https://www.laptopmag.com/phones/iphone/apples-iphone-15-pro-max-is-a-disaster-screen-burn-in-latest-of-reported-issues
While an initial patch seemed to solve its thermal problems it came at the expense of performance as A17 benchmarks dipped following the update.
To make matters worse users are now reporting screen burn issues hampering the smartphone.
First, the iPhone 15 was just overheating.
Then Apple markedly reduced A17 performance but it's still overheating.
Now it's also suffering from premature OLED burn-in.
What's next?
You visit your doctor for hysteria treatment?
The first problem was solved in s/w. No performance hit at all.
And a few still report issues.
Then some OLED's are seeing quality issues.
Bring on the hysteria.
https://www.laptopmag.com/phones/iphone/apples-iphone-15-pro-max-is-a-disaster-screen-burn-in-latest-of-reported-issues
While an initial patch seemed to solve its thermal problems it came at
the expense of performance as A17 benchmarks dipped following the
update.
Alan Browne <bitbucket@blackhole.com> wrote:
You visit your doctor for hysteria treatment?
Maybe you need to visit the eye doctor since you didn't read this report. https://www.laptopmag.com/news/iphone-15-pro-overheating-ios-17-0-3-benchmark-results
The first problem was solved in s/w. No performance hit at all.
Two out of three very well respected testing outfits found markedly reduced performance between iOS 17.0.2 and 17.0.3 with nothing else having changed. https://9to5mac.com/2023/10/04/ios-17-0-3-iphone-15-pro-overheating/
The thing that annoys me about these reports is that they are completely unreliable. Why can't they run the tests 5x under each condition?
https://www.laptopmag.com/phones/iphone/apples-iphone-15-pro-max-is-a-disaster-screen-burn-in-latest-of-reported-issues
While an initial patch seemed to solve its thermal problems it came at the expense of performance as A17 benchmarks dipped following the update.
To make matters worse users are now reporting screen burn issues hampering the smartphone.
First, the iPhone 15 was just overheating.
Then Apple markedly reduced A17 performance but it's still overheating.
Now it's also suffering from premature OLED burn-in.
What's next?
Alan Browne <bitbucket@blackhole.com> wrote:
You visit your doctor for hysteria treatment?
Maybe you need to visit the eye doctor since you didn't read this report. https://www.laptopmag.com/news/iphone-15-pro-overheating-ios-17-0-3-benchmark-results
The first problem was solved in s/w. No performance hit at all.
Two out of three very well respected testing outfits found markedly reduced performance between iOS 17.0.2 and 17.0.3 with nothing else having changed. https://9to5mac.com/2023/10/04/ios-17-0-3-iphone-15-pro-overheating/
And a few still report issues.
Reports are that the fix didn't fix the overheating even as you say it did. https://www.zdnet.com/article/new-iphone-15-pro-overheating-reports-still-too-hot-after-ios-17-0-3-and-fresh-issues-arise-after-the-update/
Then some OLED's are seeing quality issues.
Tom¢s Guide points out that if screen burn-in occurs on the iPhone 15 Pro
or iPhone 15 Pro Max, which has been released for less than a month, there may be other factors, such as a defective display https://iphonewired.com/news/709658/
Bring on the hysteria.
It's clear that you haven't read the news about the iPhone 15 in weeks.
Since the first overheating fix required markedly reduced A17 performance, what do you think the second overheating fix is going to do to performance?
Apple only fixed some so we have to wait for all to be fixed since you
can't fix overheating without reducing the performance in some manner.
On 2023-10-16 05:15, Peter wrote:
Apple only fixed some so we have to wait for all to be fixed since you
can't fix overheating without reducing the performance in some manner.
False. Bugs can often just cause CPU 'spin' (which consumes power)
while waiting for a signal or condition to occur. This is indeed a
common error in multithreaded environments and iOS is most definitely such.
yet (based on the reports).
I have to admire your optimistic wishful thinking that every cause of
iPhone 15 overheating is due only to that one extremely rare situation.
How you managed to debug all the overheating cases without needing even a single test on a single iPhone 15 means you have tremendous debug skills.
How do you manage to identify that single one-in-a-million situation that each & every overheating problem reported is due to (even as Apple hasn't)?
You alone could replace all of Apple's test engineers since you figured out the problem that Apple still hasn't figured out yet (based on the reports).
Peter <confused@nospam.net> wrote:
Alan Browne <bitbucket@blackhole.com> wrote:
You visit your doctor for hysteria treatment?
Maybe you need to visit the eye doctor since you didn't read this
report.
https://www.laptopmag.com/news/iphone-15-pro-overheating-ios-17-0-3-benchmark-results
The first problem was solved in s/w. No performance hit at all.
Two out of three very well respected testing outfits found markedly
reduced performance between iOS 17.0.2 and 17.0.3 with nothing else
having changed.
https://9to5mac.com/2023/10/04/ios-17-0-3-iphone-15-pro-overheating/
Er, try reading the 9to5 one again. They ran two tests after updating
to 17.0.3 the first was very slightly down, but the second was very
much up against a single result with 17.0.2.
The thing that annoys me about these reports is that they are
completely unreliable. Why can't they run the tests 5x under each
condition? That will then give you the ability to apply simple
statistical methodology to identify real differences. n=1 tells you
nothing at all.
Even then, they aren't controlling what the device happens to be doing
at the time. There are lots of Unix processes under the hood that may or
may not be processing content at any point in time. So at best,
benchmark results should be taken with a grain of salt.
Chris <ithinkiam@gmail.com> wrote:
The thing that annoys me about these reports is that they are completely
unreliable. Why can't they run the tests 5x under each condition?
I think we have to wait for more reliable benchmark comparisons to be done, (but only after all the overheating issues have been "fixed" in software).
Apple only fixed some so we have to wait for all to be fixed since you
can't fix overheating without reducing the performance in some manner.
Peter <confused@nospam.net> wrote:
Chris <ithinkiam@gmail.com> wrote:
The thing that annoys me about these reports is that they are completely >>> unreliable. Why can't they run the tests 5x under each condition?
I think we have to wait for more reliable benchmark comparisons to be done, >> (but only after all the overheating issues have been "fixed" in software).
No we don't. Different benchmarks will add more information, but only if
the tests are run multiple times. Running several benchmarks only once
tells you very little.
https://www.laptopmag.com/phones/iphone/apples-iphone-15-pro-max-is-a-disaster-screen-burn-in-latest-of-reported-issues
While an initial patch seemed to solve its thermal problems it came at the expense of performance as A17 benchmarks dipped following the update.
To make matters worse users are now reporting screen burn issues hampering the smartphone.
First, the iPhone 15 was just overheating.
Then Apple markedly reduced A17 performance but it's still overheating.
Now it's also suffering from premature OLED burn-in.
What's next?
On 2023-10-16 16:23, Chris wrote:
Peter <confused@nospam.net> wrote:
Chris <ithinkiam@gmail.com> wrote:No we don't. Different benchmarks will add more information, but only if
The thing that annoys me about these reports is that they are completely >>>> unreliable. Why can't they run the tests 5x under each condition?
I think we have to wait for more reliable benchmark comparisons to be done, >>> (but only after all the overheating issues have been "fixed" in software). >>
the tests are run multiple times. Running several benchmarks only once
tells you very little.
Also need to stabilize the temperature between tests to be sure initial conditions are the same.
Bad enough doing experiments with 3 or variables.
An iPhone is like a thousand variables. Or 10,000....
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