• Into the Real by John Ringo and Lydia Sherre

    From Bobbie Sellers@21:1/5 to All on Sun Oct 20 15:06:16 2024
    Hello typers and reades.

    "Into the Real" by John Ringo and Lydia Sherrer.

    The heroine of the story is a HS student Lynn Raven, a descendant
    of a Lakota warrior. She is a bit heavy which has lead to lots of
    ridicule by vicious Popular students. At the beginning of the story
    she is absorbed in virtual war gaming. She has constructed male
    ex-military persona for the war gaming and is quite high in the
    rankings and hired by other parties to help defeat their opponents.
    In her own words she loves to kill stuff.
    Her mother is a nurse working nights and is unaware of her daughter's gaming interests being mainly concerned with paying off
    debts accrued after her husband's murder while he was working undercover.
    Suddenly Lynn is offered a chance to be a beta tester for the
    game Transdimensional Hunter by one of the creators of the game.
    She leads 2 teams to victory in a regional tournament.
    "Into the Real" refers to the idea that this young woman has been a
    typical gamer in that she spends all her time in the body-conforming
    chair in front of her monitor. She, taking on the role of beta tester,
    is forced to since it is an Augmented Reality game like the Pokemon
    capture game played with smart phone and she has to go outside.
    Unlike the Pokemon game the Transdimensional Monsters are vicious
    and she has to use weapons to defeat the monsters and then collect
    what they drop so she is forced to get into shape.
    Now throughout the story various power failures take place and
    these are all clues which I put together but at the end of the story
    I was totally correct.
    This is very similar to other stories where game players are
    training for wars or fighting them. Ringo and Sherrer do good work
    and if you have time you should read this.

    bliss

    --
    b l i s s dash s f 4 e v e r at d s l e x t r e m e dot c o m

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Paul S Person@21:1/5 to lynnmcguire5@gmail.com on Mon Oct 21 09:23:12 2024
    On Sun, 20 Oct 2024 19:01:57 -0500, Lynn McGuire
    <lynnmcguire5@gmail.com> wrote:

    On 10/20/2024 5:06 PM, Bobbie Sellers wrote:
    Hello typers and reades.

        "Into the Real" by John Ringo and Lydia Sherrer.

        The heroine of the story is a HS student Lynn Raven, a descendant
    of a Lakota warrior.  She is a bit heavy which has lead to lots of
    ridicule by vicious Popular students.  At the beginning of the story
    she is absorbed in virtual war gaming.  She has constructed male
    ex-military persona for the war gaming and is quite high in the
    rankings and hired by other parties to help defeat their opponents.
    In her own words she loves to kill stuff.
        Her mother is a nurse working nights and is unaware of her
    daughter's gaming interests being mainly concerned with paying off
    debts accrued after her husband's murder while he was working undercover.
        Suddenly Lynn is offered a chance to be a beta tester for the
    game Transdimensional Hunter by one of the creators of the game.
    She leads 2 teams  to victory in a regional tournament.
    "Into the Real" refers to the idea that this young woman has been a
     typical gamer in that she spends all her time in the body-conforming
    chair in front of her monitor.  She, taking on the role of beta tester,
    is forced to since it is an Augmented Reality game like the Pokemon
    capture game played with smart phone and she has to go outside.
    Unlike the Pokemon game the Transdimensional Monsters are vicious
    and she has to use weapons to defeat the monsters and then collect
    what they drop so she is forced to get into shape.
        Now throughout the story various power failures take place and
    these are all clues which I put together but at the end of the story
    I was totally correct.
        This is very similar to other stories where game players are
    training for wars or fighting them.  Ringo and Sherrer do good work
    and if you have time you should read this.

        bliss

    I agree. I read this back in May, here is my review. And Baen sent me
    a replacement hardback for my falling apart MMPB.

    "Into the Real (Transdimensional Hunter)" by John Ringo and Lydia Sherrer
    https://www.amazon.com/Into-Real-John-Ringo/dp/1982192577/

    Book number one of a two book science fiction series. I read the well >printed and terribly bound MMPB that I bought new from Amazon that was >published by Baen in 2023. I contacted Baen about replacing the MMPB
    since about 60 or 80 pages fell out as I was reading the book, a
    replacement is reputedly on the way. I have ordered the second book in
    MMPB in the series which is due out in November 2024.

    Lynn Raven is a 16 year old girl living with her ER nurse widowed mom in
    the Baltimore area of the USA in the 2040s. Lynn moonlights after high >school as an old mercenary named Larry Coughlin, a Tier One player in
    the WarMonger 2050 FPS (first person shooter) online game. She collects >guns and health in the game for resale for hard cash dollars, helping
    her mom out with the bills and saving money for college. And she also >torments boys in her school, killing their characters randomly in the >WarMonger game.

    But Lynn has been noticed by the billionaire inventor, Robert Krator, of >WarMonger 2050. And he wants her to move to his new game, an outside AR >(augmented reality) FPS game called TransDimensional Hunter, as a beta >tester with free equipment and such. He wants Lynn to step into the real.

    As usual with John Ringo books, he dedicated the book to:
    "As always
    For Captain Tamara Long, USAF
    Born: May 12, 1979
    Died: March 23, 2003, Afghanistan
    You fly with the angels now.".
    Lydia Sherrer dedicated the book to her husband.

    My rating: 5 out of 5 stars
    Amazon rating: 4.7 out of 5 stars (1,129 reviews)

    Do you think they sent a hardback because of the inconvenience ... or
    because they couldn't find an MMPB copy that didn't fall apart when
    they opened it?
    --
    "Here lies the Tuscan poet Aretino,
    Who evil spoke of everyone but God,
    Giving as his excuse, 'I never knew him.'"

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Paul S Person@21:1/5 to lynnmcguire5@gmail.com on Tue Oct 22 09:22:55 2024
    On Tue, 22 Oct 2024 00:13:17 -0500, Lynn McGuire
    <lynnmcguire5@gmail.com> wrote:

    On 10/21/2024 11:23 AM, Paul S Person wrote:
    On Sun, 20 Oct 2024 19:01:57 -0500, Lynn McGuire
    <lynnmcguire5@gmail.com> wrote:

    On 10/20/2024 5:06 PM, Bobbie Sellers wrote:
    Hello typers and reades.

        "Into the Real" by John Ringo and Lydia Sherrer.

        The heroine of the story is a HS student Lynn Raven, a descendant >>>> of a Lakota warrior.  She is a bit heavy which has lead to lots of
    ridicule by vicious Popular students.  At the beginning of the story
    she is absorbed in virtual war gaming.  She has constructed male
    ex-military persona for the war gaming and is quite high in the
    rankings and hired by other parties to help defeat their opponents.
    In her own words she loves to kill stuff.
        Her mother is a nurse working nights and is unaware of her
    daughter's gaming interests being mainly concerned with paying off
    debts accrued after her husband's murder while he was working undercover. >>>>     Suddenly Lynn is offered a chance to be a beta tester for the
    game Transdimensional Hunter by one of the creators of the game.
    She leads 2 teams  to victory in a regional tournament.
    "Into the Real" refers to the idea that this young woman has been a
     typical gamer in that she spends all her time in the body-conforming >>>> chair in front of her monitor.  She, taking on the role of beta tester, >>>> is forced to since it is an Augmented Reality game like the Pokemon
    capture game played with smart phone and she has to go outside.
    Unlike the Pokemon game the Transdimensional Monsters are vicious
    and she has to use weapons to defeat the monsters and then collect
    what they drop so she is forced to get into shape.
        Now throughout the story various power failures take place and
    these are all clues which I put together but at the end of the story
    I was totally correct.
        This is very similar to other stories where game players are
    training for wars or fighting them.  Ringo and Sherrer do good work
    and if you have time you should read this.

        bliss

    I agree. I read this back in May, here is my review. And Baen sent me
    a replacement hardback for my falling apart MMPB.

    "Into the Real (Transdimensional Hunter)" by John Ringo and Lydia Sherrer >>> https://www.amazon.com/Into-Real-John-Ringo/dp/1982192577/

    Book number one of a two book science fiction series. I read the well
    printed and terribly bound MMPB that I bought new from Amazon that was
    published by Baen in 2023. I contacted Baen about replacing the MMPB
    since about 60 or 80 pages fell out as I was reading the book, a
    replacement is reputedly on the way. I have ordered the second book in
    MMPB in the series which is due out in November 2024.

    Lynn Raven is a 16 year old girl living with her ER nurse widowed mom in >>> the Baltimore area of the USA in the 2040s. Lynn moonlights after high
    school as an old mercenary named Larry Coughlin, a Tier One player in
    the WarMonger 2050 FPS (first person shooter) online game. She collects >>> guns and health in the game for resale for hard cash dollars, helping
    her mom out with the bills and saving money for college. And she also
    torments boys in her school, killing their characters randomly in the
    WarMonger game.

    But Lynn has been noticed by the billionaire inventor, Robert Krator, of >>> WarMonger 2050. And he wants her to move to his new game, an outside AR >>> (augmented reality) FPS game called TransDimensional Hunter, as a beta
    tester with free equipment and such. He wants Lynn to step into the real. >>>
    As usual with John Ringo books, he dedicated the book to:
    "As always
    For Captain Tamara Long, USAF
    Born: May 12, 1979
    Died: March 23, 2003, Afghanistan
    You fly with the angels now.".
    Lydia Sherrer dedicated the book to her husband.

    My rating: 5 out of 5 stars
    Amazon rating: 4.7 out of 5 stars (1,129 reviews)

    Do you think they sent a hardback because of the inconvenience ... or
    because they couldn't find an MMPB copy that didn't fall apart when
    they opened it?

    No idea. I hope that the entire MMPB run was not defective.

    When I first purchased the VHS of /The Living Daylights/ I ran into a
    "burble" (as I called it) so bad I looked at the tape -- and saw a
    round indentation right smack in the middle.

    I returned for a new copy. When that had the same defect in the same
    place, I did two things:
    1. Returned for a tape of a different (but priced the same) film.
    2. Concluded that CBS FOX had decided that Quality Control -- in any
    form, whether of the blank tapes they purchased or the finished
    products they sold -- was superfluous.
    I waited a few months and purchased a third copy from a different
    store, figuring that it would be from a different run. It did not have
    that defect; it had a less-annoying one later on in the film.

    So, while it is possible that you just got a bad MMPB copy, it is also
    possible that every MMPB bound by the same machine had the same
    problem. That's the problem with mass production, and the reason
    Quality Control was invented.
    --
    "Here lies the Tuscan poet Aretino,
    Who evil spoke of everyone but God,
    Giving as his excuse, 'I never knew him.'"

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)