I first actually played the game on PC in the mid-90s, shortly after
the sequel released. Again, the smooth animation was impressive but
the controls much less so. There was always this slight delay between
your keypresses and the on-screen character reacting...
Spalls Hurgenson <spallshurgenson@gmail.com> writes:I was a huge fan of POP, the controls aka, the latency are by modern
I first actually played the game on PC in the mid-90s, shortly after
the sequel released. Again, the smooth animation was impressive but
the controls much less so. There was always this slight delay between
your keypresses and the on-screen character reacting...
I remember I had that issue with the controls when there was a fan
conversion to the Commodore 64 in 2011. Tried it in the VICE emulator, noticed the annoying controls, didn't bother to continue. Neat feat to convert the game to a C64 but the technical solution was a modern
cartridge that could house the entire game. Good for load times and no swapping of floppy disks but I think sales numbers weren't exactly
great. I suppose the cartridge has other uses though.
I remember playing the PC version of Prince of Persia around 1990 or so
but I have no memory if the controls were good or bad. I probably had
more tolerance for annoying controls back then. Anyways, the controls
were good enough to finish it.
https://www.youtube.com/watch?v=tHhK0kvH58I from/and https://www.ubisoft.com/en-us/game/prince-of-persia
https://www.youtube.com/@Nick930 has some long documentaries of video
game franchises like Prince of Persia, Call of Duty, Battlefield, >Wolfenstein, Half-Life, Doom, etc. I didn't watch all of them since
they're so long and haven't played the recent games.
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