EGA Extended Graphics Adapter -- Previous generation
of graphics adapter, used for most of
older games. (includes a 320x200 16 color
mode, which was the old standard for games)
EOB,EoB Eye Of the Beholder -- mouse based AD&D game from SSI
FAQ Frequently Asked ?s -- Self-explanatory
FTP File Transfer Protocol -- Tool used to
transfer files between two machines
(usually UNIX machines)
IMHO In My Humble (or Honest) Opinion
-- Expression used by net.people
IMNSHO In My Not So Humble/Honest Opinion
-- Expression used by net.people
LSL Leisure Suit Larry -- Siera Online adventure
game series
M&M Might and Magic -- A fantasy roleplaying series by
New World Computing
KQ King's Quest -- Siera Online adventure game series
PBM Play By Mail -- Game (often RPG) that is played by mail PBEM,PBeM Play by Email -- Game (often PRG) that is played by EMail
PC Personal Computer -- Usually implies "IBM-PC compatible"
POD,PoD Pools of Darkness -- Computer based AD&D game from SSI
POR,PoR Pool of Radiance -- Computer based AD&D game from SSI
RTM Read The Manual
RTFM Read The F_CKIN Manual-- Phrases used by people who
don't have the time/patience/desire
to help those who have a question.
This editor personally dislikes this
because it sends the message Read
the Manual Stupid. Some things are
not always clear to others and they
have as much a right to ask their
questions as we have to ask ours.
SB Sound Blaster -- A brand of Sound Card
SQ Space Quest -- Siera Online adventure game series
SSI Strategic Simulations Inc -- A game company that
makes the AD&D computer games,
among others.
SSB Secret of the Silver Blades -- Computer based
AD&D game from SSI
U Ultima -- A fantasy roleplaying series by Origin
VGA Video Graphics Array -- Current graphics adpater
"du jour" of the game companies. It
is required for newer games that use
256 colors at 320x200
SVGA Super VGA -- higher resolution 256 color modes
that come on 3rd party graphics cards
(includes 640x480,800x600,and 1024x768)
see comp.sys.ibm.cp.hardware for more
info
WC Wing Commander -- Popular space flight simulator
series from Origin
Wiz Wizardy -- A fantasy roleplaying series by
Sir Tech
[Please post additions and corrections]
---------------------------- Part 3: Game Bugs
----------------------------
This section cover some common game bug situations. It contains no
Spoilers other than where a bug in the game prevents the player from
finding out the info.
Might and Magic III
Sierra Games (General)
Leisure Suit Larry 5
Monkey Island
Ultima 6
Spellcasting 101
Eye of the Beholder
Wing Commander 1
Wing Commander I,II cheat
Might and Magic III
Q: Why does brother Zeta never talk to me, even though I have visted
brother Delta, who told me to go see him.
A: This is a bug in the game. Zeta is supposed to tell you that you
can find the shell on day 99. Also Zeta is the last of the brothers.
Q: What is the magic number that lord might wants in the Arachnoid
Caverent?
A: [I don't remember the #. Someone please post]
There is a bug in the game, that makes it [nearly] impossible to
compute the number based on the clues, and besides, it's tedious. If
you wait til later (nothing really depends on this quest), you will
come across the answer elsewhere.
Sierra Games (General)
Q: I have several games from Sierra (and the associated company
Dynamix), e.g. King's Quest V, Stellar 7, etc. When I install these
programs with sound set to sound blaster (I have a version 2.0 sound
blaster--not pro) my system hangs. If I set them to adlib board then
they seem to work fine but I guess I am potentially missing out on any digitised sound effects. I had the same problem with Martian
Memorandum but its manual gave instructions on how to change the
interrupt from 3 (used on older sound blaster boards) to 7 (used on
newer boards -- and what mine uses as reported by TEST-SBC). This
change fixed things up perfectly. [What can I do?]
A: I had the same problem with both Martian Memorandum and the Sierra
games. I solved the problem with Martian Merorandum the same way as
you. As for the Sierra games, when I talked to their tech support
they indicated that there was no difference between Addlib mode and SB
mode (I'm not sure about Dynamix however.) So I don't think you're
missing much.
Leisure Suit Larry 5
Q: What happened to Leisure Suit Larry 4?
A: According to a newsletter(or game mag) I read somewhere, after
completing LSL3, the author swore he would never do a part 4. So as a
man of the highest moral caliber *grin*, he kept his word and did part
5 instead.
Another answer is: it appears in the game Space Quest IV, so they had
to roll the release number when they built LSL 5.
Monkey Island
Q: I can't get this game to run with Soundblaster (in Adlib mode) on
my fast (33MHZ 486) machine.
A: try running in 8MHZ mode. There is a bug that makes their Adlib
driver fail on the fast machine.
Ultima 6
Q: I'm trying to install Ultima 6 for the Soundblaster. How do I do
it?
A: Choose Adlib and use all its default values. It will work fine.
Q: What if I did the above and the music still doesn't sound right?
A: Then you are in the same situation as the editor was. He called
Origin and they told him to get the CMS chipset. He did this and
played the game in CMS mode.
Spellcasting 101
Q: I have Spellcasting 101, for my IBM but I have a SoundBlaster Pro
sound card. The packaging with S101 says that the game only uses the
adlib sound card but only when you have run SOUND.COM.
A: When you installed S101, it put the file SB_SOUND.COM in your S101 directory. This is the program to run before starting S101.
[thanks to Sam Fineberg for this info]
Thanks to Andrew Robinson I found sound.com included in an ad-lib demo
called dpdemo. This is available on nic.funet.fi among other places
in the directory /pub/msdos/sound/adlib. The file is called
dpdemo.lzh.
Included in this archive is the original ad-lib sound.com driver.
This worked perfectly with my SoundBlaster.
Please take note of case as most of these machines are case sensitive.
I found that for this file to work, the Soundblaster board has to be
set to the default address (0220H).
Eye of the Beholder
Q: Where can I obtain maps for the different levels?
A: They are available as .gif files at wuarchive.wustl.edu in
/pub/MSDOS_UPLOADS. The file names are level-01.gif through
level-12.gif.
brolga.cc.uq.oz.au (130.102.128.5), in directory /pub/eob.
This site is in Australia.
The EOB maps were removed from wuarchive.wustl.edu.
But someone just (12/18/91) posted the following note in
bit.listserv.games-l:
---------------------------------------------------------------------
I've just uploaded the maps for Eye of the Beholder 1 to the ftp
site wuarchive.wustl.edu in the directory MSDOS_UPLOADS under
the filename eobmaps.zip.
(path \pub\MSDOS_UPLOADS)
The twelve maps have been PKzipped into one file. Just do a binary
ftp get on the file eobmaps.zip. When PKunzipped, it will explode
into the twelve separate maps.
If you have any trouble with this file and blame it on the original
at the ftp site, please let me know so I can check and see if I did
something wrong.
Wing Commander 1
Q: Where can I get the wc.exe with the joystick fix?
A: wuarchive.wustl.edu in /pub/MSDOS_UPLOADS. It's called
wc1joyfx.zip
Wing Commander I,II
Q: What is the alt-del cheat in Wing Commander I [thanks Bill
Poitras]
A: The alt-del cheat is part of a mode that origin put in the Wing
Commander games. you start the game wc Origin
sm2 Origin
wc2 Origin
And when you hit Alt-Del, the targetted ship explodes. Lock is not
neccessary. If you hit Alt-Ins, then all the enemy fighters blow
up, but not capital ships. If you start the executable up with -k
Origin, then your ship is invicible!!!
---------------------------- Part 4: Game Spoilers ----------------------------
[SPOILER ALERT]
This section contains common spoiler/bug/cheat questions for certain
games.
Games covered are:
Might and Magic III
Lemmings
[We may want to break this off into a separate FAQ -- SPOILERS]
[SPOILER ALERT]
This section is for commonly asked questions about particular games,
that haven't or will never make it to the hint/solutions area. Feel
free to post or email me updates and addtions to this list. Also let
me know when walkthroughs become available so I can delete them from
here. We should try keep these to 2-4 questions per game.
Might and Magic III
Q: What goes up and down but never moves?
A: STAIRS
Q: What turns everything around but does not move?
A: MIRROR
Lemmings
Q: How do I get a lemming to turn round?
A: [thanks Adrian Hurt]
Make the lemming dig vertically, until the top of his head is level
with the floor from which he started digging. Then make him build.
The pit which he has just dug should be small enough that he can get
out of it without being a climber, but large enough that he doesn't
keep building over the side - the ladder will hit the side, then he
will stop building and turn round.
Q: How do I complete Tricky Level 23?
A: [thanks Adrian Hurt]
Use both bashers to get through the big barrier in the middle - two
bashers work faster than one. Once some lemmings are in the pit on
the right of the barrier, make one a climber. Just before this
lemming gets to the exit, turn him round as described above. Then
make him a miner, so he digs a diagonal tunnel into the pit, up which
the other lemmings can go to the exit.
[Others?]
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