Spalls Hurgenson <
spallshurgenson@gmail.com> writes:
1999's "Heavy Gear II" was a much better game; it boasted a brand new
engine and the 'gears' (the in-game name for the robots) played
differently from the hundred-ton bipedal tanks of Mechwarrior. The
series had finally found its own voice, and was ready to take on the
world
I remember I quite liked Heavy Gear II. Although I remember they at the
time expected you to buy a strategy guide too since the user guide was
kinda lacking on details, like how far does an anti-gear missile fly or
how much damage different weapons do. OTOH, there was some interesting attention to detail, your missiles could target things that were out
range. Similar thing with lasers, range was apparently unlimited in
space.
It was a little buggy too, I remember there was this really long mission
where some boss enemy liked to mouth off over the radio, how he was
going to kill you and blah blah. Then when I finally reached the guy,
instead of an epic boss battle, he was just a loser who'd got his gear
stuck in a wall. I don't remember if I melee'd him to death or what but
a challenge it was not.
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