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Source: openttd-opengfx
Followup-For: Bug #1090256
Dear Maintainer,
Please find attached a backported equivalent patch that selects a specific GIMP3 batch script interpreter, and uses the gimp-console command instead of gimp to evaluate the sprite construction script.
A subsequent patch will address the compatibility issues in the script itself when evaluated with GIMP3.
Regards,
James
Description: Fix: [Makefile] GIMP3-compatible command-line
GIMP3 introduces multiple batch script interpreters, so this patch
selects the script-fu language used to build sprites from source.
.
In addition, use the gimp-console command in preference to gimp,
because the former seems more reliable for non-interactive use.
.
Backported with minor adjustments from an upstream pull request.
Origin:
https://github.com/OpenTTD/OpenGFX/pull/95
Bug-Debian:
https://bugs.debian.org/1090256
Author: James Addison <
jay@jp-hosting.net>
---
Makefile | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/Makefile b/Makefile
index f2870a7..4062769 100644
--- a/Makefile
+++ b/Makefile
@@ -97,8 +97,8 @@ GREP ?= grep
PYTHON ?= python
# Graphics processing
-GIMP ?= $(shell which gimp)
-GIMP_FLAGS ?= -n -i
+GIMP ?= $(shell command -v gimp-console)
+GIMP_FLAGS ?= -n -i --batch-interpreter=plug-in-script-fu-eval
# NML
NML ?= nmlc
--
2.47.2
--- SoupGate-Win32 v1.05
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