• Re: FREE GAMES: "Deliver At All Cost", "Sifu" and "Gigapocalypse"

    From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Sat May 24 09:51:28 2025
    On 5/24/2025 7:43 AM, Spalls Hurgenson wrote:
    On Fri, 23 May 2025 21:37:10 -0700, Justisaur <justisaur@gmail.com>
    wrote:

    On 5/23/2025 10:18 AM, Spalls Hurgenson wrote:
    Is that what the devs intended when they made that deal with Epic?
    I've no idea. But it sure feels that way.

    Possibly, could be just to hopefully get some people to play it and get
    some buzz. Epic offered them enough to do it maybe?

    It's a bit of both, apparently. There's a response on the Steam
    discussions page about this very topic from the developers.
    Essentially, they accepted the free 'game of the week' deal from Epic
    over a year ago, receiving 'modest compensation'. They also saw it as
    a way to get out word of mouth about their game (e.g., free
    advertising). It isn't clear if the devs or Epic chose the date when
    the game would be offered for free.

    There are a lot of people on the Steam boards who are quite upset that
    they pre-ordered the game on Steam only to discover they could have
    gotten it free on Epic. It's also really weird to give away your game
    on the day of release, since that's when the vast majority of sales
    are made. The devs themselves indicate the money they are getting from
    Epic was fairly minimal. They are giving up a lot of money with this
    move.

    ... unless, again, they know that Epic freebies don't actually
    contribute to lost sales, because everybody who actually would
    normally buy the game will just get it on Steam.

    It could be that the devs were so desperate for an influx of cash that
    they had to make the deal a year ago?

    It looks like it might actually be fun too.

    It actually does, and reviews (beyond the "why am I paying for this
    when I can get it for free" teeth-gnashing) are quite positive. It
    hardly seems the sort of game that NEEDED to be given away free to
    make a positive impact.

    It's just a really weird move.

    Sounds like some small indie developer got taken advantage of.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Spalls Hurgenson on Sat May 24 21:40:05 2025
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 17:18 this Friday (GMT):
    On Thu, 22 May 2025 11:08:41 -0400, Spalls Hurgenson
    <spallshurgenson@gmail.com> wrote:

    * Deliver At All Cost >>https://store.epicgames.com/en-US/p/deliver-at-all-costs-a30c8d


    I'm still amazed this game was given away for free. It's a brand new
    game, as in: it was released for the first time YESTERDAY. It's
    released on Steam yesterday. Except there you have to pay $30USD to
    play. And yet it's free on Epic for a week.

    It really comes across as a big 'fuck you' to Epic. "Yeah, sure,
    release this game for free on Epic. Maybe people will grab it there,
    but the ones who will actually play it -you know, the ones who would
    have bought it- will just turn around and buy it on Steam anyway.
    Because that's where people actually PLAY their games. Epic is just
    for Number-feeding."

    Is that what the devs intended when they made that deal with Epic?
    I've no idea. But it sure feels that way.


    Probably going to be used as proof of how few people actually like Epic,
    I think. "They literally gave away a quality game that released
    yesterday, and people STILL preferred spending money with Steam!"
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Rin Stowleigh@21:1/5 to dtravel@sonic.net on Sat May 24 18:33:17 2025
    On Sat, 24 May 2025 09:51:28 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    On 5/24/2025 7:43 AM, Spalls Hurgenson wrote:
    On Fri, 23 May 2025 21:37:10 -0700, Justisaur <justisaur@gmail.com>
    wrote:

    On 5/23/2025 10:18 AM, Spalls Hurgenson wrote:
    Is that what the devs intended when they made that deal with Epic?
    I've no idea. But it sure feels that way.

    Possibly, could be just to hopefully get some people to play it and get
    some buzz. Epic offered them enough to do it maybe?

    It's a bit of both, apparently. There's a response on the Steam
    discussions page about this very topic from the developers.
    Essentially, they accepted the free 'game of the week' deal from Epic
    over a year ago, receiving 'modest compensation'. They also saw it as
    a way to get out word of mouth about their game (e.g., free
    advertising). It isn't clear if the devs or Epic chose the date when
    the game would be offered for free.

    There are a lot of people on the Steam boards who are quite upset that
    they pre-ordered the game on Steam only to discover they could have
    gotten it free on Epic. It's also really weird to give away your game
    on the day of release, since that's when the vast majority of sales
    are made. The devs themselves indicate the money they are getting from
    Epic was fairly minimal. They are giving up a lot of money with this
    move.

    ... unless, again, they know that Epic freebies don't actually
    contribute to lost sales, because everybody who actually would
    normally buy the game will just get it on Steam.

    It could be that the devs were so desperate for an influx of cash that
    they had to make the deal a year ago?

    It looks like it might actually be fun too.

    It actually does, and reviews (beyond the "why am I paying for this
    when I can get it for free" teeth-gnashing) are quite positive. It
    hardly seems the sort of game that NEEDED to be given away free to
    make a positive impact.

    It's just a really weird move.

    Sounds like some small indie developer got taken advantage of.

    Why are small indie developers not responsible for their own bad
    business decisions? (assuming it even was one).

    Money was offered to list the game for free and they accepted. If
    they were paid a year ago when the game wasn't even yet ready for
    release, it was paid without even knowing if the game is any good or
    not. A gamble for both sides perhaps, and maybe one that turned out
    better for Epic (and Epic customers).... or maybe not...

    ...releasing something for free (even when not paid) on a major
    platform generates Youtube videos and buzz about the product, which is
    often worth a lot more than any cash offering in terms of a marketing
    campaign, so it might have actually been a good business decision.

    If you said those that bought it on Steam got screwed, I think I could
    agree with you, but I don't think anyone screwed anyone intentionally
    here.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)