    2013 Grand Theft Auto V
    2014 Call of Duty: Advanced Warfare
    2015 Call of Duty: Black Ops III
    2016 Call of Duty: Infinite Warfare
    2017 Call of Duty: WWII
    2018 Red Dead Redemption
    2019 Call of Duty: Modern Warfare (2019)
    2020 Call of Duty: Black Ops - Cold War
    2021 Call of Duty: Vanguard
    2022 Call of Duty: Modern Warfare 2 (2022)
    2023 Hogwart's Legacy

    I can happily announce I bought exactly *none* of these games.

    Oh wait, older games on list, vice city and san andreas I did buy.

    Interesting GTA 4 is not on the list, which since it would not install
    cause of the need for MS's game service, that they fucking cancelled!

    GTA5 was never even an option.

    Never even thought about buying any of the Call of Shitty games.


    GTA 4 is the GTA game I have (I'm not including GTA 2) so the closest I
    get is I keep getting tempted by RD 2 not that, that's on the list either!

    Why not include GTA2?

    I played GTA, GTA2, GTA: London 1969 before they went 3d.

    Oh look Hare Krishnas, GOURANGA!

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From shawn@21:1/5 to Xocyll on Sun Oct 27 19:12:11 2024
    On Sat, 26 Oct 2024 20:49:01 -0400, Xocyll <Xocyll@gmx.com> wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >entrails of the porn spammer to utter "The Augury is good, the signs
    say:


    So, there's some new information from Circana (a market research
    group; it's okay if you've never heard of them) showing the top-ten
    selling PC/console games from the last 23 years*. I put a list of the >>highest-selling games each year below.

    And, you know, looking at the list, I can't help but think. I give >>companies like EA and Ubisoft and BlizzaVision a hard-time for
    constantly putting out uninspired sequels year after year rather than,
    you know, investing in something new that might challenge gamers more
    than the same ol' pabulum... but at the same time, it's hard to blame
    them.

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    Triple-A publishers are a definite scourge on the hobby... but we
    gamers deserve a lot of the blame too. 12 years Call of Duty was the
    best selling game! No wonder the industry is in the state it is.


    2000 Pokemon Gold/Silver
    2001 Madden NFL 2002
    2002 Grand Theft Auto Vice City
    2003 Madden NFL 2004
    2004 Grand Theft Auto: San Andreas
    2005 Madden NFL 2006
    2006 Madden NFL 07
    2007 Guitar Hero III: Legends of Rock
    2008 Rock Band
    2009 Call of Duty: Modern Warfare 2
    2010 Call of Duty: Black Ops
    2011 Call of Duty: Modern Warfare 3
    2012 Call of Duty: Black Ops 2
    2013 Grand Theft Auto V
    2014 Call of Duty: Advanced Warfare
    2015 Call of Duty: Black Ops III
    2016 Call of Duty: Infinite Warfare
    2017 Call of Duty: WWII
    2018 Red Dead Redemption
    2019 Call of Duty: Modern Warfare (2019)
    2020 Call of Duty: Black Ops - Cold War
    2021 Call of Duty: Vanguard
    2022 Call of Duty: Modern Warfare 2 (2022)
    2023 Hogwart's Legacy

    I can happily announce I bought exactly *none* of these games.

    Oh wait, older games on list, vice city and san andreas I did buy.

    Interesting GTA 4 is not on the list, which since it would not install
    cause of the need for MS's game service, that they fucking cancelled!

    I have 4 and 5. GTA 4 I bought, but GTA 5 came from Epic Games.
    All of the other games I don't own.. Well, maybe I do own some of
    those COD games over on EA Origin, but I didn't pay for them.

    GTA5 was never even an option.

    Never even thought about buying any of the Call of Shitty games.

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From shawn@21:1/5 to spallshurgenson@gmail.com on Sun Oct 27 19:17:01 2024
    On Sun, 27 Oct 2024 11:40:54 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    On Sun, 27 Oct 2024 13:11:33 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    JAB <noway@nochance.com> wrote:
    GTA 4 is the GTA game I have (I'm not including GTA 2) so the closest I >>>get is I keep getting tempted by RD 2 not that, that's on the list either! >>
    Red Dead Redemption II is actually on the list as 2018's best selling
    game. Spalls just left out the "II" when copying it.

    Typing (and maths) is hard ;-)

    I actually have a few of the games on that list: Grand Theft Auto:
    Vice City, Grand Theft Auto: San Andreas and Madden NFL 07. The last
    two games I bought cheaply in bargin bins, Vice City I bought a few
    years ago as part of a GTA bundle on Steam.

    I've a number of the games on the list. I'm a fan of the "Grand Theft
    Auto" games, and I think they well deserve their place as
    best-sellers. The games aren't annual
    shit-it-out-because-its-profitable games but obvious labors of love. I
    think I have "Rockband", just because I wanted to see what the hype
    was all about. I've the "Call of Duty" games up to the first "Black
    Ops" (a game so terrible it killed any desire to play future COD
    games). I may have a few others too, that got added through bundles or >freebies (or extremely good sales. I can't resist a bargain ;-)

    I don't actually have a problem with sequels. There's nothing wrong
    with making a sequel, if the setting supports it and there's enough
    new ideas to make it worth it for the player. "System Shock 2" was a
    sequel, and it was great. "Master of Orion II" was far superior to the >original. 2012's "XCOM: Enemy Unknown" was a refreshing take on the
    classic.

    Agreed. Sequels are fine so long as it's being done to truly extend
    the game's story and not just a money grab. Which is what I see the
    annualized sequels as being.

    But I do have a problem with annualized sequels, or publishers which
    rely entirely on sequels as their primary source of revenue. It only
    results in the same game being made over and over again, because
    taking chances --in gameplay, in setting, whatever-- threatens that
    profit. These games don't say or do anything new; they just wallow in
    the same small pool of ideas. (Remakes are just as bad) Sure, release
    a sequel to a game here or there... but release as many new games too.

    I look at games like the Saints Row Games 1/2/3, Borderlands 1/2/3 and Starcraft 2 games and see games that extended the story and brought
    something new with each release.

    And while I point fingers at we gamers who buy this tripe, ultimately
    the fault lies with the publishers. We can only buy what's available,
    and if all you pump out is the same game year after year (Activision,
    I'm looking at you!) then it's not too surprising that those games
    sell better. Gamers -just like publishers- don't like throwing away
    their money. "Call of Duty" is a safe bet for both sides. It's like >McDonalds; you know it won't really be that good, but it's probably
    something you'll like -even if only for its familiarity- and that's a
    better bet than risking $70USD on something weird like "Helldivers
    II".

    What I would love to see is companies like EA take their massive
    influx of cash from games like COD and use some of that to fund new
    development of games that aren't just a rehash of old ideas. Sure,
    breaking new ground is risky but a company like EA/Rockstar/Activision
    has the money to spend on new ideas while still supporting their cash
    cows.

    So I get why publishers follow the easy money... but even though video
    gaming has _always_ been a business first, there used to be more
    interest in the creative side. The idea of trying something new or
    chasing after new audiences used to have a much greater influence on
    what game to develop next. But now it's just 'pump out the same shit
    every year because we can take advantage of people's natural >caution/nostalgia/stupidity'. And I hate it.



    Anyway, I have to go play Mechwarrior 5 now. ;-)





    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Spalls Hurgenson on Mon Oct 28 01:55:57 2024
    Exclude consoles please. Frak the consolers. ;)

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    So, there's some new information from Circana (a market research
    group; it's okay if you've never heard of them) showing the top-ten
    selling PC/console games from the last 23 years*. I put a list of the highest-selling games each year below.

    And, you know, looking at the list, I can't help but think. I give
    companies like EA and Ubisoft and BlizzaVision a hard-time for
    constantly putting out uninspired sequels year after year rather than,
    you know, investing in something new that might challenge gamers more
    than the same ol' pabulum... but at the same time, it's hard to blame
    them.

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    Triple-A publishers are a definite scourge on the hobby... but we
    gamers deserve a lot of the blame too. 12 years Call of Duty was the
    best selling game! No wonder the industry is in the state it is.


    2000 Pokemon Gold/Silver
    2001 Madden NFL 2002
    2002 Grand Theft Auto Vice City
    2003 Madden NFL 2004
    2004 Grand Theft Auto: San Andreas
    2005 Madden NFL 2006
    2006 Madden NFL 07
    2007 Guitar Hero III: Legends of Rock
    2008 Rock Band
    2009 Call of Duty: Modern Warfare 2
    2010 Call of Duty: Black Ops
    2011 Call of Duty: Modern Warfare 3
    2012 Call of Duty: Black Ops 2
    2013 Grand Theft Auto V
    2014 Call of Duty: Advanced Warfare
    2015 Call of Duty: Black Ops III
    2016 Call of Duty: Infinite Warfare
    2017 Call of Duty: WWII
    2018 Red Dead Redemption
    2019 Call of Duty: Modern Warfare (2019)
    2020 Call of Duty: Black Ops - Cold War
    2021 Call of Duty: Vanguard
    2022 Call of Duty: Modern Warfare 2 (2022)
    2023 Hogwart's Legacy





    ----

    * here's the full list: https://www.circana.com/intelligence/entertainment-top-10/2024/gaming-through-the-decades-us-top-20-best-selling-video-games/


    --
    "But some troublemakers said, 'How can this fellow save us?' They despised him and brought him no gifts. But Saul kept silent." --1 Samuel 10:27. LA's big sport teams R winning again! :O
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

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  • From candycanearter07@21:1/5 to Xocyll on Mon Oct 28 03:00:07 2024
    Xocyll <Xocyll@gmx.com> wrote at 00:49 this Sunday (GMT):
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:


    So, there's some new information from Circana (a market research
    group; it's okay if you've never heard of them) showing the top-ten
    selling PC/console games from the last 23 years*. I put a list of the >>highest-selling games each year below.

    And, you know, looking at the list, I can't help but think. I give >>companies like EA and Ubisoft and BlizzaVision a hard-time for
    constantly putting out uninspired sequels year after year rather than,
    you know, investing in something new that might challenge gamers more
    than the same ol' pabulum... but at the same time, it's hard to blame
    them.

    People BUY that shit. Happily. Year after year. If you have the choice
    of pouring your heart and soul (and a lot of money) into a new project
    that may or may not be accepted by the masses versus some garbage
    project you can easily hack up without much effort, can you really
    blame somebody if they go the easy route?

    Triple-A publishers are a definite scourge on the hobby... but we
    gamers deserve a lot of the blame too. 12 years Call of Duty was the
    best selling game! No wonder the industry is in the state it is.


    2000 Pokemon Gold/Silver
    2001 Madden NFL 2002
    2002 Grand Theft Auto Vice City
    2003 Madden NFL 2004
    2004 Grand Theft Auto: San Andreas
    2005 Madden NFL 2006
    2006 Madden NFL 07
    2007 Guitar Hero III: Legends of Rock
    2008 Rock Band
    2009 Call of Duty: Modern Warfare 2
    2010 Call of Duty: Black Ops
    2011 Call of Duty: Modern Warfare 3
    2012 Call of Duty: Black Ops 2
    2013 Grand Theft Auto V
    2014 Call of Duty: Advanced Warfare
    2015 Call of Duty: Black Ops III
    2016 Call of Duty: Infinite Warfare
    2017 Call of Duty: WWII
    2018 Red Dead Redemption
    2019 Call of Duty: Modern Warfare (2019)
    2020 Call of Duty: Black Ops - Cold War
    2021 Call of Duty: Vanguard
    2022 Call of Duty: Modern Warfare 2 (2022)
    2023 Hogwart's Legacy

    I can happily announce I bought exactly *none* of these games.

    Oh wait, older games on list, vice city and san andreas I did buy.

    Interesting GTA 4 is not on the list, which since it would not install
    cause of the need for MS's game service, that they fucking cancelled!

    GTA5 was never even an option.

    Never even thought about buying any of the Call of Shitty games.

    Xocyll


    I've technically played some of these bc my brother, but I never bought
    them.
    --
    user <candycane> is generated from /dev/urandom

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  • From PW@21:1/5 to All on Sun Oct 27 20:19:56 2024
    I can't blame them either. COD Black Ops 6 is out, with mixed
    reviews.

    I haven't played a COD game probably since before Black OPs came out I
    think so you can't blame me! :-)

    I don't think I have any of those games listed!

    -pw

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  • From JAB@21:1/5 to Ross Ridge on Mon Oct 28 08:43:44 2024
    On 27/10/2024 13:11, Ross Ridge wrote:
    JAB <noway@nochance.com> wrote:
    GTA 4 is the GTA game I have (I'm not including GTA 2) so the closest I
    get is I keep getting tempted by RD 2 not that, that's on the list either!

    Red Dead Redemption II is actually on the list as 2018's best selling
    game. Spalls just left out the "II" when copying it.

    I actually have a few of the games on that list: Grand Theft Auto:
    Vice City, Grand Theft Auto: San Andreas and Madden NFL 07. The last
    two games I bought cheaply in bargin bins, Vice City I bought a few
    years ago as part of a GTA bundle on Steam.


    I'm going to claim half a game then!

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  • From JAB@21:1/5 to All on Mon Oct 28 08:48:37 2024
    On 28/10/2024 02:19, PW wrote:
    I can't blame them either. COD Black Ops 6 is out, with mixed
    reviews.

    I haven't played a COD game probably since before Black OPs came out I
    think so you can't blame me! :-)

    I don't think I have any of those games listed!


    I bought Cod:1 and its expansion and very much enjoyed them. CoD:2 + 3 I
    found on the high seas. 2 was ok but it was already showing more leaning
    to set scene spectaculars. 3 I finished but can't say I enjoyed.

    I did toy with the idea of getting Cod:WWII but I'm not paying that
    price for something I'll finish in a few days.

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  • From JAB@21:1/5 to Spalls Hurgenson on Tue Oct 29 11:03:15 2024
    On 28/10/2024 20:20, Spalls Hurgenson wrote:
    I stuck with the franchise through the "Modern Warfare" trilogy, again largely because memories of the first game gave me hope that the
    franchise would reach such heights again. The gameplay of those games
    wasn't too bad, but the ra-ra-America-So-Great! attitude of that
    trilogy games (existant even in the original COD but somewhat subdued
    by its international mission structure) was a real turn-off. So too
    was the heavy-handed reliance on scripting (to the point you sometimes couldn't even open a door without the AI doing it for you), and the
    player character changing from a simple grunt into a super-human
    killing machine.

    That's one of the things that started putting me off. I felt the balance
    been a cinematic experience and a game one was lost.

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  • From Ross Ridge@21:1/5 to Mike_S@nowhere.com on Tue Oct 29 16:02:17 2024
    Mike S. <Mike_S@nowhere.com> wrote:
    That is an impressive list of sequel games you have there. The only
    one I can compete with you on is Might and Magic because I have all
    10. I also have two copies of the first one. C-64 and PC.

    It's less impressive that it looks. I bought almost none of those games
    at full price when they were new. For example, while I did pay full
    price for the Might and Magic VI collector's edition, it came with all
    the previous Might and Magic games. The Total War games almost all come
    from a single bundle, except those that I already had from a bundle I
    bought before.

    Anyway, my other post might make it sound like I have the same
    interest in new innovative titles that Spalls does when I really
    don't. So let me make it clear that I do not care about innovation in
    the video game industry. I am mostly a retro gamer. I like old games.
    I like old games with a fresh coat of paint (remakes).

    Personally, I do like innovation, but I don't expect it or need it
    from the big publishers. There's plenty of innovative games being
    released all the time, so it doesn't matter if Ubisoft, EA and Microsoft/Activision/Blizard are squeezing every dime out of their
    franchises or not.

    A trend that does bother me in games is gambling, because it's obviously
    taking advantage of people's addictions. I'm concerned that the "whales" spending thousands of dollars on gatcha games and lootboxes aren't all
    rich people with money to burn as many people assume.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

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  • From Mike S.@21:1/5 to Ross Ridge on Tue Oct 29 14:24:22 2024
    On Tue, 29 Oct 2024 16:02:17 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    It's less impressive that it looks. I bought almost none of those games
    at full price when they were new. For example, while I did pay full
    price for the Might and Magic VI collector's edition, it came with all
    the previous Might and Magic games. The Total War games almost all come
    from a single bundle, except those that I already had from a bundle I
    bought before.

    Ah, ok. I own physical copies of all the Might and & Magics including
    the collector's edition of M&M VI. I don't usually do collector's
    editions but I did for M&M VI. My box is a bit messed up though,
    unfortunately. Hopefully yours is in better condition. :-P

    Personally, I do like innovation, but I don't expect it or need it
    from the big publishers. There's plenty of innovative games being
    released all the time, so it doesn't matter if Ubisoft, EA and >Microsoft/Activision/Blizard are squeezing every dime out of their
    franchises or not.

    I don't even think I would know if something I was playing was
    innovative or not.

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  • From Anssi Saari@21:1/5 to Xocyll on Wed Oct 30 00:02:14 2024
    Xocyll <Xocyll@gmx.com> writes:

    Oh wait, older games on list, vice city and san andreas I did buy.

    Same here.

    Interesting GTA 4 is not on the list, which since it would not install
    cause of the need for MS's game service, that they fucking cancelled!

    GTA4 was kinda sad so no surprise. And had a lame drive model for cars
    although decent with sports cars but those weren't easy to come by. And
    no garages, just a little parking spot outside safe houses.

    And bikes were basically on ball bearings so almost impossible. That
    they fixed in the biker DLC finally. So not much fun driving cars or
    bikes, initially. Kind of lost the point, why make game where driving is
    a big part of it and then make driving not fun?

    The transition from Microsoft's thingy was handled decently, at least in
    my case. I had the game on DVD and the two DLCs in the Microsoft
    thingy. Those were converted so that I can now install the game with DLC
    from Rockstar's launcher. It even offers to look for Games for Windows
    saves on my computer.

    GTA5 was never even an option.

    I did play this but I wasn't too keen on it. The little details in the
    world were cool, there was a longish list somewhere. But the actual game
    was meh. Same old stuff, nothing much new and unlikeable characters and writing. The most memorable stuff was the weird stuff which was really
    weird. You smoke some pot and suddenly you're gunning down brain sucking aliens? Sure I like weird and wacky but that was just too much weird. At
    least they tried though.

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  • From JAB@21:1/5 to Ross Ridge on Wed Oct 30 09:37:51 2024
    On 29/10/2024 16:02, Ross Ridge wrote:
    A trend that does bother me in games is gambling, because it's obviously taking advantage of people's addictions. I'm concerned that the "whales" spending thousands of dollars on gatcha games and lootboxes aren't all
    rich people with money to burn as many people assume.

    It isn't gambling, it's surprise mechanics!

    As for the last part, as part of a government committee looking into
    this issue in the UK their conclusion was the idea it's just whales so
    doesn't matter just isn't true. What is true is that there's a
    correlation between problem gambling behaviours and lootboxes. But heh,
    who cares about exploiting vulnerable people when your bonus is at stake.

    --- SoupGate-Win32 v1.05
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  • From JAB@21:1/5 to Spalls Hurgenson on Wed Oct 30 09:42:17 2024
    On 29/10/2024 16:07, Spalls Hurgenson wrote:
    That's one of the things that started putting me off. I felt the balance
    been a cinematic experience and a game one was lost.

    The original "Call of Duty" was very cinematic too; it was in fact one
    of the major complaints about the game. You don't really have much
    option of where to go and what to do; it's a corridor-shooter through
    and through (even if the 'corridors' are cleverly disguised as outdoor locations).

    I thought it got a better balance between the two and also although it
    is a corridor shooter it still felt like there was flexibility in what
    you could do and less scripted.

    As for MW, i think I remember that one as well!

    --- SoupGate-Win32 v1.05
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  • From JAB@21:1/5 to Spalls Hurgenson on Thu Oct 31 09:17:03 2024
    On 30/10/2024 20:39, Spalls Hurgenson wrote:
    On Wed, 30 Oct 2024 09:42:17 +0000, JAB <noway@nochance.com> wrote:

    On 29/10/2024 16:07, Spalls Hurgenson wrote:
    That's one of the things that started putting me off. I felt the balance >>>> been a cinematic experience and a game one was lost.

    The original "Call of Duty" was very cinematic too; it was in fact one
    of the major complaints about the game. You don't really have much
    option of where to go and what to do; it's a corridor-shooter through
    and through (even if the 'corridors' are cleverly disguised as outdoor
    locations).

    I thought it got a better balance between the two and also although it
    is a corridor shooter it still felt like there was flexibility in what
    you could do and less scripted.

    Oh, it was definitely the superior game in the franchise. It certainly
    was less scripted than later games too, if only because its arenas
    were slightly more open. But any freedom was definitely an illusion.
    This wasn't necessarily a bad thing; by restricting the player and
    guiding the action, the developers controlled the pacing of the
    action. You'd get moments of extreme action followed by brief lulls;
    the combination made the former all the more exciting.

    (One of my problems with the later games was that it was all-action,
    all the time. Lacking any moments of quiet, the constant action
    started to get quite monotonous).

    But what the original Call of Duty did well is hide how well it guided
    you forward, to the point you barely noticed that you were going
    exactly where the developers intended.


    I feel that corridor shooters are somewhat unfairly maligned compared to
    open world games. In the latter you obviously do get more freedom in the
    order of which you do things but also how much of it is, oh you want to
    do that quest well just head towards the quest marker and once there
    it's a set path to follow and just to make sure we'll give you more
    sub-quest markers as you progress so you don't get lost.

    Is it really that much different being explicitly told where to go
    compared to the level being designed to 'guide' you?

    Something I remember from World of Tanks was the change in emphasis from
    more open maps to those that could effectively be considered not only
    corridors but also designed to suit certain classes of tanks. There was
    lots of complaints and WG effectively said our players prefer more
    corridor style maps so they don't get confused as to what they are
    supposed to be doing. Another way of looking at it is it's all very well
    having more open maps but you still end up with 75% of it being a death
    trap.

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  • From vallor@21:1/5 to Justisaur on Thu Oct 31 14:55:06 2024
    On Thu, 31 Oct 2024 06:53:57 -0700, Justisaur wrote:

    On 10/27/2024 7:11 AM, Ross Ridge wrote:
    Mike S. <Mike_S@nowhere.com> wrote:
    No, I can't. Your list really says it all. I have always blamed
    gamers, not the studios firstly, and your list is the reason why I do.
    We talk the talk but we do not walk the walk.

    I don't blame publishers or gamers, as I've never had a problem with
    sequels. How can I complain about there being countless Call of Duty
    games or Madden games when I bought so many sequels myself?

    I have Might and Magic 1, 2, 3, 4, 5, 6, 7, 8 and 9, Heroes of Might
    and Magic 1, 2, 3, 4, and 5, plus Civilization 1, 2, 3, 4, 5, and 6.
    On the consoles, I have Final Fantasy 4, 5, 6, 7, 8, 9, 10, 10-2, 12,
    13. and 13-2, plus Disgaea 1, 2, 3, 4, 5, D2. I won't list all the
    Total War games I have, but I have 10 of them, plus 7 Tales of games
    and 8 Harvest Moon games. There's also the 5 Grand Theft Auto games,
    plus 4 Borderlands, 4 Thief, 4 Deus Ex, 4 Jedi Knight, 4 Saints Row,
    and 4 Europa Universalis games.

    Now some of these games I could live without, and there's more than a
    few I haven't gotten around to playing yet, but for the most part I
    think my video game collection would be much worse off without all
    these sequels.

    I don't really do series like that. The only couple I've done are all
    the Fallouts and all the Dark Souls (actual Fromsoft games)

    FO 1, 2, T, BoS, 3, NV, 4, S, 76. The real rarity is I enjoyed and
    finished every one of them that are finishable (though haven't played
    the DLCs for NV & 4.) Which reminds me I need to get around to FO London.

    DS is only 1, 2, 3, ER, BB, and DeS and I can't even say I truly enjoyed
    all of those, parts yes, but parts no. I didn't even finish DeS, or the
    DLCs for 2.

    I found Just Cause 2 and 3 fun, looks like I didn't finish
    JC4.

    Finished Far Cry 3 Blood Dragon and FC 5. I liked FC, so I bought
    FC4 then didn't play it -- but did put 51 hours into FC New Dawn.

    Of the two series', I think I liked Just Cause best, because you're
    basically a superhero.

    Oh, and I did put about 15 hours into Batman: Arkham Asylum GOTY, but
    didn't finish it.

    --
    -Scott System76 Thelio Mega v1.1 x86_64 NVIDIA RTX 3090 Ti
    OS: Linux 6.11.5 Release: Mint 21.3 Mem: 258G
    "1st rule of intelligent tinkering - save all the parts"

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  • From JAB@21:1/5 to Spalls Hurgenson on Fri Nov 1 11:37:52 2024
    On 31/10/2024 14:06, Spalls Hurgenson wrote:
    On Thu, 31 Oct 2024 09:17:03 +0000, JAB <noway@nochance.com> wrote:


    I feel that corridor shooters are somewhat unfairly maligned compared to
    open world games. In the latter you obviously do get more freedom in the
    order of which you do things but also how much of it is, oh you want to
    do that quest well just head towards the quest marker and once there
    it's a set path to follow and just to make sure we'll give you more
    sub-quest markers as you progress so you don't get lost.

    Is it really that much different being explicitly told where to go
    compared to the level being designed to 'guide' you?


    I don't have a problem with corridor shooters. In fact, I sometimes
    have a preference for them; I find open-world FPS games so damned
    exhausting! Corridor shooters have much greater control of the pacing
    of the narrative, and can better direct the emotional tenor of the
    experience because the developers know where (and, within a certain
    degree of accuracy, when) you're going next.

    But the best of these games hide how limited the ride is from the
    player, to the point where many don't even consider going off path
    because the design of the game discourages them from even considering
    it. There are a variety of tricks that can be used for this; brightly
    lit rooms on the expected path, or putting loot (or enemies) visible
    in the direction you're supposed to go, or dozens of other tricks. The
    best games offer _just_ enough area to wander in that -should you have
    an exploratory bent- there's somewhere for you to go if you want to go
    off the path, but not so far as to destroy the overall pacing.*

    But other, less-skillfully designed games don't do this; they rely
    instead on invisible walls blocking obvious paths, or scripting so heavy-handed that even when you want to do the obvious thing (such as
    open the door to the next arena) you can't until the game lets you. It completely destroys the immersion of the experience. You're reminded
    of how little control you have, and that's galling.

    The early "Call of Duty" games fell into the former category. The
    later of the franchise** games fell into the latter.


    I tend to agree so the art is giving you the illusion that you are in
    control of progressing though the level while in fact you're being
    railroaded. It reminds me to a certain extent of what you have to do in
    a TT RPG. You want to give the players as much agency as possible while
    making it not seem that a scenario has a beginning and an end so it's
    how you get between those two points that's important.

    Our last two sessions of CoC have mostly consisted of the players being
    halfway through chapter 2 and then deciding they'd revisit the location
    of chapter 1 to do some more investigating. My less experienced GM days
    would have had me trying to force the players not to do that. Instead I thought, ok lets give them some more tid-bits but look to steer them
    back on track. Fortunately they did all the work for me by entering a
    combat that could have avoided and one of the players almost dying. So
    back to chapter 2 where they live.

    --- SoupGate-Win32 v1.05
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  • From Ross Ridge@21:1/5 to Mike_S@nowhere.com on Fri Nov 1 20:08:16 2024
    Mike S. <Mike_S@nowhere.com> wrote:
    Ah, ok. I own physical copies of all the Might and & Magics including
    the collector's edition of M&M VI. I don't usually do collector's
    editions but I did for M&M VI. My box is a bit messed up though, >unfortunately. Hopefully yours is in better condition. :-P

    Well, I'd argue my copies of Might and Magic 1-5 count as physical copies because they're on a CD-ROM included with the M&M6 collector's edition.
    I also have a physical copy of 7 and 9, but for 8 I just have GOG.com
    version. Unfortunately, I'm pretty sure I had throw out the collector edition's box when I moved years ago. I never really considered it a collector's item though, I just got that edition because it included
    the other games.


    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
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  • From JAB@21:1/5 to Justisaur on Sat Nov 2 11:29:45 2024
    On 02/11/2024 05:07, Justisaur wrote:
    I probably have most if not all the Elder Scrolls games, but didn't
    really enjoy the majority of them.  Only Daggerfall and Skyrim.  I still bought or obtained them.

    I was late to the party with Dagger Fall and the graphics made my eyes
    bleed and it also didn't help that I didn't really get the format of the
    game. Oblivion I liked until I realised just how much of the content was procedurally-generated and the main quest was go to tower, kill
    everything, repeat at next tower. Skyrim, loved it.

    --- SoupGate-Win32 v1.05
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  • From Xocyll@21:1/5 to All on Sat Nov 2 09:04:47 2024
    JAB <noway@nochance.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:

    On 02/11/2024 05:07, Justisaur wrote:
    I probably have most if not all the Elder Scrolls games, but didn't
    really enjoy the majority of them.  Only Daggerfall and Skyrim.  I still
    bought or obtained them.

    I was late to the party with Dagger Fall and the graphics made my eyes
    bleed and it also didn't help that I didn't really get the format of the >game. Oblivion I liked until I realised just how much of the content was >procedurally-generated and the main quest was go to tower, kill
    everything, repeat at next tower. Skyrim, loved it.

    Daggerfall (all one word) had proceduralized generated random
    landscapes.
    instanced dungeons were hand crafted.

    Oblivion was even more generated content and ever tower was the same,
    kill shit as you climb tower(s) and flip between towers til you reach
    own and close rift.

    Literally the same thing over and over again.

    Daggerfall had its issues, but it was the peak of the series.

    Skyrim was so small it basically happened in the back yard, whereas if
    you look at the space on the map, it's supposed to be the size or larger
    than Daggerfall.


    Supposed to be the size of the mid west, but actually the size of Maine.

    Next elder scrolls game - suppose to be thousands of sq kilometers,
    actual size, living room in tiny apt.

    Xocyll

    --- SoupGate-Win32 v1.05
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  • From Mike S.@21:1/5 to JAB on Sat Nov 2 09:08:06 2024
    On Sat, 2 Nov 2024 11:29:45 +0000, JAB <noway@nochance.com> wrote:

    I was late to the party with Dagger Fall and the graphics made my eyes
    bleed and it also didn't help that I didn't really get the format of the >game. Oblivion I liked until I realised just how much of the content was >procedurally-generated and the main quest was go to tower, kill
    everything, repeat at next tower. Skyrim, loved it.

    I didn't think to highly of Arena but I am still going to try
    Daggerfall at some point. You can improve the graphics these days with Daggerfall Unity.

    --- SoupGate-Win32 v1.05
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  • From Mike S.@21:1/5 to Ross Ridge on Sat Nov 2 09:05:00 2024
    On Fri, 1 Nov 2024 20:08:16 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    Well, I'd argue my copies of Might and Magic 1-5 count as physical copies >because they're on a CD-ROM included with the M&M6 collector's edition.
    I also have a physical copy of 7 and 9, but for 8 I just have GOG.com >version. Unfortunately, I'm pretty sure I had throw out the collector >edition's box when I moved years ago. I never really considered it a >collector's item though, I just got that edition because it included
    the other games.

    That's fair. I should have said I own physical copies of the original
    releases.

    --- SoupGate-Win32 v1.05
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  • From Xocyll@21:1/5 to All on Sat Nov 2 09:10:13 2024
    Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> looked up from reading
    the entrails of the porn spammer to utter "The Augury is good, the
    signs say:

    Xocyll <Xocyll@gmx.com> writes:

    Oh wait, older games on list, vice city and san andreas I did buy.

    Same here.

    Interesting GTA 4 is not on the list, which since it would not install
    cause of the need for MS's game service, that they fucking cancelled!

    GTA4 was kinda sad so no surprise. And had a lame drive model for cars >although decent with sports cars but those weren't easy to come by. And
    no garages, just a little parking spot outside safe houses.

    And bikes were basically on ball bearings so almost impossible. That
    they fixed in the biker DLC finally. So not much fun driving cars or
    bikes, initially. Kind of lost the point, why make game where driving is
    a big part of it and then make driving not fun?

    The transition from Microsoft's thingy was handled decently, at least in
    my case. I had the game on DVD and the two DLCs in the Microsoft
    thingy. Those were converted so that I can now install the game with DLC
    from Rockstar's launcher. It even offers to look for Games for Windows
    saves on my computer.

    And suddenly I don't feel bad about not being able to play it.

    Love bikes in GTA vice city -less so in san an

    since gta4 never would install - thanks to games for windows live no
    longer existing at all, I never even considered any game further in the
    series.


    I bought your game and cannot install it because of some third party
    piece of shit, no longer buying ANYTHING from you.

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Xocyll on Mon Nov 4 08:51:20 2024
    On 02/11/2024 13:04, Xocyll wrote:
    JAB <noway@nochance.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:

    On 02/11/2024 05:07, Justisaur wrote:
    I probably have most if not all the Elder Scrolls games, but didn't
    really enjoy the majority of them.  Only Daggerfall and Skyrim.  I still >>> bought or obtained them.

    I was late to the party with Dagger Fall and the graphics made my eyes
    bleed and it also didn't help that I didn't really get the format of the
    game. Oblivion I liked until I realised just how much of the content was
    procedurally-generated and the main quest was go to tower, kill
    everything, repeat at next tower. Skyrim, loved it.

    Daggerfall (all one word) had proceduralized generated random
    landscapes.
    instanced dungeons were hand crafted.

    Oblivion was even more generated content and ever tower was the same,
    kill shit as you climb tower(s) and flip between towers til you reach
    own and close rift.

    Literally the same thing over and over again.


    Yep that was the problem I had. Oh a dungeon to explore, what story and
    secrets does it have to tell - the answer, absolutely nothing!

    Daggerfall had its issues, but it was the peak of the series.

    Skyrim was so small it basically happened in the back yard, whereas if
    you look at the space on the map, it's supposed to be the size or larger
    than Daggerfall.


    Supposed to be the size of the mid west, but actually the size of Maine.


    I can't compare it to Daggerfall but Skyrim although it felt compact I
    did just enjoy wandering about to see what I could find. It's the same
    reason I really like FO:3/NV.

    Next elder scrolls game - suppose to be thousands of sq kilometers,
    actual size, living room in tiny apt.


    But think of the MTX there will be!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)