XGID=---CCCE----Aa---a-ad-ec---:0:0:1:00:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O O O |
| | | O O O |
| | | O O O |
| | | O O |
| | | O |
| |BAR| |
| | | X |
| | | X |
| | | X X X X |
| | | X X X X |
| O X | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 77 O: 82 X-O: 0-0
Cube: 1
X on roll, cube action
XGID=---CCCE----Aa---a-ad-ec---:0:0:1:00:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O O O |
| | | O O O |
| | | O O O |
| | | O O |
| | | O |
| |BAR| |
| | | X |
| | | X |
| | | X X X X |
| | | X X X X |
| O X | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 77 O: 82 X-O: 0-0
Cube: 1
X on roll, cube action
This time the Keith count says it's a clear ND, which is wrong
but not wildly wrong. I think it's because O's distribution has
some flaws that the Keith count fails to account for. Does Isight
have a different verdict? I have the vague impression that Isight
is designed for positions where all the checkers are already in the
home board, but maybe that impression is wrong.
Analyzed in Rollout
No double
Player Winning Chances: 73.48% (G:0.00% B:0.00%)
Opponent Winning Chances: 26.52% (G:0.00% B:0.00%)
Double/Take
Player Winning Chances: 73.47% (G:0.00% B:0.00%)
Opponent Winning Chances: 26.53% (G:0.00% B:0.00%)
Cubeful Equities:
No double: +0.726 (-0.041)
Double/Take: +0.767
Double/Pass: +1.000 (+0.233)
Best Cube action: Double / Take
Rollout:
1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 4-ply, cube decisions: XG Roller+
Search interval: Huge
Confidence No Double: ± 0.002 (+0.724..+0.728)
Confidence Double: ± 0.003 (+0.764..+0.770)
eXtreme Gammon Version: 2.19.207.pre-release
XGID=---CCCE----Aa---a-ad-ec---:0:0:1:00:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O O O |
| | | O O O |
| | | O O O |
| | | O O |
| | | O |
| |BAR| |
| | | X |
| | | X |
| | | X X X X |
| | | X X X X |
| O X | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 77 O: 82 X-O: 0-0
Cube: 1
X on roll, cube action
---
Tim Chow
Your impression about Isight is quite egregiously wrong. A full database of non-contact positions
in real games has been consulted, with no preference given to positions where all checkers are in
the home board.
Could you possibly let me know if this is a redouble?
For some reason, I am unable to set up positions in XG.
I do a lot of rollouts but I can only do these from my games.
XGID=---CCCE----Aa---a-ad-ec---:0:0:1:00:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O | | O O O |
| | | O O O |
| | | O O O |
| | | O O |
| | | O |
| |BAR| |
| | | X |
| | | X |
| | | X X X X |
| | | X X X X |
| O X | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 77 O: 82 X-O: 0-0
Cube: 1
X on roll, cube action
This time the Keith count says it's a clear ND, which is wrong
but not wildly wrong. I think it's because O's distribution has
some flaws that the Keith count fails to account for. Does Isight
have a different verdict? I have the vague impression that Isight
is designed for positions where all the checkers are already in the
home board, but maybe that impression is wrong.
Analyzed in Rollout
No double
Player Winning Chances: 73.48% (G:0.00% B:0.00%)
Opponent Winning Chances: 26.52% (G:0.00% B:0.00%)
Double/Take
Player Winning Chances: 73.47% (G:0.00% B:0.00%)
Opponent Winning Chances: 26.53% (G:0.00% B:0.00%)
Cubeful Equities:
No double: +0.726 (-0.041)
Double/Take: +0.767
Double/Pass: +1.000 (+0.233)
Best Cube action: Double / Take
Rollout:
1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 4-ply, cube decisions: XG Roller+
Search interval: Huge
Confidence No Double: ± 0.002 (+0.724..+0.728)
Confidence Double: ± 0.003 (+0.764..+0.770)
eXtreme Gammon Version: 2.19.207.pre-release
---
Tim Chow
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